Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JesusWarrior7
Nu Wa
Level 109
God Stats
56W - 57L
1,492 SR
Queue Stats
701W - 776L
1,447 Elo+
Party 1
Charybdis
Charybdis
Stary Lullby
Charybdis
Level 149
God Stats
9W - 17L
1,470 SR
Queue Stats
132W - 161L
1,528 Elo+
Party 1
Team Averages
Level 114
1,492 SR
1,495 Elo+

VS

Team Averages
Level 81
1,492 SR
1,435 Elo+
Izanami
Izanami
HC33-CGN5-C3CQ
Izanami
Level 109
God Stats
1W - 3L
1,706 SR
Queue Stats
2W - 13L
1,276 Elo+
Solo
Fenrir
Fenrir
OG_BUCK13
Fenrir
Level 118
God Stats
43W - 34L
1,703 SR
Queue Stats
355W - 346L
1,429 Elo+
Solo
Apollo
Apollo
OrangeDPhoenix
Apollo
Level 107
God Stats
2W - 4L
1,425 SR
Queue Stats
531W - 537L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tanabrack
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Захард
Cthulhu
Level 66
God Stats
0W - 2L
1,124 SR
Queue Stats
5W - 13L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 1 / 1
8,630
616
7,926
7,450
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
 
Kali
14
3 / 2 / 6
8,300
593
3,991
10,549
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
 
Artio
10
0 / 4 / 11
6,984
499
5,644
13,351
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 0 / 8
8,798
628
8,413
4,447
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Stary Lullby
Charybdis
13
11 / 2 / 0
8,702
622
9,156
9,163
2,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,770
484
3,061
8,764
1,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
OG_BUCK13
Fenrir
14
5 / 4 / 0
8,141
582
6,154
11,380
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 3
7,321
523
4,597
8,845
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Tanabrack
Morgan Le Fay
8
1 / 8 / 3
5,874
420
4,126
9,048
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Захард
Cthulhu
9
1 / 4 / 2
6,391
457
4,214
11,735
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
9
9
Deaths
24
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
1
5.5
W
Kali
 
Kali
3
2
6
3
W
Artio
 
Artio
0
4
11
1.38
L
1
3
1
0.5
W
5
0
8
9
L
Fenrir
OG_BUCK13
Fenrir
5
4
0
1.25
L
1
5
3
0.5
W
Charybdis
Stary Lullby
Charybdis
11
2
0
5.5
L
Morgan Le Fay
Tanabrack
Morgan Le Fay
1
8
3
0.31
L
Cthulhu
Захард
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
22,152
44,960
Taken
49,772
19,548
Mitigated
15,239
15,455
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,926
480
0
2,798
7,450
3,797
524
144
7,306
53,186
0
W
Kali
 
Kali
3,991
1,639
0
4,240
10,549
3,504
301
832
9,717
0
49,344
W
Artio
 
Artio
5,644
1,227
694
3,338
13,351
8,476
84
4,599
8,101
17,407
2,223
L
3,061
2,104
0
1,732
8,764
1,618
0
7,405
1,359
0
37,626
W
8,413
2,362
0
1,409
4,447
1,321
598
980
3,467
53,862
0
L
Fenrir
OG_BUCK13
Fenrir
6,154
977
0
4,061
11,380
3,826
0
3,360
8,020
0
57,041
L
4,597
2,041
0
1,992
8,845
1,542
532
2,470
6,055
0
35,764
W
Charybdis
Stary Lullby
Charybdis
9,156
4,963
0
2,976
9,163
2,450
736
1,785
7,378
0
43,814
L
Morgan Le Fay
Tanabrack
Morgan Le Fay
4,126
798
0
518
9,048
2,187
136
4,500
4,548
21,273
0
L
Cthulhu
Захард
Cthulhu
4,214
499
342
3,572
11,735
6,066
0
3,356
8,379
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
34,497
424
Minions Killed
331
0
Camps Cleared
0
1,413,249
Distance Traveled
1,360,864
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,630
616
142
10
0
280,918
3
W
Kali
8,300
593
88
6
0
307,355
2
W
Artio
6,984
499
28
2
0
282,428
5
L
Izanami
6,770
484
79
6
0
255,517
5
W
Nu Wa
8,798
628
93
7
0
274,767
5
L
Fenrir
8,141
582
113
8
0
287,731
2
L
Apollo
7,321
523
73
5
0
249,521
3
W
Charybdis
8,702
622
73
5
0
267,781
4
L
Morgan Le Fay
5,874
420
37
3
0
265,275
1
L
Cthulhu
6,391
457
29
2
0
302,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role