Player Matchup

Danzaburou
Danzaburou
HYSEN_BERG
Danzaburou
Level 12
God Stats
10W - 3L
1,893 SR
Queue Stats
35W - 13L
1,725 Elo+
Party 2
Ganesha
Ganesha
Infinite_ChaosXX
Ganesha
Level 97
God Stats
16W - 3L
1,766 SR
Queue Stats
112W - 63L
1,627 Elo+
Party 2
Sol
Sol
ItsSerenity01
Sol
Level 142
God Stats
17W - 9L
1,438 SR
Queue Stats
37W - 35L
1,359 Elo+
Solo
Izanami
Izanami
ZenkoFox
Izanami
Level 160
God Stats
16W - 13L
1,673 SR
Queue Stats
685W - 762L
1,499 Elo+
Solo
Bastet
Bastet
kissofdestiiny
Bastet
Level 84
God Stats
3W - 4L
1,562 SR
Queue Stats
44W - 50L
1,504 Elo+
Solo
Team Averages
Level 99
1,667 SR
1,543 Elo+

VS

Team Averages
Level 78
1,471 SR
1,453 Elo+
Ares
Ares
NykoTheHunter
Ares
Level 114
God Stats
4W - 3L
1,522 SR
Queue Stats
58W - 49L
1,559 Elo+
Solo
Odin
Odin
Xiivert
Odin
Level 42
God Stats
14W - 5L
1,562 SR
Queue Stats
185W - 169L
1,489 Elo+
Party 1
Vulcan
Vulcan
XxAbundancexX9
Vulcan
Level 89
God Stats
11W - 10L
1,457 SR
Queue Stats
61W - 59L
1,499 Elo+
Solo
Tyr
Tyr
YoungWilliG
Tyr
Level 114
God Stats
1W - 2L
1,312 SR
Queue Stats
75W - 56L
1,469 Elo+
Party 1
Neith
Neith
supportfreak22
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HYSEN_BERG
Danzaburou
17
1 / 3 / 10
10,739
1,074
6,546
9,586
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 1 / 15
12,172
1,217
9,205
14,942
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 8
11,666
1,167
20,368
13,267
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
ZenkoFox
Izanami
17
3 / 2 / 5
10,828
1,083
4,875
11,447
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 6
11,913
1,191
9,483
10,346
3,932
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

262

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,251
1,125
11,117
14,550
17,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Xiivert
Odin
15
2 / 4 / 5
10,050
1,005
8,624
10,529
3,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
1 / 2 / 5
11,264
1,126
18,911
7,165
2,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 1
10,084
1,008
8,542
10,767
12,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 7 / 6
9,980
998
10,057
11,855
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
18
Kills
8
8
Deaths
18
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HYSEN_BERG
Danzaburou
1
3
10
2
W
0
1
15
7.5
W
6
0
8
10
L
3
3
4
1.67
L
Odin
Xiivert
Odin
2
4
5
1.13
L
1
2
5
1.75
L
2
2
1
1.25
W
Izanami
ZenkoFox
Izanami
3
2
5
2.75
W
8
2
6
5.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,477
Damage
57,251
59,588
Taken
54,866
33,467
Mitigated
41,699
9,843
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HYSEN_BERG
Danzaburou
6,546
1,695
0
1,839
9,586
3,783
0
4,618
4,968
0
24,916
W
9,205
422
0
1,935
14,942
17,216
0
8,248
6,694
25,517
0
W
20,368
5,755
141
3,777
13,267
4,681
0
5,030
8,237
39,710
0
L
11,117
412
0
208
14,550
17,561
0
4,939
9,474
27,162
0
L
Odin
Xiivert
Odin
8,624
1,884
0
68
10,529
3,949
0
6,335
3,985
0
11,185
L
18,911
5,866
666
1,236
7,165
2,722
0
4,547
2,490
70,775
0
L
8,542
1,291
0
1,415
10,767
12,872
0
4,904
5,605
0
15,062
W
Izanami
ZenkoFox
Izanami
4,875
2,768
252
1,118
11,447
3,855
0
7,528
3,919
0
30,502
W
9,483
3,585
0
781
10,346
3,932
0
4,604
5,742
0
16,139
L
10,057
1,974
0
1,471
11,855
4,595
0
7,750
3,739
0
15,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,318
Gold Earned
52,629
213
Minions Killed
186
7
Camps Cleared
7
989,234
Distance Traveled
1,010,572
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,739
1,074
56
6
1
179,055
0
W
Ganesha
12,172
1,217
0
0
0
211,267
1
W
Sol
11,666
1,167
62
6
2
219,667
1
L
Ares
11,251
1,125
30
3
2
192,232
0
L
Odin
10,050
1,005
2
0
0
202,308
0
L
Vulcan
11,264
1,126
127
13
2
218,843
3
L
Tyr
10,084
1,008
11
1
2
205,954
0
W
Izanami
10,828
1,083
66
7
4
168,259
0
W
Bastet
11,913
1,191
29
3
0
210,986
1
L
Neith
9,980
998
16
2
1
191,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role