Player Matchup

Anhur
Anhur
OtakuSuco-Lento
Anhur
Level 90
God Stats
11W - 12L
1,500 SR
Queue Stats
203W - 184L
1,477 Elo+
Solo
Cliodhna
Cliodhna
TFH DioGod
Cliodhna
Level 96
God Stats
12W - 19L
1,399 SR
Queue Stats
114W - 124L
1,453 Elo+
Solo
Chaac
Chaac
alaskito
Chaac
Level 119
God Stats
64W - 58L
1,546 SR
Queue Stats
940W - 849L
1,532 Elo+
Solo
Bellona
Bellona
josekapde
Bellona
Level 160
God Stats
6W - 7L
1,594 SR
Queue Stats
713W - 682L
1,518 Elo+
Solo
Scylla
Scylla
l bad witch
Scylla
Level 87
God Stats
42W - 29L
1,504 SR
Queue Stats
551W - 465L
1,534 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,503 Elo+

VS

Team Averages
Level 105
1,550 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CounterZebra466
Awilix
Level 109
God Stats
5W - 2L
1,754 SR
Queue Stats
156W - 136L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gexiner528
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 198L
1,503 Elo+
Party 1
Scylla
Scylla
aguso0105
Scylla
Level 78
God Stats
12W - 12L
1,563 SR
Queue Stats
131W - 156L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
paco_el_del_saco
Heimdallr
Level 108
God Stats
10W - 10L
1,431 SR
Queue Stats
134W - 148L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,753
513
11,219
12,580
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TFH DioGod
Cliodhna
17
5 / 3 / 7
10,464
551
10,247
11,115
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
alaskito
Chaac
17
8 / 2 / 3
10,880
573
10,353
14,650
13,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
josekapde
Bellona
8
1 / 2 / 2
7,028
370
4,451
6,073
4,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
19
11 / 2 / 3
11,979
630
16,801
7,924
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 6 / 0
8,645
455
2,229
8,961
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 6
11,339
597
7,891
17,722
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Gexiner528
Tsukuyomi
16
2 / 6 / 6
9,481
499
10,578
17,108
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
aguso0105
Scylla
15
2 / 5 / 3
8,962
472
2,715
9,422
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
15
2 / 5 / 3
9,314
490
9,906
12,987
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
27
Kills
12
12
Deaths
27
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
6
0
0
W
6
5
6
1.8
W
Tsukuyomi
Gexiner528
Tsukuyomi
2
6
6
0.83
L
2
3
4
1.33
L
Cliodhna
TFH DioGod
Cliodhna
5
3
7
2.83
W
Scylla
aguso0105
Scylla
2
5
3
0.7
L
Chaac
alaskito
Chaac
8
2
3
4.75
L
Bellona
josekapde
Bellona
1
2
2
1
L
Scylla
11
2
3
6.25
W
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,071
Damage
33,319
52,342
Taken
66,200
30,337
Mitigated
25,540
13,695
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,229
392
0
1,182
8,961
2,510
532
0
8,961
59,521
0
W
7,891
3,156
538
2,798
17,722
13,628
0
5,683
11,818
0
30,767
W
Tsukuyomi
Gexiner528
Tsukuyomi
10,578
2,412
0
6,464
17,108
4,454
0
4,281
12,722
0
59,729
L
11,219
3,853
0
4,088
12,580
4,414
240
162
12,418
0
69,539
L
Cliodhna
TFH DioGod
Cliodhna
10,247
577
0
956
11,115
4,700
0
236
10,879
0
70,725
W
Scylla
aguso0105
Scylla
2,715
172
0
500
9,422
1,995
144
3,469
5,811
47,712
0
L
Chaac
alaskito
Chaac
10,353
1,383
0
5,454
14,650
13,200
176
2,484
12,166
0
67,772
L
Bellona
josekapde
Bellona
4,451
1,373
0
1,105
6,073
4,788
0
824
5,249
0
16,627
L
Scylla
16,801
1,397
0
2,092
7,924
3,235
386
1,238
6,686
89,795
0
W
Heimdallr
9,906
3,139
0
2,404
12,987
2,953
0
2,830
10,087
0
61,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
47,741
539
Minions Killed
467
0
Camps Cleared
0
1,879,575
Distance Traveled
1,918,968
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,645
455
137
7
0
360,107
2
W
Awilix
11,339
597
38
2
0
411,910
9
W
Tsukuyomi
9,481
499
95
5
0
412,538
5
L
Anhur
9,753
513
120
6
0
389,962
6
L
Cliodhna
10,464
551
107
6
0
464,998
2
W
Scylla
8,962
472
87
5
0
354,651
2
L
Chaac
10,880
573
113
6
0
414,036
7
L
Bellona
7,028
370
27
1
0
213,109
2
L
Scylla
11,979
630
172
9
0
397,470
5
W
Heimdallr
9,314
490
110
6
0
379,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role