Player Matchup

Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Onlýjg
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,698 Elo+
Party 1
Tiamat
Tiamat
lSagerl
Tiamat
Level 160
God Stats
5W - 0L
1,778 SR
Queue Stats
37W - 7L
1,938 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,627 Elo+

VS

Team Averages
Level 44
1,515 SR
1,469 Elo+
Merlin
Merlin
Navzar99
Merlin
Level 22
God Stats
26W - 15L
1,568 SR
Queue Stats
149W - 144L
1,512 Elo+
Party 2
Bacchus
Bacchus
Remmarlöv
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 33L
1,655 Elo+
Solo
Apollo
Apollo
SteelDog
Apollo
Level 63
God Stats
1W - 1L
1,509 SR
Queue Stats
69W - 67L
1,482 Elo+
Party 2
Cerberus
Cerberus
XCherryHeadX
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,477 Elo+
Party 3
Loki
Loki
lau_balau527
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
13 / 1 / 14
9,895
990
13,147
6,381
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
 
Thor
16
7 / 4 / 15
9,428
943
12,475
11,315
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
 
Skadi
15
4 / 3 / 20
8,597
860
9,857
7,935
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Onlýjg
Persephone
16
8 / 3 / 13
9,613
961
16,614
11,374
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
lSagerl
Tiamat
15
6 / 0 / 12
8,604
860
8,147
4,320
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Navzar99
Merlin
15
3 / 5 / 1
8,366
837
4,812
7,074
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Remmarlöv
Bacchus
15
6 / 8 / 2
9,078
908
8,814
17,800
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
SteelDog
Apollo
13
1 / 6 / 3
7,310
731
4,480
12,281
4,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XCherryHeadX
Cerberus
13
1 / 6 / 4
7,309
731
3,419
15,090
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 13 / 3
6,844
684
1,939
13,598
5,049

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
38
Kills
11
11
Deaths
38
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
1
14
20
W
Thor
 
Thor
7
4
15
3.63
W
Skadi
 
Skadi
4
3
20
4.67
L
Merlin
Navzar99
Merlin
3
5
1
0.7
W
Persephone
Onlýjg
Persephone
8
3
13
4.83
L
Bacchus
Remmarlöv
Bacchus
6
8
2
0.88
L
Apollo
SteelDog
Apollo
1
6
3
0.42
L
Cerberus
XCherryHeadX
Cerberus
1
6
4
0.5
W
Tiamat
lSagerl
Tiamat
6
0
12
12
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
23,464
41,325
Taken
65,843
17,684
Mitigated
43,995
11,161
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,147
1,895
1,950
1,778
6,381
2,671
192
3,408
2,973
34,606
0
W
Thor
 
Thor
12,475
5,298
0
1,834
11,315
4,577
144
5,195
6,120
0
34,780
W
Skadi
 
Skadi
9,857
5,160
0
1,498
7,935
3,033
2,843
3,829
4,106
0
20,017
L
Merlin
Navzar99
Merlin
4,812
147
0
0
7,074
2,347
175
2,664
4,336
20,445
0
W
Persephone
Onlýjg
Persephone
16,614
1,698
0
2,739
11,374
4,817
1,096
2,642
8,729
39,965
0
L
Bacchus
Remmarlöv
Bacchus
8,814
1,195
0
2,172
17,800
20,819
0
8,628
8,912
18,906
0
L
Apollo
SteelDog
Apollo
4,480
2,395
0
34
12,281
4,394
0
7,377
4,824
0
16,866
L
Cerberus
XCherryHeadX
Cerberus
3,419
135
0
1,301
15,090
11,386
0
8,793
6,129
9,754
0
W
Tiamat
lSagerl
Tiamat
8,147
763
0
1,362
4,320
2,586
642
1,968
2,352
23,652
0
L
1,939
250
0
0
13,598
5,049
0
9,824
3,734
0
4,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
38,907
226
Minions Killed
118
0
Camps Cleared
0
1,038,879
Distance Traveled
921,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,895
990
57
6
0
236,967
0
W
Thor
9,428
943
44
4
0
211,839
3
W
Skadi
8,597
860
27
3
0
225,938
1
L
Merlin
8,366
837
37
4
0
185,790
2
W
Persephone
9,613
961
60
6
0
198,960
0
L
Bacchus
9,078
908
24
2
0
176,703
1
L
Apollo
7,310
731
37
4
0
181,648
1
L
Cerberus
7,309
731
14
1
0
201,575
0
W
Tiamat
8,604
860
38
4
0
165,175
0
L
Loki
6,844
684
6
1
0
175,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role