Player Matchup

Bakasura
Bakasura
Batteriet123
Bakasura
Level 126
God Stats
14W - 8L
1,528 SR
Queue Stats
363W - 270L
1,607 Elo+
Party 2
Izanami
Izanami
FranskJävel
Izanami
Level 63
God Stats
43W - 24L
1,583 SR
Queue Stats
319W - 225L
1,581 Elo+
Party 2
Bacchus
Bacchus
LaxDax
Bacchus
Level 42
God Stats
20W - 21L
1,641 SR
Queue Stats
226W - 191L
1,573 Elo+
Party 2
Zeus
Zeus
Nightmight0901
Zeus
Level 97
God Stats
5W - 3L
1,298 SR
Queue Stats
291W - 208L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
XxBilly1337xX
Cliodhna
Level 28
God Stats
4W - 3L
1,544 SR
Queue Stats
201W - 204L
1,505 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,568 Elo+

VS

Team Averages
Level 77
1,597 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
CaramelosSolano
Morgan Le Fay
Level 6
God Stats
2W - 3L
1,715 SR
Queue Stats
14W - 13L
1,524 Elo+
Party 3
Nemesis
Nemesis
Krito9
Nemesis
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 138L
1,560 Elo+
Party 3
Skadi
Skadi
danichuela19
Skadi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 15L
1,575 Elo+
Party 1
Ymir
Ymir
muscul
Ymir
Level 29
God Stats
1W - 4L
1,371 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 1
Shiva
Shiva
paddyinit
Shiva
Level 89
God Stats
29W - 10L
1,897 SR
Queue Stats
216W - 173L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Batteriet123
Bakasura
12
3 / 2 / 2
6,732
673
4,520
8,167
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
FranskJävel
Izanami
10
0 / 1 / 1
5,804
580
5,375
5,066
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
LaxDax
Bacchus
10
1 / 1 / 0
5,932
593
3,265
6,960
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 0
6,661
666
3,204
3,011
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
XxBilly1337xX
Cliodhna
12
4 / 3 / 1
7,214
721
7,746
9,469
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaramelosSolano
Morgan Le Fay
11
1 / 1 / 1
5,823
582
3,350
4,511
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Krito9
Nemesis
10
3 / 3 / 1
5,992
599
3,957
7,594
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 1 / 0
5,138
514
5,178
5,349
965
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
muscul
Ymir
9
0 / 0 / 2
5,064
506
1,694
6,573
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
paddyinit
Shiva
10
1 / 5 / 1
5,794
579
3,440
9,962
3,335
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
10
Kills
7
7
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Batteriet123
Bakasura
3
2
2
2
L
Morgan Le Fay
CaramelosSolano
Morgan Le Fay
1
1
1
1.5
W
Izanami
FranskJävel
Izanami
0
1
1
0.5
L
Nemesis
Krito9
Nemesis
3
3
1
1.17
W
Bacchus
LaxDax
Bacchus
1
1
0
1
W
2
0
0
2
W
Cliodhna
XxBilly1337xX
Cliodhna
4
3
1
1.5
L
2
1
0
2
L
Ymir
muscul
Ymir
0
0
2
1
L
Shiva
paddyinit
Shiva
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
17,619
32,673
Taken
33,989
14,739
Mitigated
10,816
13,724
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Batteriet123
Bakasura
4,520
2,607
0
3,427
8,167
3,207
631
1,562
6,605
0
35,627
L
Morgan Le Fay
CaramelosSolano
Morgan Le Fay
3,350
476
0
988
4,511
1,451
0
2,119
2,093
40,245
0
W
Izanami
FranskJävel
Izanami
5,375
3,684
0
2,340
5,066
1,208
830
852
4,214
0
50,664
L
Nemesis
Krito9
Nemesis
3,957
1,108
0
1,620
7,594
2,594
0
958
5,654
0
24,660
W
Bacchus
LaxDax
Bacchus
3,265
437
257
2,710
6,960
5,064
134
1,663
5,297
12,565
0
W
3,204
206
0
1,492
3,011
744
0
967
2,044
33,053
0
W
Cliodhna
XxBilly1337xX
Cliodhna
7,746
657
0
3,498
9,469
4,516
25
0
9,469
0
44,013
L
5,178
2,815
0
1,361
5,349
965
0
1,369
3,980
0
33,601
L
Ymir
muscul
Ymir
1,694
464
329
2,673
6,573
2,471
0
1,696
4,877
11,334
0
L
Shiva
paddyinit
Shiva
3,440
260
0
3,128
9,962
3,335
0
0
9,919
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
27,811
403
Minions Killed
268
0
Camps Cleared
0
1,116,789
Distance Traveled
1,027,992
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,732
673
86
9
0
267,579
3
L
Morgan Le Fay
5,823
582
73
7
0
220,225
5
W
Izanami
5,804
580
111
11
0
194,548
4
L
Nemesis
5,992
599
43
4
0
210,984
3
W
Bacchus
5,932
593
20
2
0
240,563
3
W
Zeus
6,661
666
86
9
0
196,343
3
W
Cliodhna
7,214
721
100
10
0
217,756
2
L
Skadi
5,138
514
71
7
0
199,319
2
L
Ymir
5,064
506
14
1
0
201,951
2
L
Shiva
5,794
579
67
7
0
195,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role