Player Matchup

Loki
Loki
Aggrollian
Loki
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 189L
1,427 Elo+
Solo
Nu Wa
Nu Wa
BigArnie195655
Nu Wa
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 90L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
chunkychewtoy
Kuzenbo
Level 20
God Stats
6W - 0L
1,732 SR
Queue Stats
17W - 15L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
eli is pieman
Danzaburou
Level 105
God Stats
9W - 11L
1,482 SR
Queue Stats
57W - 66L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
o-_-ar
Cu Chulainn
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 231L
1,480 Elo+
Solo
Team Averages
Level 64
1,543 SR
1,440 Elo+

VS

Team Averages
Level 98
1,452 SR
1,411 Elo+
Ymir
Ymir
AlejRodri07
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Fabien123
Kukulkan
Level 121
God Stats
4W - 3L
1,495 SR
Queue Stats
348W - 363L
1,497 Elo+
Solo
Medusa
Medusa
INNUENDRIZZL3
Medusa
Level 106
God Stats
37W - 40L
1,473 SR
Queue Stats
284W - 334L
1,403 Elo+
Solo
Thanatos
Thanatos
finnhark123
Thanatos
Level 88
God Stats
8W - 13L
1,511 SR
Queue Stats
280W - 307L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
leafaring
Sun Wukong
Level 94
God Stats
0W - 2L
1,279 SR
Queue Stats
100W - 108L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,476
530
4,954
7,086
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 6
8,180
511
8,583
10,421
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
13
3 / 2 / 14
8,355
522
7,965
12,182
10,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
eli is pieman
Danzaburou
16
15 / 1 / 4
10,562
660
16,197
11,903
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
o-_-ar
Cu Chulainn
13
0 / 4 / 3
7,820
489
7,428
13,073
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
7,249
453
4,236
15,181
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Fabien123
Kukulkan
13
2 / 4 / 3
8,162
510
6,968
8,405
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 1
6,839
427
3,223
11,730
2,042
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
finnhark123
Thanatos
14
5 / 4 / 5
9,178
574
8,636
13,576
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
leafaring
Sun Wukong
14
1 / 2 / 5
8,359
522
8,238
12,442
6,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
23
Kills
11
11
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
3
3
2
1.33
W
2
4
6
1.25
L
Kukulkan
Fabien123
Kukulkan
2
4
3
0.88
L
0
10
1
0.05
W
Kuzenbo
3
2
14
5
W
Danzaburou
eli is pieman
Danzaburou
15
1
4
17
L
Thanatos
finnhark123
Thanatos
5
4
5
1.88
L
Sun Wukong
leafaring
Sun Wukong
1
2
5
1.75
W
Cu Chulainn
o-_-ar
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,127
Damage
31,301
54,665
Taken
61,334
24,269
Mitigated
23,589
16,652
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,954
807
0
430
7,086
2,026
622
1,236
5,850
0
43,887
L
4,236
732
62
4,732
15,181
6,893
0
4,827
10,203
15,068
0
W
8,583
2,514
192
2,795
10,421
2,747
1,133
3,050
7,371
41,582
0
L
Kukulkan
Fabien123
Kukulkan
6,968
608
0
587
8,405
2,440
275
2,628
5,607
52,237
0
L
3,223
1,225
0
305
11,730
2,042
1,066
2,560
9,100
0
36,084
W
Kuzenbo
7,965
2,350
0
1,509
12,182
10,680
229
3,878
8,304
23,450
3,741
W
Danzaburou
eli is pieman
Danzaburou
16,197
5,566
0
6,816
11,903
4,479
1,580
1,757
9,752
0
73,698
L
Thanatos
finnhark123
Thanatos
8,636
2,870
0
11,031
13,576
5,248
89
3,656
9,730
0
53,141
L
Sun Wukong
leafaring
Sun Wukong
8,238
2,089
0
5,405
12,442
6,966
0
1,772
10,414
0
49,294
W
Cu Chulainn
o-_-ar
Cu Chulainn
7,428
2,096
0
4,910
13,073
4,337
1,180
1,283
11,790
0
43,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
39,787
358
Minions Killed
382
0
Camps Cleared
0
1,503,647
Distance Traveled
1,450,708
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,476
530
81
5
0
354,332
3
L
Ymir
7,249
453
16
1
0
306,560
4
W
Nu Wa
8,180
511
76
5
0
259,711
4
L
Kukulkan
8,162
510
111
7
0
282,482
3
L
Medusa
6,839
427
70
4
0
253,425
3
W
Kuzenbo
8,355
522
33
2
0
318,283
2
W
Danzaburou
10,562
660
89
6
0
284,377
3
L
Thanatos
9,178
574
85
5
0
331,127
1
L
Sun Wukong
8,359
522
100
6
0
277,114
2
W
Cu Chulainn
7,820
489
79
5
0
286,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role