Player Matchup

Skadi
Skadi
Chrisspyy
Skadi
Level 129
God Stats
9W - 3L
1,693 SR
Queue Stats
250W - 237L
1,524 Elo+
Party 3
Loki
Loki
Flask_Vera
Loki
Level 144
God Stats
34W - 19L
1,681 SR
Queue Stats
68W - 56L
1,602 Elo+
Party 3
Pele
Pele
NathyQlona
Pele
Level 49
God Stats
21W - 28L
1,188 SR
Queue Stats
285W - 274L
1,538 Elo+
Solo
Nu Wa
Nu Wa
TWINKEY_factory1
Nu Wa
Level 148
God Stats
10W - 5L
1,720 SR
Queue Stats
91W - 82L
1,578 Elo+
Party 3
Ares
Ares
sroomie
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,719 Elo+
Party 3
Team Averages
Level 99
1,556 SR
1,592 Elo+

VS

Team Averages
Level 105
1,577 SR
1,489 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
JAY DIESEL 305
Nike
Level 147
God Stats
1W - 3L
1,728 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 2
Arachne
Arachne
JTM0NEY305
Arachne
Level 144
God Stats
6W - 5L
1,539 SR
Queue Stats
14W - 17L
1,515 Elo+
Party 2
Geb
Geb
chipmunk_92
Geb
Level 62
God Stats
0W - 2L
1,620 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chrisspyy
Skadi
12
2 / 1 / 1
6,676
556
5,528
6,190
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
7,372
614
6,626
6,963
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 1
6,820
568
3,287
5,506
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 3
8,094
675
8,436
1,725
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
sroomie
Ares
11
1 / 2 / 3
5,805
484
4,033
8,561
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 4 / 0
6,085
507
759
6,562
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
10
1 / 2 / 2
5,916
493
5,766
7,734
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,158
513
4,313
12,583
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
JTM0NEY305
Arachne
11
0 / 3 / 0
6,037
503
909
9,749
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 1
6,407
534
2,856
9,049
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
L
Charybdis
 
Charybdis
1
2
2
1
W
Skadi
Chrisspyy
Skadi
2
1
1
2.5
W
1
0
1
1.5
L
0
3
0
0
L
Arachne
JTM0NEY305
Arachne
0
3
0
0
W
2
0
1
2.5
W
6
0
3
7.5
L
2
1
1
2.5
W
Ares
sroomie
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
14,603
28,945
Taken
45,677
10,571
Mitigated
16,414
10,115
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
759
0
0
1,304
6,562
1,273
0
3,716
2,566
40,862
0
L
Charybdis
 
Charybdis
5,766
3,626
0
2,180
7,734
1,765
0
1,568
5,990
0
44,770
W
Skadi
Chrisspyy
Skadi
5,528
2,593
0
1,970
6,190
1,771
386
1,647
4,543
0
50,380
W
6,626
2,298
0
4,754
6,963
2,967
0
0
6,472
0
45,525
L
4,313
709
0
4,097
12,583
6,114
0
1,332
10,518
0
35,084
L
Arachne
JTM0NEY305
Arachne
909
909
0
2,809
9,749
2,531
0
2,082
7,452
0
42,510
W
3,287
611
0
878
5,506
1,637
0
455
5,018
0
48,371
W
8,436
1,553
0
373
1,725
519
855
304
1,349
48,108
0
L
2,856
367
0
3,688
9,049
4,731
0
2,289
6,482
19,517
0
W
Ares
sroomie
Ares
4,033
243
47
2,093
8,561
3,677
113
1,209
7,352
14,271
5,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
30,603
423
Minions Killed
370
0
Camps Cleared
0
1,242,396
Distance Traveled
1,173,728
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,085
507
80
7
0
218,499
4
L
Charybdis
5,916
493
81
7
0
220,155
0
W
Skadi
6,676
556
100
8
0
229,764
5
W
Loki
7,372
614
95
8
0
264,617
3
L
Nike
6,158
513
82
7
0
224,822
1
L
Arachne
6,037
503
83
7
0
265,464
0
W
Pele
6,820
568
86
7
0
285,688
3
W
Nu Wa
8,094
675
107
9
0
240,386
2
L
Geb
6,407
534
44
4
0
244,788
3
W
Ares
5,805
484
35
3
0
221,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role