Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CompanyOfFoxes
Anubis
Level 29
God Stats
105W - 104L
1,465 SR
Queue Stats
169W - 177L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
Lornil
Danzaburou
Level 47
God Stats
9W - 14L
1,597 SR
Queue Stats
77W - 83L
1,444 Elo+
Party 3
Cerberus
Cerberus
Shine2092
Cerberus
Level 17
God Stats
0W - 7L
1,066 SR
Queue Stats
61W - 75L
1,242 Elo+
Solo
Osiris
Osiris
caXep
Osiris
Level 119
God Stats
0W - 3L
1,272 SR
Queue Stats
133W - 147L
1,481 Elo+
Party 2
Team Averages
Level 51
1,380 SR
1,421 Elo+

VS

Team Averages
Level 97
1,626 SR
1,621 Elo+
Ra
Ra
Angrathul
Ra
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
257W - 165L
1,649 Elo+
Party 1
Tyr
Tyr
Blueroth
Tyr
Level 40
God Stats
86W - 42L
1,741 SR
Queue Stats
92W - 47L
1,678 Elo+
Party 1
Chiron
Chiron
Celcus
Chiron
Level 117
God Stats
6W - 1L
1,739 SR
Queue Stats
199W - 121L
1,679 Elo+
Party 1
Jormungandr
Jormungandr
OnPurpoise
Jormungandr
Level 83
God Stats
31W - 18L
1,662 SR
Queue Stats
219W - 128L
1,681 Elo+
Party 1
Zhong Kui
Zhong Kui
Sentaju
Zhong Kui
Level 117
God Stats
34W - 33L
1,490 SR
Queue Stats
212W - 220L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 7 / 6
9,903
660
8,855
13,087
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 4
10,491
699
8,481
10,982
5,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lornil
Danzaburou
18
3 / 6 / 3
10,946
730
10,965
15,016
5,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Shine2092
Cerberus
16
2 / 7 / 4
10,264
684
8,528
27,446
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
caXep
Osiris
17
4 / 7 / 5
10,531
702
14,881
24,611
25,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 15
12,344
823
18,449
13,049
8,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 19
11,863
791
10,738
12,646
13,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chiron
Celcus
Chiron
20
11 / 0 / 14
12,645
843
22,053
8,160
3,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OnPurpoise
Jormungandr
18
2 / 3 / 23
12,115
808
16,315
22,155
23,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Sentaju
Zhong Kui
19
5 / 4 / 15
11,811
787
11,903
12,499
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
11
Kills
31
31
Deaths
11
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
6
0.57
W
8
2
15
7.75
W
5
2
19
7.25
W
Chiron
Celcus
Chiron
11
0
14
18
L
1
4
4
0.75
L
Danzaburou
Lornil
Danzaburou
3
6
3
0.75
W
Jormungandr
OnPurpoise
Jormungandr
2
3
23
4.5
W
Zhong Kui
Sentaju
Zhong Kui
5
4
15
3.13
L
Cerberus
Shine2092
Cerberus
2
7
4
0.57
L
Osiris
caXep
Osiris
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
79,458
91,142
Taken
68,509
70,040
Mitigated
58,834
24,056
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,855
1,506
5,437
4,833
13,087
7,407
69
6,401
6,686
26,924
0
W
18,449
2,043
4,827
5,066
13,049
8,894
1,456
4,794
8,053
53,950
0
W
10,738
1,149
0
1,250
12,646
13,562
794
4,697
7,601
0
22,321
W
Chiron
Celcus
Chiron
22,053
8,608
1,818
3,366
8,160
3,429
4,605
3,570
4,554
0
51,323
L
8,481
0
0
1,618
10,982
5,029
0
6,276
4,706
55,341
0
L
Danzaburou
Lornil
Danzaburou
10,965
4,655
0
2,493
15,016
5,727
0
7,696
7,320
0
43,732
W
Jormungandr
OnPurpoise
Jormungandr
16,315
3,077
118
1,502
22,155
23,744
529
6,808
14,797
43,525
0
W
Zhong Kui
Sentaju
Zhong Kui
11,903
1,478
0
3,248
12,499
9,205
2,756
5,039
7,307
36,025
2,143
L
Cerberus
Shine2092
Cerberus
8,528
570
15
7,829
27,446
26,144
0
14,519
12,927
25,054
0
L
Osiris
caXep
Osiris
14,881
6,347
0
1,831
24,611
25,733
0
11,217
13,394
0
32,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,135
Gold Earned
60,778
259
Minions Killed
267
0
Camps Cleared
0
1,443,619
Distance Traveled
1,643,904
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,903
660
31
2
0
296,591
0
W
Ra
12,344
823
90
6
0
311,470
5
W
Tyr
11,863
791
27
2
0
363,553
0
W
Chiron
12,645
843
61
4
0
347,548
0
L
Anubis
10,491
699
97
6
0
294,636
0
L
Danzaburou
10,946
730
58
4
0
268,176
1
W
Jormungandr
12,115
808
37
2
0
328,518
2
W
Zhong Kui
11,811
787
52
3
0
292,815
6
L
Cerberus
10,264
684
43
3
0
284,395
3
L
Osiris
10,531
702
30
2
0
299,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role