Player Matchup

Neith
Neith
FatHoagster
Neith
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
Juiceman696
Xing Tian
Level 27
God Stats
8W - 7L
1,459 SR
Queue Stats
84W - 92L
1,499 Elo+
Party 1
Hercules
Hercules
RMA Liberator
Hercules
Level 120
God Stats
5W - 7L
1,477 SR
Queue Stats
95W - 80L
1,518 Elo+
Party 1
He Bo
He Bo
Soyunamoto
He Bo
Level 157
God Stats
4W - 2L
1,442 SR
Queue Stats
358W - 281L
1,593 Elo+
Party 3
Serqet
Serqet
goofygoobinator
Serqet
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 23L
1,664 Elo+
Party 3
Team Averages
Level 88
1,476 SR
1,565 Elo+

VS

Team Averages
Level 65
1,546 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Papathanos
Izanami
Level 40
God Stats
8W - 7L
1,625 SR
Queue Stats
58W - 44L
1,567 Elo+
Party 2
Achilles
Achilles
SpooderFriand
Achilles
Level 81
God Stats
0W - 2L
1,400 SR
Queue Stats
96W - 106L
1,475 Elo+
Solo
Bacchus
Bacchus
jujube3000
Bacchus
Level 57
God Stats
2W - 1L
1,705 SR
Queue Stats
80W - 65L
1,594 Elo+
Party 2
Loki
Loki
sniper6784
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,301
589
4,386
4,472
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
Juiceman696
Xing Tian
8
1 / 2 / 5
5,074
564
1,985
6,774
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RMA Liberator
Hercules
11
4 / 0 / 1
6,436
715
3,428
5,487
3,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
10
4 / 2 / 3
5,890
654
5,531
3,946
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 4
6,080
676
3,143
4,149
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 4 / 1
5,418
602
2,193
5,609
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Papathanos
Izanami
4
1 / 1 / 2
4,053
450
1,811
1,641
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SpooderFriand
Achilles
8
0 / 4 / 0
4,847
539
3,714
7,782
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jujube3000
Bacchus
8
3 / 3 / 1
5,381
598
3,428
7,265
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 0
4,586
510
2,278
6,026
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
3
2
4
2.5
W
Xing Tian
Juiceman696
Xing Tian
1
2
5
1.75
L
Izanami
Papathanos
Izanami
1
1
2
2
W
Hercules
RMA Liberator
Hercules
4
0
1
4.5
W
He Bo
4
2
3
2.75
L
Achilles
SpooderFriand
Achilles
0
4
0
0
W
5
0
4
7
L
Bacchus
jujube3000
Bacchus
3
3
1
1.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
13,424
24,828
Taken
28,323
10,274
Mitigated
11,878
7,586
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,193
122
0
640
5,609
1,509
0
3,522
2,087
30,287
0
W
4,386
1,905
0
1,219
4,472
1,192
0
1,674
2,798
0
26,154
W
Xing Tian
Juiceman696
Xing Tian
1,985
297
0
983
6,774
3,006
120
1,399
5,375
11,118
0
L
Izanami
Papathanos
Izanami
1,811
1,493
24
492
1,641
323
0
336
1,305
0
12,342
W
Hercules
RMA Liberator
Hercules
3,428
1,744
0
2,536
5,487
3,772
154
0
5,487
0
34,288
W
He Bo
5,531
330
0
764
3,946
1,104
0
2,052
1,894
27,339
0
L
Achilles
SpooderFriand
Achilles
3,714
606
0
1,938
7,782
3,666
0
452
7,330
0
21,988
W
3,143
1,070
0
2,084
4,149
1,200
0
496
3,653
0
25,497
L
Bacchus
jujube3000
Bacchus
3,428
839
117
1,438
7,265
5,146
0
2,182
5,083
18,290
0
L
2,278
605
0
1,080
6,026
1,234
0
1,024
4,862
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
24,285
273
Minions Killed
208
0
Camps Cleared
0
903,438
Distance Traveled
778,035
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,418
602
60
7
0
180,199
2
W
Neith
5,301
589
48
5
0
152,139
3
W
Xing Tian
5,074
564
14
2
0
169,045
3
L
Izanami
4,053
450
22
2
0
66,027
2
W
Hercules
6,436
715
97
11
0
181,235
2
W
He Bo
5,890
654
57
6
0
183,388
2
L
Achilles
4,847
539
56
6
0
179,637
1
W
Serqet
6,080
676
57
6
0
217,631
4
L
Bacchus
5,381
598
26
3
0
173,052
0
L
Loki
4,586
510
44
5
0
179,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role