Player Matchup

King Arthur
King Arthur
DoktorRex2003
King Arthur
Level 47
God Stats
3W - 1L
1,711 SR
Queue Stats
65W - 43L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
IHazNoIdeaz7
Hou Yi
Level 148
God Stats
5W - 2L
1,302 SR
Queue Stats
873W - 778L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
Schuhmi1900
Baron Samedi
Level 109
God Stats
3W - 1L
1,682 SR
Queue Stats
171W - 157L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
mrjamesdiamond
Kuzenbo
Level 140
God Stats
14W - 7L
1,699 SR
Queue Stats
275W - 243L
1,608 Elo+
Party 2
Mercury
Mercury
silvesta77
Mercury
Level 140
God Stats
12W - 5L
1,184 SR
Queue Stats
816W - 702L
1,647 Elo+
Party 2
Team Averages
Level 117
1,516 SR
1,574 Elo+

VS

Team Averages
Level 80
1,566 SR
1,494 Elo+
Ra
Ra
Und_Marcels_Bro
Ra
Level 106
God Stats
34W - 39L
1,537 SR
Queue Stats
283W - 250L
1,573 Elo+
Party 1
Izanami
Izanami
WntC_Hunted
Izanami
Level 21
God Stats
17W - 19L
1,753 SR
Queue Stats
54W - 61L
1,445 Elo+
Party 1
Susano
Susano
jboys1970
Susano
Level 123
God Stats
77W - 60L
1,573 SR
Queue Stats
764W - 748L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
nosleepforme5
Jormungandr
Level 69
God Stats
16W - 25L
1,367 SR
Queue Stats
391W - 390L
1,479 Elo+
Party 1
Agni
Agni
superknight2005
Agni
Level 79
God Stats
12W - 9L
1,598 SR
Queue Stats
170W - 197L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoktorRex2003
King Arthur
13
0 / 8 / 0
7,628
449
4,115
17,448
8,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
17
8 / 3 / 9
10,746
632
17,704
14,112
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Schuhmi1900
Baron Samedi
14
4 / 6 / 6
8,978
528
7,926
9,264
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 12
8,751
515
8,431
12,080
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
silvesta77
Mercury
17
11 / 2 / 6
11,069
651
12,903
10,772
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,924
643
16,569
13,967
7,981
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
WntC_Hunted
Izanami
13
1 / 9 / 3
8,284
487
4,160
11,771
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
jboys1970
Susano
13
2 / 4 / 3
8,475
499
3,677
10,353
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
nosleepforme5
Jormungandr
12
5 / 7 / 2
8,369
492
8,693
17,748
14,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 4
8,141
479
8,175
11,630
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
28
Kills
20
20
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DoktorRex2003
King Arthur
0
8
0
0
W
Hou Yi
8
3
9
4.17
W
Baron Samedi
Schuhmi1900
Baron Samedi
4
6
6
1.17
L
9
1
4
11
L
Izanami
WntC_Hunted
Izanami
1
9
3
0.28
L
Susano
jboys1970
Susano
2
4
3
0.88
W
5
1
12
11
L
Jormungandr
nosleepforme5
Jormungandr
5
7
2
0.86
W
Mercury
silvesta77
Mercury
11
2
6
7
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,079
Damage
41,274
63,676
Taken
65,469
35,501
Mitigated
30,230
14,113
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DoktorRex2003
King Arthur
4,115
1,418
0
778
17,448
8,353
0
10,789
6,659
0
49,087
W
Hou Yi
17,704
10,833
0
7,482
14,112
4,957
1,414
4,734
9,378
0
95,117
W
Baron Samedi
Schuhmi1900
Baron Samedi
7,926
316
340
1,313
9,264
4,895
439
5,737
3,527
50,038
0
L
16,569
2,474
349
6,937
13,967
7,981
1,584
1,994
11,891
74,213
0
L
Izanami
WntC_Hunted
Izanami
4,160
1,713
0
838
11,771
2,298
0
1,943
9,788
0
39,131
L
Susano
jboys1970
Susano
3,677
515
0
2,804
10,353
3,056
0
1,316
8,935
0
42,950
W
8,431
3,528
0
2,684
12,080
13,158
29
6,570
5,510
20,756
0
L
Jormungandr
nosleepforme5
Jormungandr
8,693
2,430
48
1,209
17,748
14,128
0
6,332
11,274
30,078
6,696
W
Mercury
silvesta77
Mercury
12,903
5,621
0
1,516
10,772
4,138
0
4,795
5,977
0
74,599
L
8,175
523
0
1,980
11,630
2,767
0
4,176
7,224
41,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,172
Gold Earned
44,193
451
Minions Killed
429
0
Camps Cleared
0
1,596,705
Distance Traveled
1,505,834
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,628
449
91
5
0
292,913
0
W
Hou Yi
10,746
632
137
8
0
283,730
2
W
Baron Samedi
8,978
528
91
5
0
278,630
0
L
Ra
10,924
643
135
8
0
309,188
3
L
Izanami
8,284
487
80
5
0
295,612
0
L
Susano
8,475
499
83
5
0
273,331
5
W
Kuzenbo
8,751
515
19
1
0
331,897
1
L
Jormungandr
8,369
492
62
4
0
327,413
3
W
Mercury
11,069
651
113
7
0
409,535
2
L
Agni
8,141
479
69
4
0
300,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role