Player Matchup

Pele
Pele
David33168
Pele
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 92L
1,381 Elo+
Party 3
Ymir
Ymir
EsMuyLoco
Ymir
Level 46
God Stats
28W - 54L
1,277 SR
Queue Stats
42W - 71L
1,267 Elo+
Party 2
Janus
Janus
Jordef_joc
Janus
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 168L
1,379 Elo+
Party 3
Nike
Nike
cynock-aime-choc
Nike
Level 64
God Stats
8W - 5L
1,709 SR
Queue Stats
92W - 66L
1,449 Elo+
Solo
Jing Wei
Jing Wei
wndrkid
Jing Wei
Level 78
God Stats
6W - 14L
1,241 SR
Queue Stats
15W - 25L
1,339 Elo+
Party 2
Team Averages
Level 61
1,445 SR
1,363 Elo+

VS

Team Averages
Level 44
1,452 SR
1,340 Elo+
Persephone
Persephone
DELBOYJACK
Persephone
Level 58
God Stats
2W - 3L
1,265 SR
Queue Stats
247W - 258L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Demone__Rosa
Hou Yi
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 45L
1,308 Elo+
Party 1
Medusa
Medusa
Elfachento
Medusa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Shiva
Shiva
Gigik4422
Shiva
Level 44
God Stats
3W - 4L
1,344 SR
Queue Stats
34W - 39L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
T-poser-YT
Baron Samedi
Level 29
God Stats
4W - 4L
1,653 SR
Queue Stats
12W - 19L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 5
12,650
602
13,189
18,792
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
16
3 / 4 / 10
10,196
486
6,364
20,811
16,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
16
5 / 7 / 9
11,091
528
14,542
12,901
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 2 / 9
12,913
615
16,561
18,015
8,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
wndrkid
Jing Wei
18
5 / 3 / 12
11,630
554
11,120
13,751
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DELBOYJACK
Persephone
17
10 / 5 / 3
11,795
562
26,963
18,975
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
8
3 / 2 / 1
6,881
328
2,790
3,153
544
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Elfachento
Medusa
10
0 / 11 / 2
6,556
312
1,012
13,442
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Gigik4422
Shiva
15
3 / 10 / 3
9,116
434
11,338
22,134
12,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
T-poser-YT
Baron Samedi
13
1 / 10 / 4
8,505
405
10,552
20,356
9,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
37
Kills
17
18
Deaths
38
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
DELBOYJACK
Persephone
10
5
3
2.3
W
15
2
5
8.75
L
Hou Yi
3
2
1
1.75
L
Medusa
Elfachento
Medusa
0
11
2
0.09
W
Ymir
3
4
10
2
L
Shiva
Gigik4422
Shiva
3
10
3
0.45
W
Janus
5
7
9
1.36
L
Baron Samedi
T-poser-YT
Baron Samedi
1
10
4
0.3
W
9
2
9
6.75
W
Jing Wei
wndrkid
Jing Wei
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,776
Damage
52,655
84,270
Taken
78,060
40,983
Mitigated
32,192
19,379
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DELBOYJACK
Persephone
26,963
2,221
0
8,514
18,975
6,323
438
4,769
14,201
81,845
0
W
13,189
2,806
0
4,856
18,792
6,858
1,183
9,378
9,414
0
66,104
L
Hou Yi
2,790
1,729
107
92
3,153
544
84
606
2,547
0
16,240
L
Medusa
Elfachento
Medusa
1,012
132
0
304
13,442
3,470
0
4,846
8,596
0
12,277
W
Ymir
6,364
764
0
5,401
20,811
16,903
1,009
7,086
13,725
46,296
0
L
Shiva
Gigik4422
Shiva
11,338
1,574
0
3,820
22,134
12,202
0
7,246
14,888
7,831
45,726
W
Janus
14,542
1,122
231
1,953
12,901
3,629
1,102
9,006
3,895
58,047
0
L
Baron Samedi
T-poser-YT
Baron Samedi
10,552
1,746
734
3,761
20,356
9,653
156
5,611
14,745
42,704
0
W
16,561
3,269
966
1,005
18,015
8,902
1,514
8,271
9,744
9,482
72,475
W
Jing Wei
wndrkid
Jing Wei
11,120
8,198
0
4,967
13,751
4,691
10,946
5,792
7,959
0
78,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
42,853
507
Minions Killed
302
0
Camps Cleared
0
1,981,720
Distance Traveled
1,480,172
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,795
562
112
5
0
355,293
4
W
Pele
12,650
602
108
5
0
476,219
1
L
Hou Yi
6,881
328
34
2
0
138,417
2
L
Medusa
6,556
312
15
1
0
290,311
0
W
Ymir
10,196
486
59
3
0
338,453
4
L
Shiva
9,116
434
84
4
0
373,952
1
W
Janus
11,091
528
78
4
0
372,760
0
L
Baron Samedi
8,505
405
57
3
0
322,199
0
W
Nike
12,913
615
138
7
0
403,990
0
W
Jing Wei
11,630
554
124
6
0
390,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role