Player Matchup

Morgan Le Fay
Morgan Le Fay
JesterKaine
Morgan Le Fay
Level 57
God Stats
1W - 6L
1,235 SR
Queue Stats
27W - 45L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
Mr Geddon
Kuzenbo
Level 107
God Stats
5W - 9L
1,476 SR
Queue Stats
74W - 78L
1,434 Elo+
Solo
Fenrir
Fenrir
christian0593
Fenrir
Level 99
God Stats
3W - 4L
1,288 SR
Queue Stats
117W - 127L
1,509 Elo+
Solo
Team Averages
Level 88
1,333 SR
1,431 Elo+

VS

Team Averages
Level 115
1,519 SR
1,455 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NadeNlay
Morgan Le Fay
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 208L
1,365 Elo+
Party 1
Ymir
Ymir
T1 R0B
Ymir
Level 80
God Stats
1W - 1L
1,556 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JesterKaine
Morgan Le Fay
16
0 / 7 / 4
11,185
559
14,212
14,120
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Mr Geddon
Kuzenbo
17
4 / 3 / 4
13,367
668
9,712
27,120
39,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
5 / 6 / 1
11,650
583
6,608
10,375
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 4 / 4
14,993
750
24,714
16,179
9,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
NadeNlay
Morgan Le Fay
14
5 / 4 / 4
12,022
601
11,065
9,971
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
T1 R0B
Ymir
18
0 / 2 / 15
13,776
689
6,549
18,618
27,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
15
16
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
4
4
3
L
Morgan Le Fay
JesterKaine
Morgan Le Fay
0
7
4
0.29
L
Kuzenbo
Mr Geddon
Kuzenbo
4
3
4
2
W
Morgan Le Fay
NadeNlay
Morgan Le Fay
5
4
4
1.75
W
Ymir
T1 R0B
Ymir
0
2
15
3.75
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,532
Damage
42,328
51,615
Taken
44,768
49,448
Mitigated
41,161
6,729
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
24,714
12,102
0
3,830
16,179
9,133
2,101
9,900
6,192
0
86,119
L
Morgan Le Fay
JesterKaine
Morgan Le Fay
14,212
3,727
0
411
14,120
4,481
159
4,204
9,792
53,153
0
L
Kuzenbo
Mr Geddon
Kuzenbo
9,712
2,838
0
5,106
27,120
39,860
44
6,784
20,021
20,296
0
W
Morgan Le Fay
NadeNlay
Morgan Le Fay
11,065
1,044
0
1,319
9,971
4,149
143
4,904
4,903
37,792
0
W
Ymir
T1 R0B
Ymir
6,549
744
706
3,496
18,618
27,879
232
9,719
8,841
24,416
0
L
6,608
544
0
1,212
10,375
5,107
61
6,560
3,483
0
22,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
40,791
136
Minions Killed
195
5
Camps Cleared
8
850,171
Distance Traveled
807,102
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,993
750
111
6
4
281,471
2
L
Morgan Le Fay
11,185
559
62
3
1
306,089
0
L
Kuzenbo
13,367
668
34
2
0
342,327
9
W
Morgan Le Fay
12,022
601
66
3
4
217,248
1
W
Ymir
13,776
689
18
1
0
308,383
2
L
Fenrir
11,650
583
40
2
4
201,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role