Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BiBiBeanca7
Cerberus
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
392W - 442L
1,407 Elo+
Solo
Jing Wei
Jing Wei
Chliss
Jing Wei
Level 129
God Stats
4W - 1L
1,712 SR
Queue Stats
68W - 83L
1,462 Elo+
Solo
Merlin
Merlin
Wolwerine96
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,453 Elo+
Party 1
Ra
Ra
slepiPutnik
Ra
Level 28
God Stats
2W - 2L
1,499 SR
Queue Stats
107W - 112L
1,414 Elo+
Party 1
Team Averages
Level 108
1,542 SR
1,447 Elo+

VS

Team Averages
Level 100
1,537 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChickenDeckos
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Horus
Horus
OrangeBrush
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,327 Elo+
Solo
Scylla
Scylla
PLATKOiMLEKI
Scylla
Level 63
God Stats
2W - 2L
1,686 SR
Queue Stats
81W - 84L
1,456 Elo+
Solo
Rama
Rama
spec1al94
Rama
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 14
6,801
1,134
2,607
6,772
5,346
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cerberus
BiBiBeanca7
Cerberus
10
3 / 2 / 9
6,716
1,119
2,125
9,999
9,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Chliss
Jing Wei
12
5 / 0 / 11
7,498
1,250
6,131
4,682
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
12
3 / 0 / 13
7,140
1,190
5,764
3,570
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 9
7,543
1,257
6,949
4,082
2,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 1
5,501
917
4,034
3,308
1,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
9
1 / 5 / 1
5,421
904
4,122
7,066
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
5,085
848
1,883
7,837
5,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
1 / 4 / 1
5,621
937
7,034
6,174
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
5
0 / 1 / 0
4,628
771
311
912
288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
17
Kills
2
2
Deaths
17
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
14
8
L
Chiron
 
Chiron
0
1
1
0.5
W
Cerberus
BiBiBeanca7
Cerberus
3
2
9
3.75
L
Chronos
1
5
1
0.3
W
Jing Wei
Chliss
Jing Wei
5
0
11
10.5
L
0
6
2
0.17
L
Scylla
1
4
1
0.38
W
Merlin
3
0
13
9.5
W
5
0
9
9.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
17,384
29,105
Taken
25,297
21,128
Mitigated
11,347
14,551
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,607
575
927
2,686
6,772
5,346
896
2,600
4,172
0
4,631
L
Chiron
 
Chiron
4,034
308
863
1,237
3,308
1,143
0
1,840
1,468
0
11,286
W
Cerberus
BiBiBeanca7
Cerberus
2,125
80
423
1,029
9,999
9,689
572
3,614
6,385
3,799
0
L
Chronos
4,122
992
156
846
7,066
2,337
0
4,521
2,545
6,444
0
W
Jing Wei
Chliss
Jing Wei
6,131
3,167
484
951
4,682
2,182
2,425
2,126
2,556
0
14,193
L
1,883
497
807
886
7,837
5,464
0
4,763
3,074
0
2,223
L
Scylla
7,034
479
237
372
6,174
2,115
0
2,869
3,305
15,226
0
W
Merlin
5,764
240
831
1,128
3,570
1,739
525
1,167
2,403
13,119
0
W
6,949
645
4,383
1,709
4,082
2,172
1,033
1,649
2,433
22,297
0
L
Rama
311
306
0
49
912
288
0
845
67
0
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
26,256
71
Minions Killed
38
0
Camps Cleared
0
701,703
Distance Traveled
495,216
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,801
1,134
3
1
0
126,984
0
L
Chiron
5,501
917
14
2
0
122,693
1
W
Cerberus
6,716
1,119
4
1
0
137,028
1
L
Chronos
5,421
904
4
1
0
109,895
0
W
Jing Wei
7,498
1,250
22
4
0
142,003
1
L
Horus
5,085
848
1
0
0
117,203
0
L
Scylla
5,621
937
17
3
0
116,107
0
W
Merlin
7,140
1,190
15
3
0
147,087
0
W
Ra
7,543
1,257
27
5
0
148,601
0
L
Rama
4,628
771
2
0
0
29,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role