Player Matchup

Khepri
Khepri
FlIfLa_
Khepri
Level 108
God Stats
4W - 3L
1,483 SR
Queue Stats
150W - 134L
1,566 Elo+
Party 3
Camazotz
Camazotz
illegalmatter
Camazotz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 164L
1,383 Elo+
Solo
Charybdis
Charybdis
jacktheruler
Charybdis
Level 68
God Stats
21W - 13L
1,709 SR
Queue Stats
177W - 133L
1,605 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
Level 109
God Stats
36W - 27L
1,502 SR
Queue Stats
514W - 475L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
pKz I lIfTz
Hun Batz
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
260W - 226L
1,549 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,509 Elo+

VS

Team Averages
Level 84
1,448 SR
1,463 Elo+
Scylla
Scylla
M1see_
Scylla
Level 107
God Stats
3W - 4L
1,223 SR
Queue Stats
130W - 132L
1,531 Elo+
Party 1
Bacchus
Bacchus
asterikx
Bacchus
Level 87
God Stats
20W - 13L
1,477 SR
Queue Stats
60W - 52L
1,565 Elo+
Party 1
Olorun
Olorun
cruzer685
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,557 Elo+
Party 1
Susano
Susano
temp-502045
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Vamana
Vamana
xVipxb0ssx
Vamana
Level 62
God Stats
3W - 4L
1,540 SR
Queue Stats
49W - 73L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FlIfLa_
Khepri
17
4 / 2 / 15
13,683
570
7,590
15,664
18,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
illegalmatter
Camazotz
19
2 / 0 / 4
12,945
539
2,747
14,067
9,691
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
jacktheruler
Charybdis
20
8 / 6 / 9
13,688
570
17,442
17,494
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
19
7 / 5 / 13
13,220
551
26,083
15,799
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
pKz I lIfTz
Hun Batz
20
16 / 0 / 10
16,054
669
24,676
21,179
10,290
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
M1see_
Scylla
15
4 / 11 / 2
10,168
424
11,590
20,339
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
asterikx
Bacchus
14
4 / 8 / 4
9,664
403
13,358
27,765
26,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
cruzer685
Olorun
19
5 / 7 / 3
12,266
511
18,522
25,151
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
12
0 / 8 / 4
8,553
356
3,022
14,080
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
xVipxb0ssx
Vamana
16
0 / 4 / 1
9,740
406
7,227
22,914
16,209
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
37
Kills
13
13
Deaths
38
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
FlIfLa_
Khepri
4
2
15
5.75
L
Scylla
M1see_
Scylla
4
11
2
0.45
L
Bacchus
asterikx
Bacchus
4
8
4
0.75
L
Olorun
cruzer685
Olorun
5
7
3
0.93
W
Camazotz
illegalmatter
Camazotz
2
0
4
4
W
Charybdis
jacktheruler
Charybdis
8
6
9
2.08
W
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
7
5
13
2.7
W
Hun Batz
pKz I lIfTz
Hun Batz
16
0
10
21
L
Susano
0
8
4
0.25
L
Vamana
xVipxb0ssx
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,538
Damage
53,719
84,203
Taken
110,249
52,772
Mitigated
62,263
32,672
Healing
27,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FlIfLa_
Khepri
7,590
874
3,537
2,485
15,664
18,785
466
6,587
8,824
23,128
4,160
L
Scylla
M1see_
Scylla
11,590
1,163
0
3,927
20,339
5,185
68
8,587
11,752
75,722
0
L
Bacchus
asterikx
Bacchus
13,358
2,300
539
2,781
27,765
26,566
139
12,486
15,279
26,268
4,213
L
Olorun
cruzer685
Olorun
18,522
8,825
599
9,737
25,151
10,853
2,094
5,755
19,396
103,401
12,358
W
Camazotz
illegalmatter
Camazotz
2,747
1,285
202
5,755
14,067
9,691
4,256
4,844
9,169
21
59,297
W
Charybdis
jacktheruler
Charybdis
17,442
10,176
0
6,643
17,494
7,059
5,072
9,776
7,650
0
99,413
W
Morgan Le Fay
pKz I SnIpEz
Morgan Le Fay
26,083
2,680
436
4,656
15,799
6,947
2,463
9,240
6,421
90,623
0
W
Hun Batz
pKz I lIfTz
Hun Batz
24,676
5,639
0
8,958
21,179
10,290
3,338
9,567
11,502
0
136,445
L
Susano
3,022
552
0
3,600
14,080
3,450
0
2,401
11,679
0
35,127
L
Vamana
xVipxb0ssx
Vamana
7,227
2,772
0
6,308
22,914
16,209
0
3,525
19,389
0
67,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,590
Gold Earned
50,391
580
Minions Killed
487
0
Camps Cleared
0
2,427,445
Distance Traveled
1,937,669
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,683
570
36
2
0
469,319
8
L
Scylla
10,168
424
123
5
0
364,676
10
L
Bacchus
9,664
403
29
1
0
388,088
5
L
Olorun
12,266
511
173
7
0
373,646
8
W
Camazotz
12,945
539
96
4
0
519,759
4
W
Charybdis
13,688
570
138
6
0
434,236
7
W
Morgan Le Fay
13,220
551
121
5
0
453,866
3
W
Hun Batz
16,054
669
189
8
0
550,265
0
L
Susano
8,553
356
72
3
0
333,365
5
L
Vamana
9,740
406
90
4
0
477,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role