Player Matchup

Ymir
Ymir
AcesAngels
Ymir
Level 6
God Stats
4W - 1L
1,440 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Thoth
Thoth
EasyVybez
Thoth
Level 88
God Stats
70W - 36L
1,709 SR
Queue Stats
1,026W - 763L
1,627 Elo+
Party 2
Medusa
Medusa
FreeCarries
Medusa
Level 65
God Stats
3W - 3L
1,580 SR
Queue Stats
35W - 25L
1,622 Elo+
Party 2
Team Averages
Level 53
1,577 SR
1,583 Elo+

VS

Team Averages
Level 43
1,357 SR
1,508 Elo+
Bastet
Bastet
All-Might-o-
Bastet
Level 64
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Izanami
Izanami
TheAyzee
Izanami
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
29W - 25L
1,576 Elo+
Party 1
Agni
Agni
nickleless
Agni
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,764
776
1,588
7,915
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
EasyVybez
Thoth
13
5 / 2 / 6
8,141
814
6,015
5,716
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
8 / 0 / 6
8,500
850
12,449
6,882
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 1 / 1
6,488
649
6,639
7,874
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TheAyzee
Izanami
9
1 / 8 / 0
6,323
632
3,130
8,653
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 2
5,995
600
4,680
6,158
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Bastet
1
1
1
1.5
W
Thoth
EasyVybez
Thoth
5
2
6
4
W
Medusa
8
0
6
11
L
Izanami
TheAyzee
Izanami
1
8
0
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
14,449
20,513
Taken
22,685
11,100
Mitigated
5,355
7,556
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,588
371
0
3,305
7,915
6,647
249
1,846
6,069
13,415
0
L
Bastet
6,639
1,284
0
2,191
7,874
1,928
0
3,625
4,249
0
17,229
W
Thoth
EasyVybez
Thoth
6,015
126
0
1,535
5,716
1,591
26
1,360
4,356
30,239
0
W
Medusa
12,449
5,629
0
2,716
6,882
2,862
971
2,299
4,583
0
33,625
L
Izanami
TheAyzee
Izanami
3,130
2,232
0
0
8,653
1,860
0
2,188
6,465
0
11,254
L
4,680
745
0
357
6,158
1,567
0
1,910
4,248
20,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
18,806
131
Minions Killed
80
8
Camps Cleared
1
543,957
Distance Traveled
504,037
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,764
776
29
3
0
177,830
1
L
Bastet
6,488
649
22
2
0
215,095
4
W
Thoth
8,141
814
56
6
2
175,772
1
W
Medusa
8,500
850
46
5
6
190,355
1
L
Izanami
6,323
632
26
3
0
122,971
2
L
Agni
5,995
600
32
3
1
165,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role