Player Matchup

Bacchus
Bacchus
EvIzE X R3AmPz
Bacchus
Level 43
God Stats
63W - 61L
1,505 SR
Queue Stats
76W - 72L
1,538 Elo+
Party 2
Bellona
Bellona
MinervasBlessing
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Vulcan
Vulcan
PhilipMacrevis
Vulcan
Level 155
God Stats
12W - 11L
1,921 SR
Queue Stats
189W - 164L
1,529 Elo+
Party 2
Charybdis
Charybdis
Ramobozo
Charybdis
Level 2
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Rama
Rama
zevoxys
Rama
Level 69
God Stats
8W - 5L
1,779 SR
Queue Stats
57W - 38L
1,678 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,460 Elo+

VS

Team Averages
Level 44
1,563 SR
1,581 Elo+
Gilgamesh
Gilgamesh
JohnDie
Gilgamesh
Level 28
God Stats
46W - 25L
1,710 SR
Queue Stats
162W - 147L
1,627 Elo+
Party 3
Mercury
Mercury
Muller935
Mercury
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 139L
1,550 Elo+
Party 4
Thoth
Thoth
Rhysus
Thoth
Level 27
God Stats
7W - 10L
1,474 SR
Queue Stats
86W - 101L
1,633 Elo+
Party 3
Medusa
Medusa
Xromos
Medusa
Level 47
God Stats
8W - 7L
1,632 SR
Queue Stats
227W - 236L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
tomas379
Kuzenbo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,540 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,622
641
8,199
14,178
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 5
11,381
759
8,372
21,413
29,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 5 / 6
10,294
686
25,218
11,874
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Ramobozo
Charybdis
19
4 / 1 / 3
11,451
763
27,553
18,859
6,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
zevoxys
Rama
13
0 / 1 / 2
8,786
586
2,203
2,395
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnDie
Gilgamesh
18
5 / 2 / 10
12,143
810
13,269
26,536
26,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Muller935
Mercury
20
5 / 3 / 10
12,437
829
13,424
17,845
8,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Rhysus
Thoth
17
2 / 2 / 7
10,950
730
9,152
6,020
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Xromos
Medusa
18
5 / 1 / 7
11,438
763
16,165
16,550
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
tomas379
Kuzenbo
16
1 / 2 / 11
11,319
755
9,097
22,797
39,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
10
Kills
18
18
Deaths
10
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Gilgamesh
JohnDie
Gilgamesh
5
2
10
5
L
4
5
5
1.3
W
Mercury
Muller935
Mercury
5
3
10
3.33
L
1
5
6
0.8
L
Charybdis
Ramobozo
Charybdis
4
1
3
5.5
W
Thoth
Rhysus
Thoth
2
2
7
2.75
W
Medusa
Xromos
Medusa
5
1
7
8.5
W
Kuzenbo
tomas379
Kuzenbo
1
2
11
3.25
L
Rama
zevoxys
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
61,107
68,719
Taken
89,748
49,216
Mitigated
84,263
11,874
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,199
326
282
1,168
14,178
7,691
0
3,727
10,280
21,809
0
W
Gilgamesh
JohnDie
Gilgamesh
13,269
2,709
2,021
7,176
26,536
26,994
1,480
9,860
16,012
0
33,352
L
8,372
2,281
2,007
2,556
21,413
29,289
339
6,421
14,888
432
25,306
W
Mercury
Muller935
Mercury
13,424
5,049
0
4,536
17,845
8,749
1,509
3,316
14,327
0
60,284
L
25,218
10,224
0
953
11,874
4,608
0
2,635
9,199
55,379
0
L
Charybdis
Ramobozo
Charybdis
27,553
16,071
0
4,299
18,859
6,953
365
5,010
13,691
0
77,101
W
Thoth
Rhysus
Thoth
9,152
634
0
911
6,020
2,221
2,423
2,486
3,454
33,257
0
W
Medusa
Xromos
Medusa
16,165
6,651
0
5,127
16,550
7,199
6,156
7,064
9,230
0
63,974
W
Kuzenbo
tomas379
Kuzenbo
9,097
2,646
115
1,903
22,797
39,100
513
9,319
12,924
21,476
0
L
Rama
zevoxys
Rama
2,203
1,698
0
609
2,395
675
0
448
1,947
0
9,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
58,287
253
Minions Killed
280
0
Camps Cleared
0
1,267,604
Distance Traveled
1,701,289
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,622
641
28
2
0
295,920
2
W
Gilgamesh
12,143
810
38
3
0
357,128
1
L
Bellona
11,381
759
25
2
0
288,225
1
W
Mercury
12,437
829
78
5
0
380,129
1
L
Vulcan
10,294
686
75
5
0
309,710
0
L
Charybdis
11,451
763
108
7
0
300,110
2
W
Thoth
10,950
730
68
5
0
284,667
0
W
Medusa
11,438
763
76
5
0
334,842
0
W
Kuzenbo
11,319
755
20
1
0
344,523
0
L
Rama
8,786
586
17
1
0
73,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role