Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TimeToFrame
Izanami
Level 29
God Stats
36W - 42L
1,545 SR
Queue Stats
171W - 279L
1,232 Elo+
Party 1
Bellona
Bellona
kingofgodz69
Bellona
Level 35
God Stats
17W - 37L
1,353 SR
Queue Stats
137W - 231L
1,232 Elo+
Party 1
Team Averages
Level 57
1,466 SR
1,322 Elo+

VS

Team Averages
Level 49
1,449 SR
1,569 Elo+
Persephone
Persephone
buttchin___
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,658 Elo+
Party 2
Cabrakan
Cabrakan
nathansher99
Cabrakan
Level 83
God Stats
31W - 38L
1,347 SR
Queue Stats
200W - 282L
1,392 Elo+
Solo
Cthulhu
Cthulhu
temp-201443
Cthulhu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 2 / 5
8,509
709
6,134
6,018
2,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TimeToFrame
Izanami
14
7 / 4 / 2
9,678
807
11,961
9,811
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
kingofgodz69
Bellona
11
3 / 6 / 8
8,449
704
9,525
16,942
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
buttchin___
Persephone
12
4 / 5 / 3
8,860
738
7,409
8,612
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
nathansher99
Cabrakan
13
3 / 1 / 8
9,425
785
6,234
10,352
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
temp-201443
Cthulhu
13
5 / 7 / 4
9,718
810
12,045
14,722
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
13
Kills
12
12
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
5
2.75
L
Izanami
TimeToFrame
Izanami
7
4
2
2
W
Persephone
buttchin___
Persephone
4
5
3
1.1
L
Bellona
kingofgodz69
Bellona
3
6
8
1.17
W
Cabrakan
nathansher99
Cabrakan
3
1
8
7
W
Cthulhu
temp-201443
Cthulhu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
25,688
32,771
Taken
33,686
20,372
Mitigated
22,982
6,098
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,134
506
0
1,561
6,018
2,892
396
4,529
1,388
14,859
0
L
Izanami
TimeToFrame
Izanami
11,961
8,347
0
2,381
9,811
3,430
1,209
8,444
1,092
0
43,300
W
Persephone
buttchin___
Persephone
7,409
2,100
591
1,854
8,612
2,721
96
2,615
5,939
21,429
0
L
Bellona
kingofgodz69
Bellona
9,525
4,003
242
1,914
16,942
14,050
88
12,721
3,722
0
19,615
W
Cabrakan
nathansher99
Cabrakan
6,234
892
0
2,121
10,352
11,057
250
2,256
7,885
22,719
0
W
Cthulhu
temp-201443
Cthulhu
12,045
1,512
351
1,515
14,722
9,204
0
1,310
13,170
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
28,003
114
Minions Killed
108
7
Camps Cleared
3
615,290
Distance Traveled
647,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,509
709
17
1
1
197,298
1
L
Izanami
9,678
807
85
7
6
197,605
1
W
Persephone
8,860
738
45
4
1
225,680
1
L
Bellona
8,449
704
12
1
0
220,387
5
W
Cabrakan
9,425
785
44
4
2
210,927
1
W
Cthulhu
9,718
810
19
2
0
210,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role