Player Matchup

Ao Kuang
Ao Kuang
I TNS I SOUL
Ao Kuang
Level 106
God Stats
57W - 54L
1,671 SR
Queue Stats
409W - 505L
1,464 Elo+
Party 2
Skadi
Skadi
NinjaBR141787
Skadi
Level 14
God Stats
11W - 10L
1,418 SR
Queue Stats
22W - 23L
1,415 Elo+
Party 2
Eset
Eset
Sr nice8997
Eset
Level 125
God Stats
12W - 17L
1,251 SR
Queue Stats
654W - 738L
1,435 Elo+
Party 2
Zeus
Zeus
sant8434
Zeus
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 74L
1,530 Elo+
Party 3
Cliodhna
Cliodhna
tomewsb
Cliodhna
Level 88
God Stats
5W - 0L
1,768 SR
Queue Stats
17W - 10L
1,447 Elo+
Party 3
Team Averages
Level 69
1,522 SR
1,458 Elo+

VS

Team Averages
Level 78
1,457 SR
1,384 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Luumau
Hachiman
Level 126
God Stats
9W - 17L
1,365 SR
Queue Stats
725W - 791L
1,423 Elo+
Solo
Cerberus
Cerberus
Pumped_byIvo
Cerberus
Level 34
God Stats
5W - 5L
1,500 SR
Queue Stats
330W - 342L
1,372 Elo+
Solo
Izanami
Izanami
SKL-sanander
Izanami
Level 17
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Merlin
Merlin
ZxLombraJony
Merlin
Level 106
God Stats
10W - 14L
1,377 SR
Queue Stats
772W - 821L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I TNS I SOUL
Ao Kuang
18
4 / 2 / 4
10,676
562
9,910
18,863
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 1
9,086
478
4,116
8,655
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 4
7,528
396
2,718
5,922
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
10 / 3 / 3
11,297
595
17,176
8,544
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
tomewsb
Cliodhna
14
2 / 5 / 5
9,023
475
6,552
14,663
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
8 / 4 / 1
10,332
544
16,465
13,228
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Luumau
Hachiman
12
0 / 2 / 1
7,744
408
5,752
8,025
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Pumped_byIvo
Cerberus
16
1 / 4 / 3
9,836
518
8,600
16,082
12,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SKL-sanander
Izanami
14
0 / 1 / 2
8,175
430
3,057
8,045
2,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
2 / 6 / 4
9,293
489
5,481
13,321
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
11
11
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
4
1
2.13
W
Ao Kuang
I TNS I SOUL
Ao Kuang
4
2
4
3
L
Hachiman
Luumau
Hachiman
0
2
1
0.25
W
1
1
1
1.5
L
Cerberus
Pumped_byIvo
Cerberus
1
4
3
0.63
L
Izanami
SKL-sanander
Izanami
0
1
2
1
W
0
0
4
2
L
Merlin
2
6
4
0.67
W
Zeus
10
3
3
3.83
W
Cliodhna
tomewsb
Cliodhna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
39,355
56,647
Taken
58,701
21,194
Mitigated
26,610
20,354
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
16,465
1,195
0
523
13,228
4,594
0
5,980
7,248
0
76,542
W
Ao Kuang
I TNS I SOUL
Ao Kuang
9,910
2,167
0
11,836
18,863
7,311
416
7,474
11,389
66,315
0
L
Hachiman
Luumau
Hachiman
5,752
2,565
0
1,250
8,025
2,099
1,088
3,541
4,484
0
35,050
W
4,116
1,841
0
3,389
8,655
2,907
460
94
8,561
0
68,441
L
Cerberus
Pumped_byIvo
Cerberus
8,600
673
0
5,396
16,082
12,903
378
9,581
6,501
62,683
0
L
Izanami
SKL-sanander
Izanami
3,057
1,734
0
1,319
8,045
2,252
180
2,747
5,298
0
41,085
W
2,718
201
192
1,671
5,922
3,416
0
775
5,147
13,835
0
L
Merlin
5,481
74
0
919
13,321
4,762
792
7,955
5,366
54,478
0
W
Zeus
17,176
1,903
0
1,208
8,544
2,686
406
2,525
6,019
71,637
0
W
Cliodhna
tomewsb
Cliodhna
6,552
1,258
0
2,058
14,663
4,874
0
3,213
11,450
0
54,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
45,380
493
Minions Killed
505
0
Camps Cleared
0
1,765,160
Distance Traveled
1,761,692
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,332
544
112
6
0
409,812
5
W
Ao Kuang
10,676
562
140
7
0
370,551
0
L
Hachiman
7,744
408
70
4
0
292,775
1
W
Skadi
9,086
478
136
7
0
363,825
6
L
Cerberus
9,836
518
138
7
0
353,396
0
L
Izanami
8,175
430
87
5
0
364,995
0
W
Eset
7,528
396
17
1
0
304,070
6
L
Merlin
9,293
489
98
5
0
340,714
4
W
Zeus
11,297
595
122
6
0
334,044
3
W
Cliodhna
9,023
475
78
4
0
392,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role