Player Matchup

Hun Batz
Hun Batz
Eliios
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,562 Elo+
Party 2
Anubis
Anubis
Katakioka
Anubis
Level 43
God Stats
118W - 91L
1,618 SR
Queue Stats
463W - 517L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Zacarno
Cabrakan
Level 109
God Stats
0W - 1L
1,206 SR
Queue Stats
23W - 15L
1,536 Elo+
Party 2
Team Averages
Level 53
1,441 SR
1,518 Elo+

VS

Team Averages
Level 70
1,486 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DevilsBoy
Anubis
Level 56
God Stats
58W - 66L
1,457 SR
Queue Stats
88W - 124L
1,481 Elo+
Solo
Yemoja
Yemoja
Samlesbrises
Yemoja
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
109W - 72L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eliios
Hun Batz
9
0 / 10 / 2
5,939
594
1,681
11,347
2,867
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Katakioka
Anubis
12
3 / 6 / 1
7,330
733
6,358
12,854
5,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Zacarno
Cabrakan
11
1 / 5 / 3
7,270
727
3,398
14,504
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
11 / 0 / 9
9,231
923
20,783
6,554
2,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
DevilsBoy
Anubis
13
8 / 2 / 10
8,893
889
8,274
6,841
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
12
2 / 2 / 15
7,946
795
3,989
6,546
4,887
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
21
21
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
9
15.5
W
Anubis
DevilsBoy
Anubis
8
2
10
6.5
L
Hun Batz
Eliios
Hun Batz
0
10
2
0.1
L
Anubis
Katakioka
Anubis
3
6
1
0.58
W
Yemoja
2
2
15
4.75
L
Cabrakan
Zacarno
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
33,046
38,705
Taken
19,941
20,996
Mitigated
9,836
5,352
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,783
6,956
0
2,136
6,554
2,209
1,684
3,351
3,203
0
38,712
W
Anubis
DevilsBoy
Anubis
8,274
669
0
2,507
6,841
2,740
539
3,722
3,119
30,603
0
L
Hun Batz
Eliios
Hun Batz
1,681
172
0
175
11,347
2,867
0
3,811
7,536
0
8,680
L
Anubis
Katakioka
Anubis
6,358
395
119
2,545
12,854
5,513
0
5,414
7,440
27,472
0
W
Yemoja
3,989
828
716
1,679
6,546
4,887
371
3,032
3,514
12,673
0
L
Cabrakan
Zacarno
Cabrakan
3,398
363
0
2,513
14,504
12,616
0
3,378
11,126
13,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,539
Gold Earned
26,070
72
Minions Killed
107
3
Camps Cleared
4
432,506
Distance Traveled
491,683
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,231
923
44
4
1
178,281
3
W
Anubis
8,893
889
47
5
2
164,825
5
L
Hun Batz
5,939
594
15
2
0
127,633
1
L
Anubis
7,330
733
36
4
3
135,343
3
W
Yemoja
7,946
795
16
2
1
148,577
0
L
Cabrakan
7,270
727
21
2
0
169,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role