Player Matchup

Chang'e
Chang'e
Beck_Cutting
Chang'e
Level 26
God Stats
1W - 4L
1,747 SR
Queue Stats
244W - 251L
1,464 Elo+
Party 1
Chronos
Chronos
Duskybobblehead
Chronos
Level 60
God Stats
7W - 5L
1,479 SR
Queue Stats
338W - 323L
1,483 Elo+
Solo
Bellona
Bellona
Realy to Crazy
Bellona
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
171W - 170L
1,397 Elo+
Solo
Geb
Geb
Ring-StingRay
Geb
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 22L
1,347 Elo+
Party 1
The Morrigan
The Morrigan
brookland1234
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,347 Elo+
Party 1
Team Averages
Level 47
1,541 SR
1,408 Elo+

VS

Team Averages
Level 69
1,438 SR
1,455 Elo+
Nemesis
Nemesis
GhostedII6155
Nemesis
Level 49
God Stats
6W - 10L
1,383 SR
Queue Stats
278W - 265L
1,458 Elo+
Solo
Ne Zha
Ne Zha
Merrope
Ne Zha
Level 47
God Stats
1W - 0L
1,308 SR
Queue Stats
48W - 66L
1,399 Elo+
Solo
Horus
Horus
PerSila
Horus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Redemeer
Ah Puch
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
398W - 402L
1,337 Elo+
Solo
Da Ji
Da Ji
ridyard47
Da Ji
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beck_Cutting
Chang'e
20
6 / 10 / 8
12,746
607
17,814
24,769
10,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 10 / 5
14,009
667
16,012
23,571
9,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

17
5 / 16 / 8
12,218
582
20,611
33,944
41,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 10 / 10
12,902
614
14,652
36,993
53,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
brookland1234
The Morrigan
19
3 / 13 / 9
13,032
621
14,038
18,894
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
19 / 6 / 25
15,695
747
27,820
25,424
17,072
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Merrope
Ne Zha
20
10 / 2 / 32
16,277
775
30,723
20,041
13,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
PerSila
Horus
20
1 / 4 / 42
13,259
631
9,668
27,566
38,084
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Redemeer
Ah Puch
20
11 / 5 / 31
16,126
768
31,993
21,109
12,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
ridyard47
Da Ji
20
18 / 5 / 16
14,421
687
22,383
15,682
8,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
205
21
Kills
59
59
Deaths
22
40
Assists
146
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Beck_Cutting
Chang'e
6
10
8
1
L
5
10
5
0.75
W
Nemesis
19
6
25
5.25
W
Ne Zha
Merrope
Ne Zha
10
2
32
13
W
Horus
PerSila
Horus
1
4
42
5.5
L
5
16
8
0.56
W
Ah Puch
Redemeer
Ah Puch
11
5
31
5.3
L
2
10
10
0.7
L
The Morrigan
brookland1234
The Morrigan
3
13
9
0.58
W
Da Ji
ridyard47
Da Ji
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,127
Damage
122,587
138,171
Taken
109,822
121,822
Mitigated
90,339
25,339
Healing
57,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Beck_Cutting
Chang'e
17,814
2,971
4,727
5,366
24,769
10,228
112
6,283
18,486
39,269
0
L
16,012
7,763
410
2,734
23,571
9,352
0
3,929
19,642
44,394
0
W
Nemesis
27,820
13,327
3,211
6,237
25,424
17,072
177
14,373
11,051
0
44,392
W
Ne Zha
Merrope
Ne Zha
30,723
7,904
3,775
8,107
20,041
13,575
1,506
10,491
9,550
0
77,769
W
Horus
PerSila
Horus
9,668
4,926
13,642
11,137
27,566
38,084
779
17,266
10,300
0
22,562
L
20,611
4,122
404
2,117
33,944
41,786
0
6,523
27,421
166
30,314
W
Ah Puch
Redemeer
Ah Puch
31,993
2,285
2,034
5,077
21,109
12,706
2,028
9,295
11,814
70,911
0
L
14,652
1,901
3,585
4,572
36,993
53,114
216
9,818
27,175
25,243
0
L
The Morrigan
brookland1234
The Morrigan
14,038
2,804
622
802
18,894
7,342
0
5,440
13,332
19,773
4,193
W
Da Ji
ridyard47
Da Ji
22,383
3,452
2,332
1,887
15,682
8,902
0
8,909
6,773
0
26,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
75,778
190
Minions Killed
208
0
Camps Cleared
0
1,450,069
Distance Traveled
1,812,088
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,746
607
61
3
0
297,525
1
L
Chronos
14,009
667
90
4
0
307,012
1
W
Nemesis
15,695
747
21
1
0
396,507
0
W
Ne Zha
16,277
775
68
3
0
388,465
2
W
Horus
13,259
631
24
1
0
379,512
0
L
Bellona
12,218
582
6
0
0
270,866
2
W
Ah Puch
16,126
768
89
4
0
343,052
0
L
Geb
12,902
614
12
1
0
322,850
2
L
The Morrigan
13,032
621
21
1
0
251,816
1
W
Da Ji
14,421
687
6
0
0
304,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role