Player Matchup

Thanatos
Thanatos
ImBuyingaPs4XD
Thanatos
Level 129
God Stats
17W - 13L
1,522 SR
Queue Stats
216W - 184L
1,669 Elo+
Solo
Achilles
Achilles
Nosoku
Achilles
Level 105
God Stats
3W - 3L
1,642 SR
Queue Stats
266W - 225L
1,723 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDiertay11
Morgan Le Fay
Level 74
God Stats
15W - 7L
1,707 SR
Queue Stats
15W - 12L
1,694 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,695 Elo+

VS

Team Averages
Level 129
1,615 SR
1,696 Elo+
Atlas
Atlas
Chefshadew
Atlas
Level 160
God Stats
51W - 22L
1,774 SR
Queue Stats
285W - 125L
1,826 Elo+
Party 2
Rama
Rama
ggawS
Rama
Level 138
God Stats
6W - 1L
1,611 SR
Queue Stats
135W - 74L
1,691 Elo+
Party 2
Sol
Sol
noexoticss
Sol
Level 88
God Stats
16W - 17L
1,459 SR
Queue Stats
220W - 242L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 5 / 4
7,650
695
10,007
9,618
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Nosoku
Achilles
11
1 / 4 / 5
6,895
627
5,656
12,375
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
xDiertay11
Morgan Le Fay
11
4 / 5 / 3
7,626
693
10,810
8,156
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
6 / 2 / 6
9,869
897
5,931
14,400
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
ggawS
Rama
14
6 / 1 / 8
9,237
840
13,094
10,173
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 5 / 7
7,907
719
5,263
8,259
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
6
2
6
4.5
L
Thanatos
3
5
4
1
L
Achilles
Nosoku
Achilles
1
4
5
0.88
W
Rama
ggawS
Rama
6
1
8
10
W
2
5
7
1.1
L
Morgan Le Fay
xDiertay11
Morgan Le Fay
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
24,288
30,149
Taken
32,832
17,598
Mitigated
17,152
9,303
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,931
2,150
289
4,332
14,400
11,831
98
5,780
7,522
21,132
0
L
Thanatos
10,007
1,660
0
6,124
9,618
4,162
0
4,113
5,505
0
19,157
L
Achilles
Nosoku
Achilles
5,656
754
327
2,194
12,375
10,520
0
3,600
8,775
0
12,305
W
Rama
ggawS
Rama
13,094
11,001
0
3,603
10,173
2,973
1,529
2,441
7,193
0
38,355
W
5,263
1,592
0
1,746
8,259
2,348
731
2,185
5,646
20,634
2,211
L
Morgan Le Fay
xDiertay11
Morgan Le Fay
10,810
1,062
0
658
8,156
2,916
0
3,074
5,082
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,171
Gold Earned
27,013
94
Minions Killed
128
3
Camps Cleared
6
573,047
Distance Traveled
561,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,869
897
25
2
0
199,375
5
L
Thanatos
7,650
695
40
4
2
201,778
4
L
Achilles
6,895
627
9
1
0
190,098
0
W
Rama
9,237
840
75
7
4
180,264
1
W
Sol
7,907
719
28
3
2
182,120
1
L
Morgan Le Fay
7,626
693
45
4
1
181,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role