Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Mackenzzy
Da Ji
Level 155
God Stats
16W - 18L
1,518 SR
Queue Stats
455W - 457L
1,513 Elo+
Solo
Agni
Agni
The_Reaper_63194
Agni
Level 125
God Stats
1W - 4L
1,193 SR
Queue Stats
279W - 264L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
Level 68
God Stats
26W - 27L
1,476 SR
Queue Stats
303W - 331L
1,474 Elo+
Party 2
Team Averages
Level 113
1,437 SR
1,500 Elo+

VS

Team Averages
Level 92
1,552 SR
1,647 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GuilleHARG
Ullr
Level 104
God Stats
3W - 0L
1,319 SR
Queue Stats
166W - 178L
1,535 Elo+
Solo
Khepri
Khepri
Iron_CARP_118
Khepri
Level 89
God Stats
2W - 0L
1,738 SR
Queue Stats
43W - 39L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
TapaEmpanada
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,745 Elo+
Party 1
Thor
Thor
mauricarry
Thor
Level 23
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 1L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 1 / 1
6,511
543
2,048
3,900
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
 
Hercules
10
1 / 3 / 2
6,184
515
3,634
8,696
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
Mackenzzy
Da Ji
12
1 / 1 / 1
6,459
538
3,071
7,686
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 0
7,101
592
4,806
6,521
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
10
1 / 4 / 0
6,226
519
2,620
12,914
4,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 3
7,124
594
4,442
8,870
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 0
7,117
593
3,529
5,675
1,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 2 / 4
5,659
472
1,629
4,980
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
TapaEmpanada
Baron Samedi
12
3 / 2 / 4
7,268
606
6,489
5,431
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 3
8,098
675
9,510
6,998
3,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
1
1.5
L
Hercules
 
Hercules
1
3
2
0.67
W
Achilles
 
Achilles
4
2
3
2.75
W
3
1
0
3
W
0
2
4
1
L
Da Ji
Mackenzzy
Da Ji
1
1
1
1.5
W
Baron Samedi
TapaEmpanada
Baron Samedi
3
2
4
2.5
L
3
4
0
0.75
L
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
1
4
0
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
25,599
39,717
Taken
31,954
14,721
Mitigated
13,440
12,173
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,048
980
0
2,162
3,900
1,076
0
1,087
2,761
40,476
0
L
Hercules
 
Hercules
3,634
1,345
0
2,772
8,696
5,150
0
3,369
5,211
0
22,320
W
Achilles
 
Achilles
4,442
1,166
0
1,217
8,870
3,119
0
1,371
7,499
0
38,695
W
3,529
1,310
0
1,183
5,675
1,638
868
1,208
4,467
0
49,967
W
1,629
236
0
576
4,980
2,806
0
1,918
3,062
8,846
0
L
Da Ji
Mackenzzy
Da Ji
3,071
474
0
3,434
7,686
2,690
0
832
6,772
0
35,949
W
Baron Samedi
TapaEmpanada
Baron Samedi
6,489
279
492
1,112
5,431
2,328
0
1,696
3,735
39,286
0
L
4,806
88
0
594
6,521
1,701
0
2,253
4,042
47,920
0
L
Cu Chulainn
Xx_NICO_4R6
Cu Chulainn
2,620
345
0
3,211
12,914
4,104
0
101
12,813
0
36,813
W
9,510
3,780
0
1,293
6,998
3,549
194
661
6,337
0
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
35,266
367
Minions Killed
380
0
Camps Cleared
0
1,177,535
Distance Traveled
1,221,534
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,511
543
88
7
0
229,597
3
L
Hercules
6,184
515
35
3
0
230,234
4
W
Achilles
7,124
594
70
6
0
250,228
2
W
Ullr
7,117
593
97
8
0
236,186
3
W
Khepri
5,659
472
15
1
0
259,928
5
L
Da Ji
6,459
538
71
6
0
257,385
5
W
Baron Samedi
7,268
606
86
7
0
228,602
3
L
Agni
7,101
592
98
8
0
241,907
0
L
Cu Chulainn
6,226
519
75
6
0
218,412
0
W
Thor
8,098
675
112
9
0
246,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role