Player Matchup

Hades
Hades
NighT_LeapeR
Hades
Level 86
God Stats
1W - 1L
1,470 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Set
Set
SVN7HeadedHydra
Set
Level 42
God Stats
2W - 4L
1,653 SR
Queue Stats
21W - 53L
1,354 Elo+
Solo
Cthulhu
Cthulhu
llllllX_llllll0
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 43
1,541 SR
1,451 Elo+

VS

Team Averages
Level 56
1,394 SR
1,448 Elo+
Baron Samedi
Baron Samedi
THE WAFFLEHOUZE
Baron Samedi
Level 104
God Stats
7W - 4L
1,414 SR
Queue Stats
71W - 90L
1,427 Elo+
Solo
Ymir
Ymir
buttchin___
Ymir
Level 26
God Stats
2W - 1L
1,267 SR
Queue Stats
5W - 2L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
temp-201443
Amaterasu
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,418
648
15,157
15,898
8,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 3
7,653
589
6,728
13,382
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 3
7,139
549
2,045
9,232
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
THE WAFFLEHOUZE
Baron Samedi
15
7 / 1 / 6
10,435
803
17,630
10,232
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 9
8,377
644
4,592
11,743
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
temp-201443
Amaterasu
14
6 / 0 / 7
10,402
800
8,171
16,116
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
5
3
0.7
W
Baron Samedi
THE WAFFLEHOUZE
Baron Samedi
7
1
6
10
W
0
4
9
1.13
L
0
4
3
0.38
W
Amaterasu
temp-201443
Amaterasu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
30,393
38,512
Taken
38,091
21,441
Mitigated
23,425
5,594
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,157
597
344
3,698
15,898
8,813
0
10,912
4,986
36,753
0
L
6,728
2,422
0
1,144
13,382
4,308
0
6,823
6,559
0
26,006
W
Baron Samedi
THE WAFFLEHOUZE
Baron Samedi
17,630
2,511
3,586
5,209
10,232
4,315
1,081
6,380
3,759
60,502
0
W
4,592
1,641
0
1,450
11,743
7,949
180
4,163
7,226
12,429
0
L
2,045
66
0
408
9,232
8,320
0
4,848
4,384
7,020
0
W
Amaterasu
temp-201443
Amaterasu
8,171
4,322
0
5,932
16,116
11,161
1,480
6,778
9,223
0
20,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
29,214
100
Minions Killed
117
4
Camps Cleared
3
594,086
Distance Traveled
606,084
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,418
648
51
4
2
197,246
2
L
Set
7,653
589
40
3
2
212,514
0
W
Baron Samedi
10,435
803
83
6
3
207,004
1
W
Ymir
8,377
644
11
1
0
145,837
0
L
Cthulhu
7,139
549
9
1
0
184,326
1
W
Amaterasu
10,402
800
23
2
0
253,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role