Player Matchup

Zhong Kui
Zhong Kui
Kanakuaga
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 51L
1,104 Elo+
Party 1
Khepri
Khepri
LxGod
Khepri
Level 148
God Stats
20W - 15L
1,294 SR
Queue Stats
444W - 464L
1,448 Elo+
Solo
Neith
Neith
Mainfore
Neith
Level 8
God Stats
1W - 11L
1,012 SR
Queue Stats
9W - 39L
790 Elo+
Party 1
Team Averages
Level 82
1,269 SR
1,114 Elo+

VS

Team Averages
Level 86
1,466 SR
1,292 Elo+
Aphrodite
Aphrodite
ManUnitedWright
Aphrodite
Level 108
God Stats
13W - 16L
1,418 SR
Queue Stats
106W - 146L
1,280 Elo+
Party 2
Chaac
Chaac
MystikJ1
Chaac
Level 89
God Stats
12W - 12L
1,479 SR
Queue Stats
100W - 128L
1,364 Elo+
Party 2
Rama
Rama
PNuT20
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kanakuaga
Zhong Kui
19
4 / 4 / 8
13,553
616
26,442
22,398
21,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
LxGod
Khepri
17
1 / 5 / 11
12,710
578
18,421
31,781
49,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Mainfore
Neith
19
8 / 3 / 4
14,246
648
20,440
16,109
7,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ManUnitedWright
Aphrodite
20
4 / 3 / 6
14,651
666
22,408
23,764
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MystikJ1
Chaac
20
5 / 6 / 7
15,168
689
24,551
39,801
45,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
PNuT20
Rama
18
3 / 4 / 4
13,864
630
15,973
19,242
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
12
12
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Kanakuaga
Zhong Kui
4
4
8
2
L
Khepri
LxGod
Khepri
1
5
11
1.3
L
Neith
Mainfore
Neith
8
3
4
3.33
W
Aphrodite
ManUnitedWright
Aphrodite
4
3
6
2.33
W
Chaac
MystikJ1
Chaac
5
6
7
1.42
W
Rama
PNuT20
Rama
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,303
Damage
62,932
70,288
Taken
82,807
79,591
Mitigated
60,989
19,363
Healing
47,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Kanakuaga
Zhong Kui
26,442
2,191
0
8,274
22,398
21,887
192
6,848
15,071
66,401
0
L
Khepri
LxGod
Khepri
18,421
461
671
6,803
31,781
49,862
0
12,169
18,641
56,074
0
L
Neith
Mainfore
Neith
20,440
2,383
12
3,603
16,109
7,842
810
4,417
11,258
0
51,916
W
Aphrodite
ManUnitedWright
Aphrodite
22,408
1,042
14,024
16,185
23,764
9,936
270
14,726
9,038
54,105
0
W
Chaac
MystikJ1
Chaac
24,551
4,926
184
14,082
39,801
45,300
1,466
20,964
18,837
436
68,152
W
Rama
PNuT20
Rama
15,973
8,577
0
2,962
19,242
5,753
1,410
9,790
9,452
0
66,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
43,683
218
Minions Killed
247
7
Camps Cleared
11
1,110,252
Distance Traveled
1,133,717
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,553
616
98
4
3
378,608
5
L
Khepri
12,710
578
56
3
4
355,868
1
L
Neith
14,246
648
64
3
0
375,776
1
W
Aphrodite
14,651
666
72
3
5
409,600
2
W
Chaac
15,168
689
73
3
3
361,817
4
W
Rama
13,864
630
102
5
3
362,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role