Player Matchup

Chiron
Chiron
Gold I
A blind man7888
Chiron
Gold I
Level 148
God Stats
25W - 17L
1,618 SR
Queue Stats
240W - 214L
1,673 MMR
Party 3
Horus
Horus
Gold V
JEEEMY
Horus
Gold V
Level 155
God Stats
2W - 7L
1,274 SR
Queue Stats
202W - 197L
1,336 MMR
Party 2
Arachne
Arachne
Gold I
XxSGT SEMTExX
Arachne
Gold I
Level 115
God Stats
29W - 17L
1,694 SR
Queue Stats
308W - 301L
1,527 MMR
Party 3
Sol
Sol
Silver I
kim_hyuna_aa
Sol
Silver I
Level 87
God Stats
2W - 2L
1,556 SR
Queue Stats
24W - 29L
1,498 MMR
Solo
Agni
Agni
Gold II
sprinzo
Agni
Gold II
Level 149
God Stats
9W - 3L
1,624 SR
Queue Stats
299W - 286L
1,637 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,553 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,632 SR
1,528 MMR
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BobbyRazzler
Janus
Gold V
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,571 MMR
Party 1
Izanami
Izanami
Gold II
J Squeezyy
Izanami
Gold II
Level 142
God Stats
5W - 6L
1,725 SR
Queue Stats
210W - 209L
1,617 MMR
Party 1
Atlas
Atlas
Bronze IV
XalvvaroX
Atlas
Bronze IV
Level 129
God Stats
0W - 2L
1,782 SR
Queue Stats
42W - 32L
1,463 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
lIREVOXIl
Gilgamesh
Gold III
Level 122
God Stats
14W - 9L
1,652 SR
Queue Stats
254W - 254L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,152
704
7,438
5,715
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
JEEEMY
Horus
11
1 / 1 / 3
7,581
583
3,480
10,173
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
13
1 / 1 / 2
7,616
586
2,559
7,573
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,780
598
4,543
10,470
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
sprinzo
Agni
13
1 / 0 / 1
7,935
610
5,356
4,087
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MedusaZeusGebArtio

VS

Bans
CliodhnaShivaAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 0
7,647
588
7,275
10,229
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,512
501
4,307
5,185
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
J Squeezyy
Izanami
9
0 / 1 / 0
5,820
448
1,041
5,077
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
XalvvaroX
Atlas
9
1 / 3 / 0
5,847
450
3,359
11,321
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lIREVOXIl
Gilgamesh
11
1 / 1 / 0
6,583
506
2,120
7,457
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
0
2
W
5
0
1
5.5
L
0
2
1
0.25
L
Izanami
J Squeezyy
Izanami
0
1
0
0
W
Horus
JEEEMY
Horus
1
1
3
2.5
L
Atlas
XalvvaroX
Atlas
1
3
0
0.33
W
Arachne
1
1
2
2
W
0
2
0
0
L
Gilgamesh
lIREVOXIl
Gilgamesh
1
1
0
1
W
Agni
sprinzo
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
18,102
38,018
Taken
39,269
15,528
Mitigated
19,302
16,522
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,275
474
0
4,184
10,229
7,755
869
4,543
5,686
0
48,047
W
7,438
3,424
595
2,437
5,715
1,952
3,544
1,748
3,967
0
70,022
L
4,307
94
0
592
5,185
1,163
0
718
4,467
48,345
0
L
Izanami
J Squeezyy
Izanami
1,041
831
0
1,834
5,077
1,079
0
0
5,077
0
29,520
W
Horus
JEEEMY
Horus
3,480
1,475
598
3,230
10,173
6,688
0
1,965
8,208
0
13,759
L
Atlas
XalvvaroX
Atlas
3,359
1,424
63
2,017
11,321
7,016
0
3,581
7,740
15,530
0
W
Arachne
2,559
1,664
0
3,334
7,573
3,857
0
1,798
5,735
0
48,867
W
4,543
2,077
0
5,772
10,470
1,572
968
293
9,704
45,665
0
L
Gilgamesh
lIREVOXIl
Gilgamesh
2,120
582
0
1,612
7,457
2,289
0
1,057
6,400
0
45,050
W
Agni
sprinzo
Agni
5,356
822
0
556
4,087
1,459
142
1,862
2,225
65,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
32,409
448
Minions Killed
389
0
Camps Cleared
0
1,351,323
Distance Traveled
1,212,004
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,647
588
103
8
0
258,390
0
W
Chiron
9,152
704
131
10
0
264,313
4
L
Janus
6,512
501
93
7
0
239,708
4
L
Izanami
5,820
448
77
6
0
177,269
3
W
Horus
7,581
583
14
1
0
272,170
6
L
Atlas
5,847
450
15
1
0
251,113
5
W
Arachne
7,616
586
80
6
0
330,517
4
W
Sol
7,780
598
91
7
0
217,237
2
L
Gilgamesh
6,583
506
101
8
0
285,524
0
W
Agni
7,935
610
132
10
0
267,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role