Player Matchup

Fafnir
Fafnir
BreadEater12
Fafnir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 122L
1,658 Elo+
Party 1
Ganesha
Ganesha
Brummieboii
Ganesha
Level 158
God Stats
13W - 7L
1,576 SR
Queue Stats
274W - 202L
1,705 Elo+
Party 1
Da Ji
Da Ji
Speknekje
Da Ji
Level 98
God Stats
13W - 5L
1,647 SR
Queue Stats
273W - 210L
1,592 Elo+
Party 1
Skadi
Skadi
ZemGaming
Skadi
Level 44
God Stats
6W - 3L
1,500 SR
Queue Stats
142W - 69L
1,669 Elo+
Party 1
Shiva
Shiva
perranotorious
Shiva
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
269W - 281L
1,380 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,601 Elo+

VS

Team Averages
Level 75
1,514 SR
1,549 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Letzgo26
Sylvanus
Level 18
God Stats
8W - 9L
1,529 SR
Queue Stats
16W - 12L
1,622 Elo+
Party 3
Baron Samedi
Baron Samedi
RadsFTW
Baron Samedi
Level 45
God Stats
3W - 4L
1,539 SR
Queue Stats
47W - 36L
1,564 Elo+
Party 2
Tiamat
Tiamat
smighty41
Tiamat
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 44L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 0 / 7
7,041
640
4,984
7,586
4,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Brummieboii
Ganesha
10
0 / 1 / 7
5,896
536
3,221
7,280
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Speknekje
Da Ji
11
10 / 0 / 1
7,260
660
6,934
7,367
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
ZemGaming
Skadi
11
3 / 3 / 1
6,386
581
3,944
6,878
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 1
6,826
621
1,803
5,766
3,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 5 / 0
5,457
496
2,978
8,314
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
 
Fafnir
8
0 / 3 / 2
5,327
484
2,816
7,886
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Letzgo26
Sylvanus
11
3 / 3 / 0
6,505
591
6,788
7,262
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
RadsFTW
Baron Samedi
10
0 / 2 / 0
5,668
515
2,969
5,839
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
smighty41
Tiamat
9
0 / 4 / 0
5,159
469
4,125
5,887
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
4
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
L
Fafnir
 
Fafnir
0
3
2
0.33
W
Fafnir
3
0
7
6.5
W
Ganesha
Brummieboii
Ganesha
0
1
7
3.5
L
Sylvanus
Letzgo26
Sylvanus
3
3
0
1
L
Baron Samedi
RadsFTW
Baron Samedi
0
2
0
0
W
Da Ji
Speknekje
Da Ji
10
0
1
10.5
W
Skadi
ZemGaming
Skadi
3
3
1
1.17
W
1
0
1
1.5
L
Tiamat
smighty41
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
19,676
34,877
Taken
35,188
14,918
Mitigated
17,245
9,723
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,978
521
0
1,152
8,314
3,707
0
1,676
6,638
0
31,728
L
Fafnir
 
Fafnir
2,816
959
0
2,203
7,886
5,300
0
1,815
6,071
12,747
0
W
Fafnir
4,984
886
0
4,411
7,586
4,643
245
3,328
4,258
32,572
0
W
Ganesha
Brummieboii
Ganesha
3,221
790
320
1,844
7,280
3,326
0
3,933
3,347
21,389
1,458
L
Sylvanus
Letzgo26
Sylvanus
6,788
2,890
194
3,066
7,262
3,184
0
921
6,341
35,821
11,608
L
Baron Samedi
RadsFTW
Baron Samedi
2,969
75
0
3,020
5,839
2,206
0
853
4,986
32,228
0
W
Da Ji
Speknekje
Da Ji
6,934
2,230
0
470
7,367
2,186
0
1,478
5,709
0
32,430
W
Skadi
ZemGaming
Skadi
3,944
1,947
0
1,484
6,878
1,552
0
4,229
2,649
0
31,849
W
1,803
85
0
1,194
5,766
3,211
371
2,591
3,175
0
38,986
L
Tiamat
smighty41
Tiamat
4,125
943
0
1,454
5,887
2,848
0
2,761
3,126
25,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
28,116
331
Minions Killed
295
0
Camps Cleared
0
1,104,208
Distance Traveled
982,695
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,457
496
70
6
0
214,127
1
L
Fafnir
5,327
484
10
1
0
209,080
4
W
Fafnir
7,041
640
80
7
0
222,419
1
W
Ganesha
5,896
536
13
1
0
209,952
2
L
Sylvanus
6,505
591
97
9
0
185,436
1
L
Baron Samedi
5,668
515
61
6
0
176,650
1
W
Da Ji
7,260
660
73
7
0
254,414
4
W
Skadi
6,386
581
76
7
0
211,206
1
W
Shiva
6,826
621
89
8
0
206,217
1
L
Tiamat
5,159
469
57
5
0
197,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role