Player Matchup

King Arthur
King Arthur
Crazedude818
King Arthur
Level 49
God Stats
2W - 2L
1,519 SR
Queue Stats
71W - 87L
1,417 Elo+
Solo
Arachne
Arachne
Rar3Moment23
Arachne
Level 64
God Stats
11W - 7L
1,525 SR
Queue Stats
98W - 103L
1,480 Elo+
Party 2
Ares
Ares
TWINKEY_factory1
Ares
Level 148
God Stats
4W - 3L
1,702 SR
Queue Stats
91W - 82L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Zombieking66678
Danzaburou
Level 7
God Stats
1W - 2L
1,192 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ixsmoke
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,626 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 2
Team Averages
Level 67
1,513 SR
1,488 Elo+

VS

Team Averages
Level 49
1,534 SR
1,380 Elo+
Apollo
Apollo
BigCripKIlla
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,377 Elo+
Party 1
Chaac
Chaac
Dinodanxx
Chaac
Level 23
God Stats
3W - 5L
1,258 SR
Queue Stats
14W - 30L
1,306 Elo+
Party 1
Olorun
Olorun
Ov0v
Olorun
Level 108
God Stats
0W - 1L
1,741 SR
Queue Stats
37W - 51L
1,389 Elo+
Party 1
Serqet
Serqet
chepecherp
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 109L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
lordword070708
Sylvanus
Level 42
God Stats
4W - 4L
1,672 SR
Queue Stats
332W - 330L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crazedude818
King Arthur
20
4 / 5 / 9
18,153
567
20,376
27,688
24,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Rar3Moment23
Arachne
20
18 / 7 / 7
20,894
653
35,658
40,353
16,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 18
17,403
544
17,944
30,628
56,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Zombieking66678
Danzaburou
11
0 / 1 / 2
10,887
340
503
5,032
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
ixsmoke
Ah Muzen Cab
20
14 / 5 / 7
18,478
577
31,034
20,298
8,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
1 / 9 / 8
12,887
403
8,171
27,179
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Dinodanxx
Chaac
19
3 / 5 / 4
13,121
410
10,742
24,602
23,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Ov0v
Olorun
20
4 / 10 / 8
14,606
456
14,753
32,260
17,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
chepecherp
Serqet
20
3 / 10 / 6
13,870
433
12,081
31,157
16,432
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
20
10 / 8 / 3
17,479
546
29,748
34,613
26,089
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
42
Kills
21
21
Deaths
42
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
9
8
0.56
W
King Arthur
Crazedude818
King Arthur
4
5
9
1.7
L
Chaac
Dinodanxx
Chaac
3
5
4
1
L
Olorun
Ov0v
Olorun
4
10
8
0.8
W
Arachne
Rar3Moment23
Arachne
18
7
7
3.07
W
6
3
18
5
W
Danzaburou
Zombieking66678
Danzaburou
0
1
2
1
L
Serqet
chepecherp
Serqet
3
10
6
0.6
W
Ah Muzen Cab
ixsmoke
Ah Muzen Cab
14
5
7
3.5
L
Sylvanus
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,515
Damage
75,495
123,999
Taken
149,811
107,479
Mitigated
94,047
34,917
Healing
46,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,171
5,617
0
6,600
27,179
10,911
427
3,805
23,374
0
100,912
W
King Arthur
Crazedude818
King Arthur
20,376
2,219
0
545
27,688
24,359
1,704
10,595
15,873
24,369
106,221
L
Chaac
Dinodanxx
Chaac
10,742
660
0
4,659
24,602
23,034
378
3,976
20,626
0
67,556
L
Olorun
Ov0v
Olorun
14,753
8,199
1,268
12,300
32,260
17,581
1,051
7,828
24,432
89,574
10,522
W
Arachne
Rar3Moment23
Arachne
35,658
28,152
171
19,359
40,353
16,475
6,228
17,281
21,353
0
214,400
W
17,944
1,175
219
3,185
30,628
56,582
1,667
9,544
20,420
44,061
1,800
W
Danzaburou
Zombieking66678
Danzaburou
503
148
0
2,225
5,032
1,452
948
0
5,032
0
24,067
L
Serqet
chepecherp
Serqet
12,081
1,381
0
6,736
31,157
16,432
620
2,837
28,320
0
96,896
W
Ah Muzen Cab
ixsmoke
Ah Muzen Cab
31,034
15,183
0
9,213
20,298
8,611
3,305
7,833
11,743
0
145,661
L
Sylvanus
29,748
6,388
1,855
13,196
34,613
26,089
1,837
4,276
30,337
111,129
27,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,815
Gold Earned
71,963
721
Minions Killed
742
0
Camps Cleared
0
2,599,282
Distance Traveled
2,659,368
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,887
403
127
4
0
571,270
2
W
King Arthur
18,153
567
224
7
0
562,880
4
L
Chaac
13,121
410
114
4
0
561,582
0
L
Olorun
14,606
456
165
5
0
495,097
1
W
Arachne
20,894
653
225
7
0
664,705
1
W
Ares
17,403
544
40
1
0
633,638
4
W
Danzaburou
10,887
340
22
1
0
115,578
0
L
Serqet
13,870
433
141
4
0
580,197
2
W
Ah Muzen Cab
18,478
577
210
7
0
622,481
1
L
Sylvanus
17,479
546
195
6
0
451,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role