Player Matchup

Kuzenbo
Kuzenbo
LitoLoko1875807
Kuzenbo
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 108L
1,327 Elo+
Solo
Chronos
Chronos
NapalmJesus
Chronos
Level 88
God Stats
3W - 3L
1,623 SR
Queue Stats
106W - 102L
1,566 Elo+
Party 1
Artemis
Artemis
RayClark
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,554 Elo+
Party 1
Hercules
Hercules
cl0udBTW
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,532 Elo+
Party 1
He Bo
He Bo
whiteboymalachi
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 113L
1,455 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,487 Elo+

VS

Team Averages
Level 109
1,498 SR
1,398 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BooYahKusha
Sun Wukong
Level 122
God Stats
0W - 1L
1,746 SR
Queue Stats
25W - 29L
1,309 Elo+
Solo
Thanatos
Thanatos
ChaserJuice
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,404 Elo+
Party 2
Vamana
Vamana
OPCUM3NT_UPR1S1N
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
ShadowRose97
Jormungandr
Level 127
God Stats
0W - 2L
1,245 SR
Queue Stats
64W - 82L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 16
9,772
888
5,891
13,386
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
NapalmJesus
Chronos
18
7 / 2 / 10
10,029
912
11,846
12,121
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RayClark
Artemis
13
2 / 5 / 10
8,402
764
8,900
10,281
3,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
cl0udBTW
Hercules
17
6 / 3 / 16
9,825
893
15,559
14,542
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 4 / 11
10,521
956
11,896
7,464
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 5 / 10
8,920
811
5,447
13,096
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
BooYahKusha
Sun Wukong
14
0 / 5 / 12
8,030
730
5,991
12,914
14,747
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ChaserJuice
Thanatos
15
8 / 6 / 7
9,312
847
8,653
11,936
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 10
8,790
799
8,780
16,273
16,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
ShadowRose97
Jormungandr
16
6 / 5 / 8
9,774
889
16,386
15,192
17,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
66
26
Kills
19
19
Deaths
26
63
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
10
1.2
L
Sun Wukong
BooYahKusha
Sun Wukong
0
5
12
1.2
L
Thanatos
ChaserJuice
Thanatos
8
6
7
1.92
W
2
5
16
2
W
Chronos
NapalmJesus
Chronos
7
2
10
6
L
4
5
10
1.8
W
Artemis
RayClark
Artemis
2
5
10
1.4
L
Jormungandr
ShadowRose97
Jormungandr
6
5
8
2
W
Hercules
cl0udBTW
Hercules
6
3
16
4.67
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,092
Damage
45,257
57,794
Taken
69,411
40,040
Mitigated
67,828
17,572
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,447
1,682
1,364
1,709
13,096
13,711
7
5,452
7,383
0
10,123
L
Sun Wukong
BooYahKusha
Sun Wukong
5,991
657
980
2,112
12,914
14,747
244
5,312
7,381
0
15,749
L
Thanatos
ChaserJuice
Thanatos
8,653
1,890
342
4,314
11,936
5,326
0
5,598
6,192
0
11,304
W
5,891
1,976
1,680
3,091
13,386
13,598
613
3,971
9,295
11,587
0
W
Chronos
NapalmJesus
Chronos
11,846
5,933
954
4,357
12,121
5,046
3,210
3,729
8,177
25,665
0
L
8,780
3,148
497
6,051
16,273
16,341
0
6,537
9,527
0
16,723
W
Artemis
RayClark
Artemis
8,900
5,598
124
1,542
10,281
3,576
199
3,117
6,998
0
16,356
L
Jormungandr
ShadowRose97
Jormungandr
16,386
3,726
1,883
2,248
15,192
17,703
0
6,734
8,242
35,959
0
W
Hercules
cl0udBTW
Hercules
15,559
3,966
430
5,142
14,542
15,027
104
3,660
10,618
0
29,249
W
11,896
1,404
38
214
7,464
2,793
1,327
1,909
5,484
23,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
44,826
98
Minions Killed
98
0
Camps Cleared
0
1,042,334
Distance Traveled
1,018,625
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,920
811
6
1
0
215,407
0
L
Sun Wukong
8,030
730
18
2
0
184,303
4
L
Thanatos
9,312
847
10
1
0
207,603
0
W
Kuzenbo
9,772
888
9
1
0
225,674
1
W
Chronos
10,029
912
21
2
0
204,738
0
L
Vamana
8,790
799
19
2
0
221,213
0
W
Artemis
8,402
764
21
2
0
167,580
0
L
Jormungandr
9,774
889
45
4
0
190,099
0
W
Hercules
9,825
893
21
2
0
232,838
0
W
He Bo
10,521
956
26
2
0
211,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role