Player Matchup

Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JoeSwagson
Thor
Level 15
God Stats
4W - 3L
1,673 SR
Queue Stats
13W - 7L
1,617 Elo+
Party 2
Raijin
Raijin
KevxnG
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Solmyr13
Jormungandr
Level 51
God Stats
1W - 2L
1,730 SR
Queue Stats
67W - 96L
1,387 Elo+
Solo
Ne Zha
Ne Zha
lllLucifer666
Ne Zha
Level 67
God Stats
6W - 5L
1,508 SR
Queue Stats
559W - 633L
1,478 Elo+
Solo
Team Averages
Level 69
1,582 SR
1,512 Elo+

VS

Team Averages
Level 68
1,514 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
Pricetagjmd
Ah Muzen Cab
Level 104
God Stats
10W - 5L
1,730 SR
Queue Stats
240W - 256L
1,441 Elo+
Solo
Chang'e
Chang'e
SSedu22
Chang'e
Level 84
God Stats
2W - 1L
1,445 SR
Queue Stats
59W - 63L
1,409 Elo+
Party 1
Nemesis
Nemesis
ShodaiBlacKy
Nemesis
Level 29
God Stats
5W - 4L
1,372 SR
Queue Stats
26W - 28L
1,436 Elo+
Party 1
Thanatos
Thanatos
Zenguy21
Thanatos
Level 59
God Stats
27W - 10L
1,618 SR
Queue Stats
252W - 271L
1,463 Elo+
Solo
Achilles
Achilles
zllShadowllz
Achilles
Level 65
God Stats
8W - 14L
1,407 SR
Queue Stats
72W - 98L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 5 / 7
13,045
1,087
12,825
14,308
4,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 6 / 9
11,140
928
6,396
11,814
3,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Raijin
KevxnG
Raijin
19
2 / 2 / 10
13,115
1,093
20,860
10,453
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Solmyr13
Jormungandr
18
2 / 6 / 12
13,254
1,105
14,191
21,862
34,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 10 / 6
13,080
1,090
11,837
17,058
6,450
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

79

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pricetagjmd
Ah Muzen Cab
19
3 / 4 / 16
13,471
1,123
17,377
14,690
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SSedu22
Chang'e
19
5 / 4 / 15
13,302
1,109
13,942
14,219
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ShodaiBlacKy
Nemesis
19
6 / 3 / 15
12,838
1,070
11,910
14,854
5,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Zenguy21
Thanatos
19
7 / 3 / 14
13,575
1,131
12,929
9,789
3,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
zllShadowllz
Achilles
19
8 / 2 / 12
13,722
1,144
13,762
15,610
18,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
16
Kills
29
29
Deaths
16
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
7
1.9
L
0
6
9
0.75
L
Raijin
KevxnG
Raijin
2
2
10
3.5
W
Ah Muzen Cab
Pricetagjmd
Ah Muzen Cab
3
4
16
2.75
W
Chang'e
SSedu22
Chang'e
5
4
15
3.13
W
Nemesis
ShodaiBlacKy
Nemesis
6
3
15
4.5
L
Jormungandr
Solmyr13
Jormungandr
2
6
12
1.33
W
Thanatos
Zenguy21
Thanatos
7
3
14
4.67
L
6
10
6
0.9
W
Achilles
zllShadowllz
Achilles
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,109
Damage
69,920
75,495
Taken
69,162
52,916
Mitigated
36,991
4,406
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,825
2,544
0
896
14,308
4,319
0
3,125
11,183
0
22,041
L
6,396
218
0
50
11,814
3,705
0
2,246
9,568
0
15,556
L
Raijin
KevxnG
Raijin
20,860
940
0
243
10,453
3,794
0
1,303
9,150
62,139
0
W
Ah Muzen Cab
Pricetagjmd
Ah Muzen Cab
17,377
7,492
0
3,689
14,690
5,198
0
9,782
4,908
0
61,878
W
Chang'e
SSedu22
Chang'e
13,942
1,253
2,525
5,704
14,219
4,641
0
5,759
8,460
34,591
0
W
Nemesis
ShodaiBlacKy
Nemesis
11,910
4,637
0
2,005
14,854
5,066
0
6,973
7,881
0
18,926
L
Jormungandr
Solmyr13
Jormungandr
14,191
2,489
218
2,264
21,862
34,648
0
3,073
18,789
40,909
0
W
Thanatos
Zenguy21
Thanatos
12,929
2,841
326
5,658
9,789
3,400
0
4,884
4,905
0
26,439
L
11,837
2,601
0
735
17,058
6,450
0
4,195
12,863
0
24,986
W
Achilles
zllShadowllz
Achilles
13,762
4,615
0
313
15,610
18,686
0
7,653
7,957
0
30,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,634
Gold Earned
66,908
255
Minions Killed
247
6
Camps Cleared
12
1,127,072
Distance Traveled
1,208,169
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,045
1,087
22
2
1
268,750
0
L
Thor
11,140
928
23
2
1
183,817
0
L
Raijin
13,115
1,093
105
9
2
215,651
0
W
Ah Muzen Cab
13,471
1,123
129
11
2
228,540
0
W
Chang'e
13,302
1,109
40
3
1
210,372
0
W
Nemesis
12,838
1,070
14
1
4
254,659
1
L
Jormungandr
13,254
1,105
62
5
1
213,519
0
W
Thanatos
13,575
1,131
27
2
4
252,088
0
L
Ne Zha
13,080
1,090
43
4
1
245,335
0
W
Achilles
13,722
1,144
37
3
1
262,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role