Player Matchup

Ra
Ra
Junky Boy xXx
Ra
Level 83
God Stats
4W - 3L
1,396 SR
Queue Stats
170W - 164L
1,473 Elo+
Party 1
Hachiman
Hachiman
Talos_The_King
Hachiman
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 316L
1,513 Elo+
Solo
Geb
Geb
ThePunisher4668
Geb
Level 24
God Stats
1W - 0L
1,806 SR
Queue Stats
17W - 9L
1,661 Elo+
Party 1
Team Averages
Level 54
1,568 SR
1,549 Elo+

VS

Team Averages
Level 96
1,485 SR
1,350 Elo+
Cupid
Cupid
IBloodyMondayI
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,328 Elo+
Party 2
Geb
Geb
vReWvJohn Wayne
Geb
Level 78
God Stats
18W - 27L
1,454 SR
Queue Stats
53W - 90L
1,388 Elo+
Party 2
Hades
Hades
xbngx95
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 89L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,291
735
9,738
5,137
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
16
8 / 3 / 4
11,104
793
11,871
9,420
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 0 / 11
11,039
789
8,040
11,481
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,349
596
4,990
9,991
3,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 2
9,268
662
3,376
15,611
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
xbngx95
Hades
12
2 / 5 / 2
9,038
646
5,638
10,554
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
1
10
8
W
Hachiman
8
3
4
3.33
W
2
0
11
7.5
L
1
2
2
1
L
Hades
xbngx95
Hades
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
14,004
26,038
Taken
36,156
18,892
Mitigated
21,818
10,380
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
1,763
435
1,081
9,991
3,774
0
5,624
4,073
0
19,790
W
9,738
792
1,496
2,313
5,137
2,271
662
2,374
2,763
52,259
0
W
Hachiman
11,871
6,743
0
2,389
9,420
3,811
838
4,257
5,163
0
41,844
W
8,040
575
0
4,182
11,481
12,810
280
3,024
8,457
25,034
0
L
3,376
143
287
3,495
15,611
12,940
0
5,492
9,897
24,690
0
L
Hades
xbngx95
Hades
5,638
353
130
1,453
10,554
5,104
0
6,257
4,106
23,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
26,655
177
Minions Killed
120
9
Camps Cleared
4
777,562
Distance Traveled
740,802
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,349
596
45
3
1
221,645
2
W
Ra
10,291
735
110
8
2
257,084
3
W
Hachiman
11,104
793
48
3
4
251,520
5
W
Geb
11,039
789
19
1
3
268,958
1
L
Geb
9,268
662
36
3
0
297,256
1
L
Hades
9,038
646
39
3
3
221,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role