Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ISIRAI
Sylvanus
Level 129
God Stats
2W - 1L
1,438 SR
Queue Stats
29W - 29L
1,551 Elo+
Party 3
Hachiman
Hachiman
Mariepopens
Hachiman
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,485 Elo+
Party 3
The Morrigan
The Morrigan
Yuna-Asuuki
The Morrigan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,485 Elo+
Party 3
Team Averages
Level 110
1,488 SR
1,504 Elo+

VS

Team Averages
Level 120
1,448 SR
1,572 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FreeStrike
Horus
Level 155
God Stats
1W - 4L
1,291 SR
Queue Stats
557W - 588L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
MarQoBoss
Cabrakan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 267L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
RageForceSteel
Danzaburou
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,793 Elo+
Solo
Pele
Pele
Zûlfikâr
Pele
Level 125
God Stats
7W - 11L
1,448 SR
Queue Stats
252W - 283L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
11 / 6 / 10
11,854
790
22,222
16,201
9,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
19
6 / 4 / 17
11,168
745
19,045
19,840
30,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ISIRAI
Sylvanus
17
1 / 3 / 23
9,980
665
10,538
19,985
29,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Mariepopens
Hachiman
18
4 / 4 / 20
10,599
707
14,617
14,446
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Yuna-Asuuki
The Morrigan
19
5 / 2 / 17
10,961
731
15,394
11,948
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 8 / 8
10,073
672
11,595
18,038
17,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
17
2 / 5 / 12
9,868
658
6,645
21,822
28,655
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
MarQoBoss
Cabrakan
16
1 / 7 / 11
9,311
621
11,718
20,027
26,647
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RageForceSteel
Danzaburou
18
4 / 1 / 8
10,834
722
10,525
9,466
4,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 7 / 9
10,054
670
20,129
23,100
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
27
Kills
17
19
Deaths
28
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
6
10
2.67
W
Cthulhu
 
Cthulhu
6
4
17
3.63
L
Nike
 
Nike
5
8
8
1.13
L
Horus
2
5
12
1.6
W
Sylvanus
ISIRAI
Sylvanus
1
3
23
4.17
L
Cabrakan
MarQoBoss
Cabrakan
1
7
11
0.93
W
Hachiman
Mariepopens
Hachiman
4
4
20
3.5
L
Danzaburou
RageForceSteel
Danzaburou
4
1
8
8
W
The Morrigan
Yuna-Asuuki
The Morrigan
5
2
17
6.75
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,816
Damage
60,612
82,420
Taken
92,453
81,740
Mitigated
87,226
31,332
Healing
38,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,222
4,148
2,146
2,068
16,201
9,451
1,367
1,705
14,282
0
33,206
W
Cthulhu
 
Cthulhu
19,045
793
2,211
3,154
19,840
30,210
446
3,186
16,133
37,588
0
L
Nike
 
Nike
11,595
1,252
1,719
2,006
18,038
17,774
0
8,572
8,774
0
20,575
L
Horus
6,645
1,588
8,712
11,361
21,822
28,655
0
9,928
11,182
0
13,655
W
Sylvanus
ISIRAI
Sylvanus
10,538
2,393
8,884
6,473
19,985
29,804
611
3,677
15,805
14,099
0
L
Cabrakan
MarQoBoss
Cabrakan
11,718
1,099
906
3,015
20,027
26,647
120
7,788
11,519
26,371
0
W
Hachiman
Mariepopens
Hachiman
14,617
10,122
97
1,550
14,446
6,457
1,496
1,725
12,324
0
26,242
L
Danzaburou
RageForceSteel
Danzaburou
10,525
3,424
680
1,604
9,466
4,140
236
4,703
4,509
0
40,146
W
The Morrigan
Yuna-Asuuki
The Morrigan
15,394
2,084
1,950
2,799
11,948
5,818
777
1,425
10,157
35,315
4,719
L
20,129
3,079
311
8,273
23,100
10,010
0
7,927
14,776
0
39,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
50,140
156
Minions Killed
156
0
Camps Cleared
0
1,263,979
Distance Traveled
1,273,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,854
790
27
2
0
289,930
1
W
Cthulhu
11,168
745
44
3
0
282,714
0
L
Nike
10,073
672
23
2
0
247,393
2
L
Horus
9,868
658
15
1
0
297,829
0
W
Sylvanus
9,980
665
14
1
0
191,578
0
L
Cabrakan
9,311
621
24
2
0
230,872
0
W
Hachiman
10,599
707
25
2
0
235,442
0
L
Danzaburou
10,834
722
62
4
0
268,932
0
W
The Morrigan
10,961
731
46
3
0
264,315
0
L
Pele
10,054
670
32
2
0
228,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role