Player Matchup

Arachne
Arachne
AlphaWolfGamingX
Arachne
Level 25
God Stats
29W - 17L
1,505 SR
Queue Stats
69W - 100L
1,304 Elo+
Party 1
Mulan
Mulan
Jellygirli
Mulan
Level 23
God Stats
3W - 2L
1,243 SR
Queue Stats
55W - 92L
1,278 Elo+
Party 1
Odin
Odin
Sk8ter555
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,398 Elo+
Solo
Izanami
Izanami
ace_rockshadow22
Izanami
Level 49
God Stats
10W - 7L
1,258 SR
Queue Stats
75W - 109L
1,303 Elo+
Party 1
Sol
Sol
rushadhd1
Sol
Level 64
God Stats
11W - 8L
1,469 SR
Queue Stats
22W - 32L
1,280 Elo+
Solo
Team Averages
Level 41
1,395 SR
1,313 Elo+

VS

Team Averages
Level 65
1,440 SR
1,362 Elo+
Thoth
Thoth
 
Thoth
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FerVJ99
Hades
Level 45
God Stats
19W - 18L
1,568 SR
Queue Stats
187W - 220L
1,349 Elo+
Solo
Arachne
Arachne
Gnarlface
Arachne
Level 103
God Stats
74W - 64L
1,444 SR
Queue Stats
533W - 574L
1,325 Elo+
Solo
Geb
Geb
TheSpawnOfHades
Geb
Level 82
God Stats
13W - 17L
1,556 SR
Queue Stats
636W - 641L
1,377 Elo+
Solo
Charybdis
Charybdis
letecia_teikoku
Charybdis
Level 58
God Stats
3W - 3L
1,131 SR
Queue Stats
11W - 19L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
9,292
619
11,162
10,490
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
11
3 / 6 / 1
7,136
476
4,339
14,347
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
14
4 / 0 / 0
8,440
563
2,896
5,683
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 6
7,531
502
8,974
4,610
1,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 7
8,681
579
7,074
10,058
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 5 / 0
6,727
448
3,304
7,154
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
FerVJ99
Hades
10
2 / 4 / 2
6,310
421
3,231
7,952
4,688
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Gnarlface
Arachne
13
7 / 7 / 0
8,194
546
9,682
15,314
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 7
6,309
421
3,620
14,911
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
letecia_teikoku
Charybdis
10
0 / 2 / 1
6,270
418
2,469
4,778
1,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
10
10
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
0
0.2
W
9
2
6
6
L
Hades
FerVJ99
Hades
2
4
2
0.75
L
Arachne
Gnarlface
Arachne
7
7
0
1
W
Mulan
3
6
1
0.58
W
Odin
4
0
0
4
L
0
3
7
1.17
W
2
2
6
2.5
L
Charybdis
letecia_teikoku
Charybdis
0
2
1
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
22,306
45,188
Taken
50,109
25,472
Mitigated
22,065
12,217
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,304
318
118
414
7,154
2,153
397
2,722
4,432
34,838
0
W
11,162
9,206
0
1,419
10,490
4,067
216
1,149
9,341
0
48,140
L
Hades
FerVJ99
Hades
3,231
602
163
1,858
7,952
4,688
0
832
7,120
21,114
0
L
Arachne
Gnarlface
Arachne
9,682
6,458
194
4,158
15,314
5,753
0
1,950
13,260
0
43,082
W
Mulan
4,339
877
0
2,928
14,347
8,014
292
4,723
9,624
0
23,592
W
Odin
2,896
793
0
491
5,683
7,707
791
317
5,366
684
33,303
L
3,620
813
212
5,061
14,911
8,147
0
432
14,321
18,863
0
W
8,974
6,056
0
665
4,610
1,345
2,113
1,021
3,589
0
44,611
L
Charybdis
letecia_teikoku
Charybdis
2,469
1,685
0
206
4,778
1,324
908
1,165
3,341
0
29,788
W
7,074
2,039
0
6,714
10,058
4,339
2,116
2,945
7,113
49,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
33,810
357
Minions Killed
242
0
Camps Cleared
0
1,391,557
Distance Traveled
1,280,394
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,727
448
60
4
0
247,540
3
W
Arachne
9,292
619
74
5
0
348,415
0
L
Hades
6,310
421
50
3
0
216,623
2
L
Arachne
8,194
546
59
4
0
271,712
0
W
Mulan
7,136
476
39
3
0
225,884
0
W
Odin
8,440
563
81
5
0
287,872
2
L
Geb
6,309
421
13
1
0
285,309
3
W
Izanami
7,531
502
82
5
0
247,351
0
L
Charybdis
6,270
418
60
4
0
259,210
0
W
Sol
8,681
579
81
5
0
282,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role