Player Matchup

Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DesertRomeo
Medusa
Level 45
God Stats
22W - 14L
1,626 SR
Queue Stats
628W - 714L
1,428 Elo+
Party 1
Nox
Nox
Steel_Toe_Cowboy
Nox
Level 77
God Stats
11W - 9L
1,573 SR
Queue Stats
106W - 119L
1,438 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,455 Elo+

VS

Team Averages
Level 55
1,505 SR
1,293 Elo+
Set
Set
Darthballs44
Set
Level 63
God Stats
1W - 6L
1,276 SR
Queue Stats
112W - 168L
1,252 Elo+
Solo
Cthulhu
Cthulhu
alphamafu69
Cthulhu
Level 38
God Stats
4W - 2L
1,822 SR
Queue Stats
226W - 263L
1,312 Elo+
Solo
Chronos
Chronos
lexuskratos
Chronos
Level 64
God Stats
31W - 45L
1,417 SR
Queue Stats
186W - 253L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 14
8,081
808
4,566
6,802
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
9 / 1 / 8
9,279
928
11,814
6,274
2,160
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 0 / 8
9,055
906
9,269
5,236
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,208
621
3,059
8,544
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
alphamafu69
Cthulhu
10
0 / 6 / 1
6,682
668
3,095
12,206
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
lexuskratos
Chronos
10
0 / 5 / 0
6,130
613
1,744
9,613
2,733
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
18
Kills
1
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
14
7
L
1
7
0
0.14
W
Medusa
9
1
8
13
W
9
0
8
13
L
Cthulhu
alphamafu69
Cthulhu
0
6
1
0.08
L
Chronos
lexuskratos
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
7,898
18,312
Taken
30,363
8,548
Mitigated
11,708
5,799
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,566
1,316
490
2,453
6,802
4,398
221
1,631
5,171
15,737
0
L
3,059
953
128
1,724
8,544
2,242
0
2,688
5,856
0
8,074
W
Medusa
11,814
3,990
0
854
6,274
2,160
1,870
2,119
4,155
14
42,354
W
9,269
122
369
1,633
5,236
1,990
397
1,660
3,576
26,067
0
L
Cthulhu
alphamafu69
Cthulhu
3,095
37
95
2,605
12,206
6,733
0
6,297
5,909
17,166
0
L
Chronos
lexuskratos
Chronos
1,744
133
0
905
9,613
2,733
0
5,146
4,467
13,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
19,020
120
Minions Killed
71
6
Camps Cleared
2
615,673
Distance Traveled
454,524
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,081
808
23
2
2
203,278
2
L
Set
6,208
621
11
1
1
101,172
0
W
Medusa
9,279
928
61
6
3
201,352
2
W
Nox
9,055
906
36
4
1
211,043
0
L
Cthulhu
6,682
668
33
3
0
178,352
2
L
Chronos
6,130
613
27
3
1
175,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role