Player Matchup

King Arthur
King Arthur
Fer Jab
King Arthur
Level 88
God Stats
4W - 5L
1,214 SR
Queue Stats
31W - 24L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
PukingBabyPoo
Baron Samedi
Level 143
God Stats
2W - 1L
1,549 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Izanami
Izanami
aW Cobra
Izanami
Level 127
God Stats
9W - 11L
1,344 SR
Queue Stats
151W - 135L
1,595 Elo+
Solo
Team Averages
Level 119
1,369 SR
1,513 Elo+

VS

Team Averages
Level 129
1,547 SR
1,598 Elo+
Ne Zha
Ne Zha
DigitalDeity-
Ne Zha
Level 126
God Stats
4W - 1L
1,805 SR
Queue Stats
168W - 156L
1,595 Elo+
Party 1
Ra
Ra
MaIefical
Ra
Level 123
God Stats
16W - 18L
1,466 SR
Queue Stats
214W - 201L
1,578 Elo+
Party 1
Hercules
Hercules
TheGrizzlyZio
Hercules
Level 139
God Stats
5W - 10L
1,370 SR
Queue Stats
143W - 114L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fer Jab
King Arthur
12
4 / 0 / 4
7,633
763
8,316
9,599
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
PukingBabyPoo
Baron Samedi
12
3 / 2 / 5
7,342
734
7,583
6,783
3,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
aW Cobra
Izanami
11
2 / 1 / 4
7,266
727
5,556
6,267
1,866
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,728
673
8,139
9,894
8,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 5 / 1
6,403
640
6,046
6,642
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TheGrizzlyZio
Hercules
10
1 / 0 / 2
6,518
652
3,212
9,889
11,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
King Arthur
Fer Jab
King Arthur
4
0
4
6
L
1
5
1
0.3
W
Baron Samedi
PukingBabyPoo
Baron Samedi
3
2
5
2.75
L
Hercules
TheGrizzlyZio
Hercules
1
0
2
2
W
Izanami
aW Cobra
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
17,397
22,649
Taken
26,425
15,444
Mitigated
21,730
8,219
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,139
2,701
283
1,571
9,894
8,123
0
2,833
7,061
0
16,660
W
King Arthur
Fer Jab
King Arthur
8,316
1,471
140
1,979
9,599
9,948
33
2,463
6,935
0
22,735
L
6,046
1,141
673
714
6,642
2,382
0
2,646
3,996
23,675
0
W
Baron Samedi
PukingBabyPoo
Baron Samedi
7,583
416
2,109
2,826
6,783
3,630
262
1,980
4,580
21,890
0
L
Hercules
TheGrizzlyZio
Hercules
3,212
1,234
0
2,558
9,889
11,225
0
2,210
7,679
0
11,834
W
Izanami
aW Cobra
Izanami
5,556
3,086
0
1,165
6,267
1,866
244
1,531
4,644
0
29,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
19,649
126
Minions Killed
80
7
Camps Cleared
2
568,337
Distance Traveled
533,581
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,728
673
20
2
0
176,201
1
W
King Arthur
7,633
763
35
4
4
207,402
4
L
Ra
6,403
640
47
5
0
166,239
2
W
Baron Samedi
7,342
734
17
2
3
179,302
2
L
Hercules
6,518
652
13
1
2
191,141
0
W
Izanami
7,266
727
74
7
0
181,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role