Player Matchup

Sylvanus
Sylvanus
CantingPython
Sylvanus
Level 106
God Stats
13W - 10L
1,665 SR
Queue Stats
182W - 143L
1,567 Elo+
Party 3
Hercules
Hercules
HentaiSimp420
Hercules
Level 38
God Stats
6W - 2L
1,757 SR
Queue Stats
161W - 55L
1,831 Elo+
Party 1
Ullr
Ullr
Marconut3
Ullr
Level 62
God Stats
11W - 3L
1,830 SR
Queue Stats
115W - 49L
1,856 Elo+
Party 1
He Bo
He Bo
ReformedBigBoy69
He Bo
Level 160
God Stats
3W - 1L
1,691 SR
Queue Stats
144W - 71L
1,765 Elo+
Party 1
Izanami
Izanami
Tropik Vibes
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 90L
1,577 Elo+
Party 3
Team Averages
Level 79
1,689 SR
1,719 Elo+

VS

Team Averages
Level 89
1,542 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bionicman7
Gilgamesh
Level 28
God Stats
1W - 3L
1,381 SR
Queue Stats
20W - 17L
1,519 Elo+
Party 2
Ra
Ra
I3oston28
Ra
Level 138
God Stats
1W - 1L
1,732 SR
Queue Stats
110W - 97L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
clintsMom
Sylvanus
Level 127
God Stats
8W - 8L
1,598 SR
Queue Stats
81W - 77L
1,613 Elo+
Party 2
Nemesis
Nemesis
jo4795
Nemesis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CantingPython
Sylvanus
14
3 / 4 / 3
9,628
566
7,501
12,116
9,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
HentaiSimp420
Hercules
13
0 / 2 / 7
8,504
500
6,072
14,474
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
17
7 / 5 / 3
10,689
629
12,267
15,974
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 2 / 7
11,746
691
17,630
8,179
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tropik Vibes
Izanami
14
4 / 4 / 4
9,359
551
7,505
10,963
3,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 8 / 4
7,860
462
8,794
13,956
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Bionicman7
Gilgamesh
13
1 / 2 / 8
7,750
456
5,188
10,360
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 8 / 7
8,681
511
10,366
13,137
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
clintsMom
Sylvanus
14
5 / 4 / 6
8,529
502
7,467
16,218
14,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
jo4795
Nemesis
18
7 / 3 / 6
11,049
650
9,645
13,963
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
25
Kills
17
17
Deaths
25
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
4
0.5
L
Gilgamesh
Bionicman7
Gilgamesh
1
2
8
2.5
W
Sylvanus
CantingPython
Sylvanus
3
4
3
1.13
W
Hercules
HentaiSimp420
Hercules
0
2
7
1.75
L
2
8
7
0.69
W
Ullr
7
5
3
1.7
W
11
2
7
7.25
W
Izanami
Tropik Vibes
Izanami
4
4
4
1.5
L
Sylvanus
clintsMom
Sylvanus
5
4
6
2
L
Nemesis
jo4795
Nemesis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,975
Damage
41,460
61,706
Taken
67,634
31,393
Mitigated
34,012
17,100
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,794
4,110
0
3,275
13,956
4,423
0
3,859
10,097
0
46,457
L
Gilgamesh
Bionicman7
Gilgamesh
5,188
1,036
0
1,369
10,360
5,147
0
5,380
4,980
1,008
28,961
W
Sylvanus
CantingPython
Sylvanus
7,501
1,716
551
3,017
12,116
9,737
340
3,151
8,805
39,718
12,128
W
Hercules
HentaiSimp420
Hercules
6,072
1,583
0
4,073
14,474
11,084
0
4,345
9,348
0
27,576
L
10,366
1,557
822
2,295
13,137
4,425
0
6,223
6,914
55,873
0
W
Ullr
12,267
5,289
0
5,433
15,974
5,025
906
3,569
11,808
0
84,581
W
17,630
456
0
1,766
8,179
2,399
0
2,315
5,788
90,338
0
W
Izanami
Tropik Vibes
Izanami
7,505
5,908
0
2,260
10,963
3,148
760
4,036
6,883
0
66,253
L
Sylvanus
clintsMom
Sylvanus
7,467
1,663
2,658
4,108
16,218
14,879
0
3,578
12,640
25,467
7,576
L
Nemesis
jo4795
Nemesis
9,645
3,069
0
609
13,963
5,138
0
5,555
8,408
0
74,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
43,869
514
Minions Killed
412
0
Camps Cleared
0
1,635,978
Distance Traveled
1,668,458
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,860
462
77
5
0
290,227
1
L
Gilgamesh
7,750
456
62
4
0
335,119
2
W
Sylvanus
9,628
566
99
6
0
264,664
0
W
Hercules
8,504
500
31
2
0
358,487
9
L
Ra
8,681
511
101
6
0
323,964
6
W
Ullr
10,689
629
143
8
0
305,834
4
W
He Bo
11,746
691
133
8
0
387,018
5
W
Izanami
9,359
551
108
6
0
319,975
2
L
Sylvanus
8,529
502
48
3
0
320,866
5
L
Nemesis
11,049
650
124
7
0
398,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role