Player Matchup

Gilgamesh
Gilgamesh
Gleakns
Gilgamesh
Level 82
God Stats
8W - 5L
1,664 SR
Queue Stats
166W - 161L
1,499 Elo+
Solo
Thanatos
Thanatos
Lootapotamus
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 2
Vulcan
Vulcan
Mad_Kaz
Vulcan
Level 105
God Stats
11W - 7L
1,521 SR
Queue Stats
134W - 124L
1,497 Elo+
Solo
Neith
Neith
Miguezel
Neith
Level 104
God Stats
10W - 9L
1,609 SR
Queue Stats
73W - 81L
1,559 Elo+
Solo
Ymir
Ymir
Thealbus741
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,559 SR
1,457 Elo+

VS

Team Averages
Level 118
1,469 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkwingBanana
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,414 Elo+
Solo
Neith
Neith
Daveinator17
Neith
Level 53
God Stats
26W - 38L
1,373 SR
Queue Stats
50W - 66L
1,239 Elo+
Party 1
Ymir
Ymir
Tyjumei
Ymir
Level 138
God Stats
5W - 2L
1,472 SR
Queue Stats
434W - 428L
1,540 Elo+
Solo
Medusa
Medusa
WALTMAN12
Medusa
Level 114
God Stats
4W - 5L
1,500 SR
Queue Stats
305W - 311L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gleakns
Gilgamesh
12
0 / 1 / 0
6,841
570
2,048
5,882
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Lootapotamus
Thanatos
8
1 / 8 / 2
5,692
474
3,797
11,241
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Mad_Kaz
Vulcan
12
4 / 5 / 0
6,990
583
6,340
6,595
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Miguezel
Neith
11
2 / 2 / 3
6,339
528
6,954
7,317
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 4
6,074
506
2,742
7,306
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 4
7,656
638
7,942
9,959
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
DarkwingBanana
Baron Samedi
14
7 / 3 / 1
7,958
663
7,250
7,150
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 0
6,754
563
2,206
2,995
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
Tyjumei
Ymir
9
0 / 5 / 3
5,609
467
2,002
10,504
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
WALTMAN12
Medusa
11
1 / 1 / 0
6,074
506
4,271
5,445
1,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
15
16
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
4
6
W
Baron Samedi
DarkwingBanana
Baron Samedi
7
3
1
2.5
W
3
0
0
3
L
Gilgamesh
Gleakns
Gilgamesh
0
1
0
0
L
Thanatos
Lootapotamus
Thanatos
1
8
2
0.25
L
Vulcan
Mad_Kaz
Vulcan
4
5
0
0.8
L
Neith
Miguezel
Neith
2
2
3
1.75
L
1
0
4
3
W
Ymir
Tyjumei
Ymir
0
5
3
0.3
W
Medusa
WALTMAN12
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
23,671
38,341
Taken
36,053
13,226
Mitigated
15,424
12,767
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,942
1,560
51
5,989
9,959
4,717
0
794
9,165
0
56,726
W
Baron Samedi
DarkwingBanana
Baron Samedi
7,250
537
0
2,902
7,150
2,198
849
4,609
2,541
47,426
0
W
2,206
580
148
1,271
2,995
1,211
1,004
0
2,995
0
30,057
L
Gilgamesh
Gleakns
Gilgamesh
2,048
867
0
2,417
5,882
2,560
0
0
5,882
0
35,272
L
Thanatos
Lootapotamus
Thanatos
3,797
1,337
0
5,243
11,241
2,870
16
3,176
8,065
0
21,416
L
Vulcan
Mad_Kaz
Vulcan
6,340
1,230
0
625
6,595
2,581
0
4,769
1,826
43,730
0
L
Neith
Miguezel
Neith
6,954
2,989
0
2,940
7,317
1,873
260
316
7,001
0
37,883
L
2,742
1,035
0
1,542
7,306
3,342
0
991
6,315
10,917
0
W
Ymir
Tyjumei
Ymir
2,002
674
63
1,766
10,504
5,689
25
3,242
7,262
11,928
0
W
Medusa
WALTMAN12
Medusa
4,271
2,291
0
1,762
5,445
1,609
0
437
5,008
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
34,051
289
Minions Killed
365
0
Camps Cleared
0
1,075,652
Distance Traveled
1,137,221
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,656
638
106
9
0
292,765
2
W
Baron Samedi
7,958
663
89
7
0
202,616
3
W
Neith
6,754
563
75
6
0
175,985
3
L
Gilgamesh
6,841
570
83
7
0
237,739
4
L
Thanatos
5,692
474
41
3
0
213,602
0
L
Vulcan
6,990
583
82
7
0
216,372
4
L
Neith
6,339
528
66
6
0
209,816
3
L
Ymir
6,074
506
17
1
0
198,123
2
W
Ymir
5,609
467
27
2
0
237,237
5
W
Medusa
6,074
506
68
6
0
228,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role