Player Matchup

Poseidon
Poseidon
Platinum IV
AbsurdPwillis52
Poseidon
Platinum IV
Level 148
God Stats
21W - 10L
1,712 SR
Queue Stats
206W - 204L
1,855 MMR
Solo
Artio
Artio
Platinum III
JK Nado
Artio
Platinum III
Level 149
God Stats
12W - 13L
1,579 SR
Queue Stats
285W - 267L
1,831 MMR
Party 1
Thanatos
Thanatos
Gold I
JK oTiTTEN
Thanatos
Gold I
Level 127
God Stats
1W - 1L
1,633 SR
Queue Stats
79W - 73L
1,597 MMR
Party 1
Horus
Horus
Gold I
MarajadeSith
Horus
Gold I
Level 160
God Stats
4W - 7L
1,341 SR
Queue Stats
268W - 267L
1,648 MMR
Solo
Anhur
Anhur
Platinum I
l3th Form
Anhur
Platinum I
Level 157
God Stats
1W - 2L
1,905 SR
Queue Stats
47W - 35L
1,839 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,634 SR
1,754 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,623 SR
1,686 MMR
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
My Dude JJ
Ah Muzen Cab
Platinum III
Level 145
God Stats
4W - 1L
1,951 SR
Queue Stats
39W - 35L
1,878 MMR
Party 2
Awilix
Awilix
Platinum III
Myguydank
Awilix
Platinum III
Level 125
God Stats
1W - 2L
1,563 SR
Queue Stats
31W - 25L
1,765 MMR
Party 2
Osiris
Osiris
Gold I
SilverSn1per_
Osiris
Gold I
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
410W - 398L
1,744 MMR
Solo
Terra
Terra
Gold V
TheMoneyyy
Terra
Gold V
Level 128
God Stats
7W - 0L
1,601 SR
Queue Stats
62W - 61L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 7 / 4
10,290
490
12,098
13,871
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
JK Nado
Artio
17
2 / 5 / 4
10,924
520
13,188
24,533
26,687
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JK oTiTTEN
Thanatos
16
3 / 5 / 3
10,293
490
9,891
16,500
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 8
10,390
495
8,857
22,126
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
l3th Form
Anhur
17
6 / 7 / 2
10,962
522
13,689
17,705
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ShivaTsukuyomiCliodhna

VS

Bans
ZeusLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 3 / 10
13,565
646
23,255
19,186
10,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
My Dude JJ
Ah Muzen Cab
20
7 / 3 / 4
14,553
693
15,041
14,500
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Myguydank
Awilix
19
9 / 2 / 10
12,994
619
10,780
14,614
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 9
12,456
593
15,072
24,231
22,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
14
1 / 3 / 15
10,602
505
4,851
21,454
24,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
14
Kills
28
28
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
10
4
L
Poseidon
2
7
4
0.57
L
Artio
JK Nado
Artio
2
5
4
0.8
L
Thanatos
JK oTiTTEN
Thanatos
3
5
3
0.9
L
1
4
8
1.25
W
Ah Muzen Cab
My Dude JJ
Ah Muzen Cab
7
3
4
3
W
Awilix
Myguydank
Awilix
9
2
10
7
W
4
3
9
2.83
W
Terra
1
3
15
2.83
L
Anhur
l3th Form
Anhur
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
68,999
94,735
Taken
93,985
55,998
Mitigated
68,717
34,391
Healing
47,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,255
846
0
11,275
19,186
10,711
2,585
8,848
10,338
111,612
0
L
Poseidon
12,098
1,847
0
1,324
13,871
3,193
1,145
6,296
7,575
82,678
0
L
Artio
JK Nado
Artio
13,188
1,276
1,657
10,157
24,533
26,687
0
6,443
18,090
68,237
0
L
Thanatos
JK oTiTTEN
Thanatos
9,891
2,695
0
11,962
16,500
5,085
1,088
5,335
11,165
0
59,896
L
8,857
4,392
1,877
4,129
22,126
16,064
329
8,017
14,109
2,712
34,939
W
Ah Muzen Cab
My Dude JJ
Ah Muzen Cab
15,041
5,439
0
7,302
14,500
5,505
6,472
1,553
12,947
0
136,465
W
Awilix
Myguydank
Awilix
10,780
3,808
0
7,009
14,614
5,621
3,943
3,896
10,718
0
69,306
W
15,072
6,880
32
13,121
24,231
22,560
1,563
9,202
15,029
0
80,182
W
Terra
4,851
597
2,489
6,335
21,454
24,320
859
5,733
15,721
14,799
0
L
Anhur
l3th Form
Anhur
13,689
7,791
0
3,285
17,705
4,969
1,838
3,279
14,426
0
72,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
64,170
577
Minions Killed
648
0
Camps Cleared
0
2,006,020
Distance Traveled
2,096,675
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,565
646
193
9
0
343,021
6
L
Poseidon
10,290
490
149
7
0
399,944
7
L
Artio
10,924
520
138
7
0
410,968
6
L
Thanatos
10,293
490
103
5
0
457,642
6
L
Horus
10,390
495
48
2
0
396,080
8
W
Ah Muzen Cab
14,553
693
195
9
0
413,586
9
W
Awilix
12,994
619
118
6
0
496,157
4
W
Osiris
12,456
593
124
6
0
442,691
2
W
Terra
10,602
505
18
1
0
401,220
3
L
Anhur
10,962
522
139
7
0
341,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role