Player Matchup

Janus
Janus
Bologna355
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 146L
1,517 Elo+
Party 1
Chaac
Chaac
DruggsForKids
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
ImDroopyy
Jormungandr
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 168L
1,543 Elo+
Solo
Kukulkan
Kukulkan
ttau
Kukulkan
Level 18
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
wayn333
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 35
1,491 SR
1,502 Elo+

VS

Team Averages
Level 108
1,503 SR
1,485 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LoreOgier
Merlin
Level 88
God Stats
3W - 1L
1,794 SR
Queue Stats
256W - 266L
1,533 Elo+
Solo
Mercury
Mercury
Mael219
Mercury
Level 99
God Stats
1W - 3L
1,221 SR
Queue Stats
181W - 144L
1,499 Elo+
Solo
Nemesis
Nemesis
sdjkfjkadb
Nemesis
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
361W - 370L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 5 / 5
9,801
700
15,869
12,081
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 8
9,682
692
13,716
18,035
21,626
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ImDroopyy
Jormungandr
19
5 / 7 / 7
11,218
801
14,431
22,728
28,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
ttau
Kukulkan
18
3 / 4 / 6
10,188
728
14,834
10,676
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
wayn333
Ullr
10
0 / 4 / 3
7,503
536
1,437
6,185
2,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 3 / 13
11,818
844
15,771
13,872
8,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
 
Odin
18
3 / 3 / 14
11,499
821
7,875
15,093
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
LoreOgier
Merlin
19
6 / 1 / 15
11,569
826
15,613
9,852
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Mael219
Mercury
17
3 / 4 / 9
10,789
771
11,512
12,575
6,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
sdjkfjkadb
Nemesis
19
7 / 3 / 15
11,766
840
14,102
29,754
17,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
14
Kills
26
26
Deaths
14
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
3
13
4.5
W
Odin
 
Odin
3
3
14
3.33
L
Janus
4
5
5
1.3
L
2
6
8
1
L
Jormungandr
ImDroopyy
Jormungandr
5
7
7
1.21
W
Merlin
LoreOgier
Merlin
6
1
15
13.5
W
Mercury
Mael219
Mercury
3
4
9
1.88
W
Nemesis
sdjkfjkadb
Nemesis
7
3
15
4.83
L
Kukulkan
ttau
Kukulkan
3
4
6
1.5
L
Ullr
wayn333
Ullr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,287
Damage
64,873
69,705
Taken
81,146
62,924
Mitigated
57,596
11,497
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,771
1,029
3,923
5,054
13,872
8,789
1,041
10,017
3,855
36,651
0
W
Odin
 
Odin
7,875
869
2,135
2,373
15,093
19,455
456
7,237
7,856
581
18,143
L
Janus
15,869
988
895
2,380
12,081
5,224
0
2,988
9,093
27,252
0
L
13,716
2,106
77
4,001
18,035
21,626
0
10,344
7,691
643
19,497
L
Jormungandr
ImDroopyy
Jormungandr
14,431
3,228
443
1,960
22,728
28,460
0
11,291
11,437
33,333
0
W
Merlin
LoreOgier
Merlin
15,613
2,074
487
1,508
9,852
5,856
1,677
4,961
4,731
32,162
0
W
Mercury
Mael219
Mercury
11,512
3,448
1,683
2,819
12,575
6,398
1,763
6,797
5,778
0
23,050
W
Nemesis
sdjkfjkadb
Nemesis
14,102
6,961
1,505
12,903
29,754
17,098
1,045
16,469
13,285
0
25,383
L
Kukulkan
ttau
Kukulkan
14,834
647
154
1,581
10,676
5,097
0
3,697
6,979
37,411
0
L
Ullr
wayn333
Ullr
1,437
806
0
6
6,185
2,517
0
3,198
2,987
0
5,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,392
Gold Earned
57,441
141
Minions Killed
152
0
Camps Cleared
0
1,016,250
Distance Traveled
1,364,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,818
844
43
3
0
267,716
1
W
Odin
11,499
821
21
2
0
257,331
1
L
Janus
9,801
700
25
2
0
229,266
2
L
Chaac
9,682
692
18
1
0
238,986
0
L
Jormungandr
11,218
801
36
3
0
210,837
0
W
Merlin
11,569
826
43
3
0
267,740
0
W
Mercury
10,789
771
29
2
0
286,692
0
W
Nemesis
11,766
840
16
1
0
285,054
0
L
Kukulkan
10,188
728
52
4
0
235,152
0
L
Ullr
7,503
536
10
1
0
102,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role