Player Matchup

Fenrir
Fenrir
IVdoorxwhorz
Fenrir
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 97L
1,490 Elo+
Party 1
Cupid
Cupid
Kancatzo
Cupid
Level 89
God Stats
6W - 4L
1,499 SR
Queue Stats
132W - 134L
1,481 Elo+
Party 2
Poseidon
Poseidon
RezTheReaper
Poseidon
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,741 Elo+
Solo
Horus
Horus
WombatSlap
Horus
Level 155
God Stats
1W - 2L
1,570 SR
Queue Stats
92W - 69L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ajellydoughnut
Kumbhakarna
Level 40
God Stats
9W - 8L
1,539 SR
Queue Stats
96W - 110L
1,490 Elo+
Party 2
Team Averages
Level 69
1,522 SR
1,547 Elo+

VS

Team Averages
Level 74
1,425 SR
1,481 Elo+
Ymir
Ymir
GranGod
Ymir
Level 108
God Stats
1W - 2L
1,212 SR
Queue Stats
222W - 242L
1,487 Elo+
Solo
Charybdis
Charybdis
Ramshlop
Charybdis
Level 89
God Stats
11W - 12L
1,468 SR
Queue Stats
88W - 89L
1,505 Elo+
Party 3
Ao Kuang
Ao Kuang
ShadowLugiaXD
Ao Kuang
Level 108
God Stats
3W - 2L
1,495 SR
Queue Stats
178W - 171L
1,522 Elo+
Party 3
Hercules
Hercules
coolslice7
Hercules
Level 16
God Stats
4W - 2L
1,385 SR
Queue Stats
11W - 13L
1,407 Elo+
Party 3
Baron Samedi
Baron Samedi
lulmalice
Baron Samedi
Level 50
God Stats
89W - 62L
1,566 SR
Queue Stats
858W - 821L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 1 / 0
5,499
458
229
6,738
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Kancatzo
Cupid
10
0 / 1 / 1
5,746
479
6,960
6,280
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
RezTheReaper
Poseidon
12
3 / 5 / 1
6,701
558
8,678
7,294
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
10
0 / 4 / 0
6,231
519
4,284
10,173
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
ajellydoughnut
Kumbhakarna
9
2 / 4 / 1
6,110
509
2,347
11,856
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GranGod
Ymir
11
1 / 2 / 6
6,768
564
4,026
10,968
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Ramshlop
Charybdis
13
3 / 1 / 1
7,120
593
5,976
7,162
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ShadowLugiaXD
Ao Kuang
13
6 / 0 / 3
7,786
649
6,697
7,936
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
coolslice7
Hercules
12
2 / 1 / 2
6,682
557
4,135
8,212
5,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
lulmalice
Baron Samedi
13
3 / 1 / 6
7,378
615
5,738
4,998
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
GranGod
Ymir
1
2
6
2
L
Fenrir
0
1
0
0
L
Cupid
Kancatzo
Cupid
0
1
1
0.5
W
Charybdis
Ramshlop
Charybdis
3
1
1
3.5
L
Poseidon
RezTheReaper
Poseidon
3
5
1
0.7
W
Ao Kuang
ShadowLugiaXD
Ao Kuang
6
0
3
7.5
L
Horus
0
4
0
0
L
Kumbhakarna
ajellydoughnut
Kumbhakarna
2
4
1
0.63
W
Hercules
coolslice7
Hercules
2
1
2
3
W
Baron Samedi
lulmalice
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
26,572
42,341
Taken
39,276
17,606
Mitigated
19,947
11,486
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
GranGod
Ymir
4,026
598
0
2,541
10,968
7,471
0
3,862
7,106
19,651
7,489
L
Fenrir
229
56
0
1,178
6,738
2,178
0
1,257
5,481
0
29,051
L
Cupid
Kancatzo
Cupid
6,960
3,616
547
3,238
6,280
1,391
0
1,269
5,011
0
31,654
W
Charybdis
Ramshlop
Charybdis
5,976
3,370
0
3,891
7,162
2,227
970
2,043
5,119
0
47,413
L
Poseidon
RezTheReaper
Poseidon
8,678
1,600
0
758
7,294
2,371
286
5,036
2,258
41,191
0
W
Ao Kuang
ShadowLugiaXD
Ao Kuang
6,697
2,220
0
4,520
7,936
2,874
0
1,618
6,318
40,310
0
L
Horus
4,284
2,060
184
2,782
10,173
4,927
0
3,182
6,991
0
28,646
L
Kumbhakarna
ajellydoughnut
Kumbhakarna
2,347
353
300
2,499
11,856
6,739
0
4,781
7,075
18,425
0
W
Hercules
coolslice7
Hercules
4,135
1,219
0
1,574
8,212
5,502
304
1,645
6,567
0
23,264
W
Baron Samedi
lulmalice
Baron Samedi
5,738
153
605
1,965
4,998
1,873
0
1,857
3,141
43,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
35,734
282
Minions Killed
367
0
Camps Cleared
0
1,146,393
Distance Traveled
1,187,125
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,768
564
50
4
0
222,727
3
L
Fenrir
5,499
458
67
6
0
221,289
1
L
Cupid
5,746
479
61
5
0
235,454
4
W
Charybdis
7,120
593
97
8
0
220,299
4
L
Poseidon
6,701
558
66
6
0
209,812
3
W
Ao Kuang
7,786
649
74
6
0
268,298
2
L
Horus
6,231
519
74
6
0
237,615
3
L
Kumbhakarna
6,110
509
14
1
0
242,223
3
W
Hercules
6,682
557
53
4
0
250,652
1
W
Baron Samedi
7,378
615
93
8
0
225,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role