Player Matchup

Sylvanus
Sylvanus
BIO_shock_2_HD
Sylvanus
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 130L
1,531 Elo+
Party 2
Shiva
Shiva
Bandicoot_playa
Shiva
Level 127
God Stats
3W - 0L
1,295 SR
Queue Stats
198W - 197L
1,541 Elo+
Party 2
Ra
Ra
JUANJOK
Ra
Level 120
God Stats
5W - 3L
1,660 SR
Queue Stats
154W - 140L
1,404 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,492 Elo+

VS

Team Averages
Level 59
1,477 SR
1,413 Elo+
Sylvanus
Sylvanus
HellMaGiiTo
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 241L
1,364 Elo+
Party 1
Chernobog
Chernobog
ShadwVenom
Chernobog
Level 65
God Stats
7W - 10L
1,431 SR
Queue Stats
201W - 278L
1,376 Elo+
Party 1
Tiamat
Tiamat
YAKUZA2494
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 0 / 12
9,845
757
10,946
11,066
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
10 / 0 / 4
10,325
794
11,686
11,592
13,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 12
10,011
770
11,993
9,610
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HellMaGiiTo
Sylvanus
12
1 / 5 / 0
8,285
637
3,614
18,454
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ShadwVenom
Chernobog
12
0 / 4 / 1
7,631
587
10,466
9,978
3,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
YAKUZA2494
Tiamat
10
0 / 7 / 0
7,225
556
7,248
15,293
7,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
12
9
W
10
0
4
12
L
Sylvanus
HellMaGiiTo
Sylvanus
1
5
0
0.2
W
3
1
12
9
L
Chernobog
ShadwVenom
Chernobog
0
4
1
0.13
L
Tiamat
YAKUZA2494
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
21,328
32,268
Taken
43,725
25,066
Mitigated
30,016
14,746
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,946
4,909
1,547
3,273
11,066
7,907
604
3,665
7,401
22,820
5,135
W
11,686
2,293
893
2,407
11,592
13,128
506
3,685
7,907
0
40,361
L
Sylvanus
HellMaGiiTo
Sylvanus
3,614
1,008
2,089
4,711
18,454
19,312
0
9,125
9,329
13,605
0
W
11,993
1,101
3,542
3,084
9,610
4,031
599
4,296
5,314
54,812
0
L
Chernobog
ShadwVenom
Chernobog
10,466
6,223
224
1,730
9,978
3,643
0
4,837
5,141
0
44,579
L
Tiamat
YAKUZA2494
Tiamat
7,248
1,115
285
1,649
15,293
7,061
0
7,138
8,155
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
23,141
184
Minions Killed
123
9
Camps Cleared
1
708,694
Distance Traveled
589,513
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,845
757
51
4
0
200,952
0
W
Shiva
10,325
794
43
3
5
257,521
2
L
Sylvanus
8,285
637
22
2
0
188,448
1
W
Ra
10,011
770
90
7
4
250,221
2
L
Chernobog
7,631
587
75
6
1
211,686
1
L
Tiamat
7,225
556
26
2
0
189,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role