Player Matchup

Athena
Athena
BruceLongBeef1
Athena
Level 157
God Stats
3W - 2L
1,640 SR
Queue Stats
28W - 57L
1,588 Elo+
Party 1
Arachne
Arachne
CasualCheese
Arachne
Level 112
God Stats
4W - 0L
1,727 SR
Queue Stats
19W - 12L
1,654 Elo+
Solo
Thoth
Thoth
FrostOT1S
Thoth
Level 144
God Stats
1W - 1L
1,494 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 1
Hercules
Hercules
Kmnds
Hercules
Level 160
God Stats
1W - 4L
1,540 SR
Queue Stats
82W - 86L
1,629 Elo+
Party 1
Anhur
Anhur
υzıı
Anhur
Level 160
God Stats
10W - 12L
1,435 SR
Queue Stats
539W - 307L
1,667 Elo+
Party 1
Team Averages
Level 147
1,567 SR
1,619 Elo+

VS

Team Averages
Level 122
1,626 SR
1,648 Elo+
Bellona
Bellona
Akelsien
Bellona
Level 101
God Stats
0W - 1L
1,667 SR
Queue Stats
44W - 30L
1,706 Elo+
Party 2
Ares
Ares
COLINISM
Ares
Level 88
God Stats
1W - 2L
1,487 SR
Queue Stats
53W - 47L
1,619 Elo+
Party 2
Fenrir
Fenrir
Guy99
Fenrir
Level 145
God Stats
32W - 34L
1,588 SR
Queue Stats
303W - 311L
1,623 Elo+
Solo
Neith
Neith
R1NGO69
Neith
Level 154
God Stats
14W - 5L
1,959 SR
Queue Stats
59W - 51L
1,682 Elo+
Solo
Sol
Sol
samz122
Sol
Level 121
God Stats
0W - 2L
1,426 SR
Queue Stats
109W - 91L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
12,371
515
5,716
21,463
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
CasualCheese
Arachne
20
8 / 3 / 10
14,611
609
20,477
33,693
25,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
FrostOT1S
Thoth
19
3 / 4 / 12
12,872
536
15,018
13,835
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Kmnds
Hercules
20
5 / 3 / 10
13,952
581
16,252
29,938
40,015
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
υzıı
Anhur
20
5 / 3 / 8
14,496
604
11,394
15,645
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akelsien
Bellona
18
2 / 6 / 1
11,676
487
18,532
24,894
30,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
16
1 / 3 / 6
9,585
399
11,190
18,898
19,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Guy99
Fenrir
19
5 / 4 / 5
11,831
493
11,348
18,750
11,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
R1NGO69
Neith
20
3 / 7 / 2
12,546
523
13,906
14,595
6,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
18
5 / 4 / 3
11,690
487
26,365
17,513
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
24
Kills
16
16
Deaths
24
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akelsien
Bellona
2
6
1
0.42
W
3
3
10
2.67
L
Ares
1
3
6
1.33
W
Arachne
CasualCheese
Arachne
8
3
10
4.33
W
Thoth
FrostOT1S
Thoth
3
4
12
2.25
L
Fenrir
Guy99
Fenrir
5
4
5
1.88
W
Hercules
Kmnds
Hercules
5
3
10
3.33
L
Neith
R1NGO69
Neith
3
7
2
0.57
L
Sol
5
4
3
1.63
W
Anhur
υzıı
Anhur
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,857
Damage
81,341
114,574
Taken
94,650
99,635
Mitigated
74,088
41,932
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akelsien
Bellona
18,532
6,974
0
4,773
24,894
30,048
1,118
3,976
20,760
0
91,855
W
5,716
1,336
0
5,819
21,463
23,639
176
6,914
14,281
33,049
0
L
Ares
11,190
429
0
1,529
18,898
19,447
0
4,365
14,247
42,458
0
W
Arachne
CasualCheese
Arachne
20,477
13,308
0
14,693
33,693
25,403
1,086
13,018
20,419
0
149,287
W
Thoth
FrostOT1S
Thoth
15,018
339
250
2,419
13,835
4,883
1,739
7,755
5,752
75,745
0
L
Fenrir
Guy99
Fenrir
11,348
4,145
0
2,424
18,750
11,809
626
5,341
13,107
0
85,665
W
Hercules
Kmnds
Hercules
16,252
4,653
0
14,174
29,938
40,015
0
5,817
23,915
0
73,704
L
Neith
R1NGO69
Neith
13,906
4,277
0
2,221
14,595
6,072
1,106
2,645
11,862
0
105,005
L
Sol
26,365
3,924
106
7,455
17,513
6,712
2,153
3,413
13,940
107,641
0
W
Anhur
υzıı
Anhur
11,394
6,436
0
4,577
15,645
5,695
6,663
3,333
12,260
0
109,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,302
Gold Earned
57,328
642
Minions Killed
735
0
Camps Cleared
0
2,347,481
Distance Traveled
2,197,863
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,676
487
180
8
0
473,662
2
W
Athena
12,371
515
42
2
0
462,024
6
L
Ares
9,585
399
45
2
0
407,952
5
W
Arachne
14,611
609
169
7
0
552,365
0
W
Thoth
12,872
536
130
5
0
478,649
7
L
Fenrir
11,831
493
136
6
0
486,636
3
W
Hercules
13,952
581
127
5
0
482,569
4
L
Neith
12,546
523
183
8
0
375,686
6
L
Sol
11,690
487
191
8
0
453,927
3
W
Anhur
14,496
604
174
7
0
371,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role