Player Matchup

Atlas
Atlas
 
Atlas
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PSY-_-tdkg_-_
Hel
Level 6
God Stats
2W - 3L
1,451 SR
Queue Stats
16W - 24L
1,416 Elo+
Party 1
Izanami
Izanami
Stekaise
Izanami
Level 82
God Stats
1W - 2L
1,655 SR
Queue Stats
104W - 112L
1,618 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,512 Elo+

VS

Team Averages
Level 98
1,633 SR
1,283 Elo+
Izanami
Izanami
Anniibunny
Izanami
Level 160
God Stats
3W - 4L
1,938 SR
Queue Stats
110W - 135L
1,459 Elo+
Solo
Scylla
Scylla
chriscbhoy
Scylla
Level 65
God Stats
2W - 4L
1,561 SR
Queue Stats
19W - 29L
1,296 Elo+
Solo
He Bo
He Bo
lincuo
He Bo
Level 68
God Stats
1W - 0L
1,399 SR
Queue Stats
12W - 29L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 6 / 3
7,776
555
2,886
11,650
6,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 10 / 4
9,575
684
6,399
12,738
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Stekaise
Izanami
15
5 / 9 / 1
11,132
795
8,739
19,624
6,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anniibunny
Izanami
17
8 / 3 / 11
12,162
869
14,503
13,006
4,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
chriscbhoy
Scylla
16
7 / 1 / 12
11,303
807
12,631
8,117
3,635
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
lincuo
He Bo
16
10 / 3 / 6
11,424
816
13,252
9,339
5,367
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
25
25
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
3
0.25
W
Izanami
Anniibunny
Izanami
8
3
11
4.5
L
2
10
4
0.4
L
Izanami
Stekaise
Izanami
5
9
1
0.61
W
Scylla
chriscbhoy
Scylla
7
1
12
13
W
He Bo
lincuo
He Bo
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
40,386
44,012
Taken
30,462
17,595
Mitigated
13,814
4,157
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,886
937
0
946
11,650
6,125
0
6,223
5,427
5,993
0
W
Izanami
Anniibunny
Izanami
14,503
8,838
176
2,630
13,006
4,812
1,985
3,530
9,262
0
59,509
L
6,399
456
1,044
1,375
12,738
5,106
0
8,765
3,973
18,456
0
L
Izanami
Stekaise
Izanami
8,739
3,339
100
692
19,624
6,364
0
10,895
8,729
0
34,866
W
Scylla
chriscbhoy
Scylla
12,631
1,075
396
995
8,117
3,635
140
1,914
6,029
30,120
0
W
He Bo
lincuo
He Bo
13,252
1,051
0
1,283
9,339
5,367
364
4,121
5,042
40,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
34,889
92
Minions Killed
167
1
Camps Cleared
10
510,925
Distance Traveled
791,432
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,776
555
2
0
0
101,406
0
W
Izanami
12,162
869
95
7
4
248,694
8
L
Hel
9,575
684
30
2
0
189,442
0
L
Izanami
11,132
795
60
4
1
220,077
1
W
Scylla
11,303
807
18
1
1
297,432
2
W
He Bo
11,424
816
54
4
5
245,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role