Player Matchup

Cthulhu
Cthulhu
BlackCryoDragon
Cthulhu
Level 120
God Stats
1W - 6L
1,485 SR
Queue Stats
77W - 66L
1,525 Elo+
Solo
Izanami
Izanami
DaniproXDGG
Izanami
Level 55
God Stats
25W - 27L
1,442 SR
Queue Stats
526W - 548L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kungfoo_Samurai
Ah Muzen Cab
Level 111
God Stats
11W - 11L
1,630 SR
Queue Stats
597W - 790L
1,469 Elo+
Solo
Achilles
Achilles
PoeticPlatypus
Achilles
Level 125
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 14L
1,036 Elo+
Solo
Nu Wa
Nu Wa
UCH_To225mi
Nu Wa
Level 84
God Stats
22W - 17L
1,410 SR
Queue Stats
583W - 611L
1,438 Elo+
Party 1
Team Averages
Level 99
1,462 SR
1,385 Elo+

VS

Team Averages
Level 98
1,607 SR
1,461 Elo+
Horus
Horus
Conrub
Horus
Level 155
God Stats
6W - 2L
1,494 SR
Queue Stats
208W - 210L
1,481 Elo+
Solo
Geb
Geb
CookiezCrumble__
Geb
Level 56
God Stats
6W - 5L
1,703 SR
Queue Stats
130W - 143L
1,400 Elo+
Solo
Medusa
Medusa
IMa1way5Hungryy
Medusa
Level 67
God Stats
26W - 38L
1,473 SR
Queue Stats
334W - 357L
1,483 Elo+
Solo
Zeus
Zeus
addi_dee
Zeus
Level 92
God Stats
152W - 135L
1,531 SR
Queue Stats
245W - 279L
1,483 Elo+
Party 2
Arachne
Arachne
xCheamcreems
Arachne
Level 121
God Stats
8W - 8L
1,836 SR
Queue Stats
196W - 235L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
4,701
470
5,686
7,802
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
DaniproXDGG
Izanami
10
3 / 2 / 0
5,803
580
2,041
5,478
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ah Muzen Cab
Kungfoo_Samurai
Ah Muzen Cab
8
0 / 3 / 0
4,761
476
3,348
6,724
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
8
1 / 4 / 0
4,942
494
3,562
7,682
5,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 0
4,467
447
2,009
5,313
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Conrub
Horus
10
2 / 1 / 1
6,180
618
2,889
7,174
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 3
5,820
582
2,129
6,909
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 2
5,878
588
7,524
6,559
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
7 / 0 / 1
6,851
685
5,673
5,193
1,545
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
xCheamcreems
Arachne
11
2 / 0 / 3
6,094
609
3,275
5,565
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Horus
Conrub
Horus
2
1
1
2.5
W
2
2
3
1.75
L
Izanami
DaniproXDGG
Izanami
3
2
0
1.5
W
4
1
2
5
L
Ah Muzen Cab
Kungfoo_Samurai
Ah Muzen Cab
0
3
0
0
L
Achilles
1
4
0
0.25
L
0
5
0
0
W
Zeus
7
0
1
7.5
W
Arachne
xCheamcreems
Arachne
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,646
Damage
21,490
32,999
Taken
31,400
11,423
Mitigated
13,491
7,989
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
377
528
412
7,802
1,914
0
1,504
6,274
17,500
0
W
Horus
Conrub
Horus
2,889
1,225
104
1,919
7,174
3,738
0
776
6,398
0
26,618
W
2,129
257
0
1,484
6,909
3,974
54
2,460
4,449
16,738
0
L
Izanami
DaniproXDGG
Izanami
2,041
1,403
51
2,721
5,478
882
0
625
4,853
0
30,008
W
7,524
3,906
0
1,494
6,559
1,880
270
2,555
4,004
0
37,646
L
Ah Muzen Cab
Kungfoo_Samurai
Ah Muzen Cab
3,348
1,191
0
2,707
6,724
1,793
98
1,220
5,504
0
26,055
L
Achilles
3,562
567
0
704
7,682
5,226
0
296
7,060
0
21,932
L
2,009
249
130
736
5,313
1,608
0
4,157
1,156
18,347
0
W
Zeus
5,673
528
0
3,248
5,193
1,545
126
1,048
4,145
38,727
0
W
Arachne
xCheamcreems
Arachne
3,275
2,342
0
2,567
5,565
2,354
358
856
4,709
0
39,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
30,823
223
Minions Killed
305
0
Camps Cleared
0
911,581
Distance Traveled
968,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,701
470
17
2
0
200,658
1
W
Horus
6,180
618
59
6
0
186,278
2
W
Geb
5,820
582
23
2
0
179,919
0
L
Izanami
5,803
580
72
7
0
184,063
0
W
Medusa
5,878
588
68
7
0
161,284
4
L
Ah Muzen Cab
4,761
476
50
5
0
182,773
2
L
Achilles
4,942
494
47
5
0
179,472
1
L
Nu Wa
4,467
447
37
4
0
164,615
0
W
Zeus
6,851
685
71
7
0
182,904
0
W
Arachne
6,094
609
84
8
0
257,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role