Player Matchup

Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CaffeinatedBeast
Chaac
Level 124
God Stats
17W - 29L
1,257 SR
Queue Stats
770W - 956L
1,298 Elo+
Solo
Izanami
Izanami
Pr1SMUGdipin
Izanami
Level 61
God Stats
21W - 22L
1,646 SR
Queue Stats
71W - 77L
1,328 Elo+
Party 2
Sol
Sol
Yuyuyan614
Sol
Level 102
God Stats
74W - 76L
1,426 SR
Queue Stats
355W - 388L
1,328 Elo+
Solo
Neith
Neith
Z_Sl33p1ng_Z
Neith
Level 68
God Stats
7W - 6L
1,541 SR
Queue Stats
167W - 188L
1,346 Elo+
Solo
Team Averages
Level 79
1,474 SR
1,360 Elo+

VS

Team Averages
Level 98
1,480 SR
1,369 Elo+
The Morrigan
The Morrigan
ComicalCosme
The Morrigan
Level 104
God Stats
5W - 4L
1,513 SR
Queue Stats
55W - 84L
1,353 Elo+
Party 1
Cupid
Cupid
GoneDreamer
Cupid
Level 104
God Stats
5W - 3L
1,626 SR
Queue Stats
350W - 366L
1,347 Elo+
Solo
Cerberus
Cerberus
OpTiC_Bomar
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 156L
1,431 Elo+
Party 1
Mulan
Mulan
ZaddyRey
Mulan
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 131L
1,390 Elo+
Party 1
Hades
Hades
iVORTEX4
Hades
Level 63
God Stats
4W - 7L
1,260 SR
Queue Stats
88W - 136L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 2
6,953
435
5,760
11,732
12,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 5 / 5
8,595
537
4,366
11,884
6,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Pr1SMUGdipin
Izanami
12
4 / 7 / 3
8,105
507
7,527
10,219
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
5 / 6 / 3
8,686
543
6,671
13,132
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 4 / 5
8,181
511
10,411
8,490
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ComicalCosme
The Morrigan
13
4 / 2 / 6
8,236
515
6,975
8,193
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 3 / 5
8,222
514
5,721
11,189
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
OpTiC_Bomar
Cerberus
11
2 / 1 / 2
7,317
457
2,396
8,594
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ZaddyRey
Mulan
15
8 / 3 / 5
9,417
589
10,385
11,656
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
iVORTEX4
Hades
12
2 / 9 / 5
7,150
447
5,608
12,549
5,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
18
Kills
22
25
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
2
0.67
W
3
5
5
1.1
L
The Morrigan
ComicalCosme
The Morrigan
4
2
6
3.5
L
6
3
5
2.83
L
Cerberus
OpTiC_Bomar
Cerberus
2
1
2
3
W
Izanami
Pr1SMUGdipin
Izanami
4
7
3
0.79
W
5
6
3
1.08
W
5
4
5
1.88
L
Mulan
ZaddyRey
Mulan
8
3
5
3.5
L
Hades
iVORTEX4
Hades
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
31,085
55,457
Taken
52,181
28,078
Mitigated
21,920
11,189
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,760
1,983
0
1,378
11,732
12,123
467
3,406
8,326
0
27,899
W
4,366
518
0
2,257
11,884
6,057
448
1,871
9,993
0
43,876
L
The Morrigan
ComicalCosme
The Morrigan
6,975
1,237
0
766
8,193
2,747
174
1,784
6,409
38,404
1,004
L
5,721
2,024
111
2,493
11,189
3,554
0
1,207
9,982
0
37,473
L
Cerberus
OpTiC_Bomar
Cerberus
2,396
238
1,046
2,095
8,594
5,145
70
1,080
7,514
34,277
0
W
Izanami
Pr1SMUGdipin
Izanami
7,527
5,342
0
1,276
10,219
3,221
1,079
2,779
7,378
0
49,129
W
6,671
1,262
405
4,424
13,132
3,734
1,563
3,631
9,295
59,658
0
W
10,411
3,571
48
1,401
8,490
2,943
1,237
1,830
6,490
0
37,214
L
Mulan
ZaddyRey
Mulan
10,385
1,983
0
4,150
11,656
5,146
0
1,664
9,992
0
56,841
L
Hades
iVORTEX4
Hades
5,608
1,032
238
2,883
12,549
5,328
488
936
11,613
27,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
40,342
395
Minions Killed
385
0
Camps Cleared
0
1,301,842
Distance Traveled
1,256,753
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,953
435
40
3
0
291,511
2
W
Chaac
8,595
537
83
5
0
250,120
5
L
The Morrigan
8,236
515
87
5
0
262,342
3
L
Cupid
8,222
514
69
4
0
292,303
0
L
Cerberus
7,317
457
79
5
0
213,163
0
W
Izanami
8,105
507
96
6
0
238,642
1
W
Sol
8,686
543
110
7
0
244,909
3
W
Neith
8,181
511
66
4
0
276,660
3
L
Mulan
9,417
589
103
6
0
288,206
4
L
Hades
7,150
447
47
3
0
200,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role