Player Matchup

Mercury
Mercury
NightmareZeoX
Mercury
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 155L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
RuLiTo_07_
Baron Samedi
Level 43
God Stats
31W - 23L
1,430 SR
Queue Stats
67W - 73L
1,345 Elo+
Party 1
Osiris
Osiris
TRap-Receo-069
Osiris
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 95L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Wukash88
Nu Wa
Level 63
God Stats
2W - 1L
1,309 SR
Queue Stats
150W - 144L
1,446 Elo+
Solo
Ullr
Ullr
josevecal
Ullr
Level 65
God Stats
15W - 16L
1,351 SR
Queue Stats
104W - 126L
1,349 Elo+
Party 1
Team Averages
Level 72
1,418 SR
1,392 Elo+

VS

Team Averages
Level 73
1,435 SR
1,395 Elo+
Yemoja
Yemoja
CallsignGreeny
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,349 Elo+
Party 3
Da Ji
Da Ji
CallsignRicochet
Da Ji
Level 58
God Stats
4W - 5L
1,230 SR
Queue Stats
48W - 56L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
Ramis2382
Danzaburou
Level 61
God Stats
2W - 4L
1,448 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2
Ra
Ra
YASIS_ANDY
Ra
Level 87
God Stats
16W - 17L
1,500 SR
Queue Stats
251W - 284L
1,320 Elo+
Solo
Chaac
Chaac
enlazamundos
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 4 / 3
8,775
488
6,254
12,049
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RuLiTo_07_
Baron Samedi
16
10 / 3 / 10
10,682
593
10,144
11,415
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 1
9,286
516
6,660
9,168
10,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Wukash88
Nu Wa
15
6 / 5 / 7
9,750
542
17,900
13,411
4,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
11 / 3 / 9
10,341
575
11,528
12,002
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 7
7,447
414
5,264
14,471
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 8 / 4
9,696
539
12,741
14,886
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Ramis2382
Danzaburou
11
0 / 8 / 2
6,810
378
2,474
13,555
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 6 / 1
9,181
510
10,484
14,071
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 1
7,624
424
5,435
13,726
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
32
Kills
16
16
Deaths
32
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
9
8
4
1.38
W
Mercury
3
4
3
1.13
L
Danzaburou
Ramis2382
Danzaburou
0
8
2
0.13
W
Baron Samedi
RuLiTo_07_
Baron Samedi
10
3
10
5
W
2
1
1
2.5
W
Nu Wa
Wukash88
Nu Wa
6
5
7
1.9
L
6
6
1
1.08
L
1
3
1
0.5
W
Ullr
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,486
Damage
36,398
58,045
Taken
70,709
27,612
Mitigated
32,921
14,883
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
720
1,308
1,086
14,471
9,421
0
8,178
6,293
20,721
0
L
12,741
2,602
0
1,822
14,886
4,368
426
6,772
8,114
0
29,909
W
Mercury
6,254
1,256
0
2,201
12,049
4,341
198
2,416
9,605
0
47,229
L
Danzaburou
Ramis2382
Danzaburou
2,474
600
0
2,264
13,555
2,994
144
4,069
9,486
0
28,412
W
Baron Samedi
RuLiTo_07_
Baron Samedi
10,144
532
1,061
3,011
11,415
5,057
1,416
3,468
7,947
51,260
0
W
6,660
2,797
0
2,737
9,168
10,345
0
0
8,475
0
47,080
W
Nu Wa
Wukash88
Nu Wa
17,900
5,798
108
3,448
13,411
4,353
805
7,057
6,354
56,149
0
L
10,484
766
634
4,507
14,071
3,663
0
7,571
6,500
72,393
0
L
5,435
1,747
0
4,969
13,726
12,475
406
1,454
12,272
0
33,767
W
Ullr
11,528
4,478
143
2,174
12,002
3,516
3,466
2,807
9,195
0
46,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
40,758
403
Minions Killed
304
0
Camps Cleared
0
1,680,500
Distance Traveled
1,503,700
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,447
414
25
1
0
269,572
1
L
Da Ji
9,696
539
31
2
0
321,784
2
W
Mercury
8,775
488
82
5
0
375,516
1
L
Danzaburou
6,810
378
46
3
0
324,211
0
W
Baron Samedi
10,682
593
85
5
0
336,916
4
W
Osiris
9,286
516
76
4
0
332,495
0
W
Nu Wa
9,750
542
74
4
0
308,660
0
L
Ra
9,181
510
134
7
0
310,792
4
L
Chaac
7,624
424
68
4
0
277,341
0
W
Ullr
10,341
575
86
5
0
326,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role