Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
Lofty Blake 101
Atlas
Platinum III
Level 105
God Stats
14W - 12L
1,291 SR
Queue Stats
133W - 118L
1,671 MMR
Solo
Janus
Janus
Platinum III
SbrellitosWayne9
Janus
Platinum III
Level 148
God Stats
66W - 80L
1,555 SR
Queue Stats
684W - 680L
1,684 MMR
Solo
Thanatos
Thanatos
Silver I
SirFistyCups
Thanatos
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,639 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
willy_men805
Guan Yu
Platinum IV
Level 123
God Stats
63W - 41L
1,630 SR
Queue Stats
121W - 105L
1,679 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,495 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,536 SR
1,663 MMR
Artio
Artio
Gold II
Joyful J2004
Artio
Gold II
Level 118
God Stats
8W - 6L
1,547 SR
Queue Stats
319W - 328L
1,657 MMR
Solo
Vulcan
Vulcan
Platinum V
LEMASTICIQUE66
Vulcan
Platinum V
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
226W - 215L
1,661 MMR
Party 1
Mercury
Mercury
Gold II
Possible Tweed
Mercury
Gold II
Level 121
God Stats
10W - 5L
1,500 SR
Queue Stats
329W - 334L
1,699 MMR
Solo
Ganesha
Ganesha
Gold I
Red_Mallak
Ganesha
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,636 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Revolt_Andrew
Cernunnos
Platinum IV
Level 157
God Stats
18W - 14L
1,631 SR
Queue Stats
390W - 389L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 1 / 7
13,879
555
14,733
19,938
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 18
13,843
554
15,105
27,833
38,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 4 / 9
14,490
580
18,940
16,592
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
SirFistyCups
Thanatos
20
13 / 5 / 7
14,993
600
17,849
25,432
12,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
willy_men805
Guan Yu
19
4 / 3 / 13
14,096
564
17,520
31,811
37,474
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ShivaThothLoki

VS

Bans
CliodhnaKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
10,091
404
9,670
25,922
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 12 / 7
12,291
492
20,764
17,620
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 3
13,924
557
14,748
24,382
8,009
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Red_Mallak
Ganesha
16
1 / 5 / 5
11,213
449
9,844
20,685
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Revolt_Andrew
Cernunnos
17
2 / 5 / 1
11,291
452
13,395
18,737
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
35
Kills
14
14
Deaths
35
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
L
1
8
2
0.25
L
3
12
7
0.54
W
6
1
18
15
L
7
5
3
1.7
L
Ganesha
Red_Mallak
Ganesha
1
5
5
0.7
L
Cernunnos
Revolt_Andrew
Cernunnos
2
5
1
0.5
W
8
4
9
3.13
W
Thanatos
SirFistyCups
Thanatos
13
5
7
3.3
W
Guan Yu
willy_men805
Guan Yu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
68,421
121,606
Taken
107,346
100,907
Mitigated
55,214
60,661
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,733
7,918
0
9,586
19,938
7,199
10,896
7,173
12,179
0
131,870
L
9,670
821
1,055
6,217
25,922
19,471
0
4,664
21,258
53,609
0
L
20,764
5,120
0
480
17,620
3,974
0
9,502
8,118
71,924
0
W
15,105
4,708
0
6,724
27,833
38,499
839
8,791
18,830
45,231
5,252
L
14,748
6,868
0
490
24,382
8,009
0
6,827
17,363
0
115,761
L
Ganesha
Red_Mallak
Ganesha
9,844
648
0
3,076
20,685
18,479
0
7,474
12,827
38,437
0
L
Cernunnos
Revolt_Andrew
Cernunnos
13,395
5,321
0
5,709
18,737
5,281
912
4,186
14,551
0
85,649
W
18,940
898
0
4,476
16,592
5,729
4,289
7,297
9,266
110,045
0
W
Thanatos
SirFistyCups
Thanatos
17,849
4,013
0
21,219
25,432
12,006
1,079
8,338
16,732
0
112,730
W
Guan Yu
willy_men805
Guan Yu
17,520
3,686
6,754
11,902
31,811
37,474
1,775
9,874
21,305
0
96,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,301
Gold Earned
58,810
677
Minions Killed
544
0
Camps Cleared
0
2,630,394
Distance Traveled
2,410,078
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,879
555
173
7
0
502,214
6
L
Artio
10,091
404
90
4
0
403,138
3
L
Vulcan
12,291
492
116
5
0
437,944
2
W
Atlas
13,843
554
47
2
0
525,844
7
L
Mercury
13,924
557
155
6
0
623,968
2
L
Ganesha
11,213
449
29
1
0
498,926
7
L
Cernunnos
11,291
452
154
6
0
446,102
4
W
Janus
14,490
580
164
7
0
525,093
5
W
Thanatos
14,993
600
140
6
0
551,553
0
W
Guan Yu
14,096
564
153
6
0
525,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role