Player Matchup

Da Ji
Da Ji
AmzNova
Da Ji
Level 59
God Stats
3W - 5L
1,549 SR
Queue Stats
46W - 48L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
DragonFranchu
Heimdallr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 178L
1,332 Elo+
Party 1
King Arthur
King Arthur
Junior1108
King Arthur
Level 86
God Stats
1W - 7L
1,198 SR
Queue Stats
55W - 69L
1,441 Elo+
Solo
Kukulkan
Kukulkan
lobovengador456
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,721 Elo+
Party 1
Nox
Nox
thiagobessane
Nox
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,421 Elo+
Solo
Team Averages
Level 59
1,449 SR
1,478 Elo+

VS

Team Averages
Level 76
1,470 SR
1,436 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Asauxil
Ratatoskr
Level 37
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 126L
1,504 Elo+
Party 2
Yemoja
Yemoja
Russito_7u7
Yemoja
Level 48
God Stats
3W - 6L
1,038 SR
Queue Stats
18W - 36L
1,242 Elo+
Party 3
Thor
Thor
rpaez25112005
Thor
Level 54
God Stats
2W - 1L
1,713 SR
Queue Stats
115W - 87L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
sebacea
Cernunnos
Level 116
God Stats
6W - 7L
1,600 SR
Queue Stats
74W - 83L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AmzNova
Da Ji
13
1 / 7 / 4
8,759
417
8,965
16,399
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
DragonFranchu
Heimdallr
13
2 / 8 / 0
8,790
419
10,240
18,258
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Junior1108
King Arthur
12
0 / 5 / 3
8,107
386
4,430
11,073
6,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
3 / 8 / 0
10,363
493
11,990
13,137
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
8,903
424
9,772
19,063
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
3 / 3 / 9
12,513
596
10,452
18,753
9,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Asauxil
Ratatoskr
19
6 / 2 / 9
12,974
618
11,424
19,320
15,311
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Yemoja
16
2 / 0 / 2
11,077
527
2,679
10,381
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
17 / 1 / 8
13,724
654
20,966
13,488
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
sebacea
Cernunnos
20
9 / 2 / 4
13,764
655
17,817
17,830
7,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
37
37
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
9
2.5
L
Da Ji
AmzNova
Da Ji
1
7
4
0.43
W
Ratatoskr
Asauxil
Ratatoskr
6
2
9
5.25
L
Heimdallr
DragonFranchu
Heimdallr
2
8
0
0.25
L
King Arthur
Junior1108
King Arthur
0
5
3
0.3
W
Yemoja
2
0
2
3
L
Kukulkan
3
8
0
0.38
W
17
1
8
21
W
Cernunnos
sebacea
Cernunnos
9
2
4
5.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,397
Damage
63,338
77,930
Taken
79,772
27,046
Mitigated
48,591
12,464
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,452
803
101
10,940
18,753
9,093
947
7,317
11,436
84,895
713
L
Da Ji
AmzNova
Da Ji
8,965
2,170
0
2,674
16,399
4,728
0
3,410
12,989
0
38,133
W
Ratatoskr
Asauxil
Ratatoskr
11,424
2,748
0
5,658
19,320
15,311
1,626
2,541
16,779
0
75,053
L
Heimdallr
DragonFranchu
Heimdallr
10,240
6,054
0
4,185
18,258
4,164
0
2,183
16,075
0
53,568
L
King Arthur
Junior1108
King Arthur
4,430
958
0
1,375
11,073
6,483
25
740
10,333
5,749
28,493
W
Yemoja
2,679
810
1,481
2,706
10,381
10,835
1,418
4,257
6,124
26,615
1,927
L
Kukulkan
11,990
933
0
120
13,137
4,547
0
3,758
9,379
67,095
0
W
20,966
4,546
0
4,693
13,488
5,789
4,372
4,734
8,754
0
95,914
W
Cernunnos
sebacea
Cernunnos
17,817
7,711
3
7,409
17,830
7,563
8,534
3,695
14,135
0
116,147
L
9,772
951
0
4,110
19,063
7,124
0
2,907
16,156
47,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
64,052
418
Minions Killed
681
0
Camps Cleared
0
1,710,486
Distance Traveled
2,130,944
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,513
596
162
8
0
385,674
1
L
Da Ji
8,759
417
57
3
0
387,874
3
W
Ratatoskr
12,974
618
149
7
0
464,874
5
L
Heimdallr
8,790
419
89
4
0
330,883
0
L
King Arthur
8,107
386
63
3
0
251,608
4
W
Yemoja
11,077
527
58
3
0
383,251
2
L
Kukulkan
10,363
493
133
6
0
387,973
3
W
Thor
13,724
654
126
6
0
464,841
1
W
Cernunnos
13,764
655
186
9
0
432,304
1
L
Nox
8,903
424
76
4
0
352,148
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role