Player Matchup

Izanami
Izanami
Silver I
ForeverDizzy
Izanami
Silver I
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,496 MMR
Party 3
Loki
Loki
Silver I
Ironische_Satire
Loki
Silver I
Level 50
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 13L
1,546 MMR
Party 2
Ymir
Ymir
Gold I
Papa_Baer_93
Ymir
Gold I
Level 160
God Stats
6W - 4L
1,670 SR
Queue Stats
246W - 249L
1,630 MMR
Party 2
Scylla
Scylla
Gold IV
ProperScrub
Scylla
Gold IV
Level 65
God Stats
9W - 3L
1,809 SR
Queue Stats
44W - 42L
1,530 MMR
Party 3
Ganesha
Ganesha
Bronze IV
quiddche
Ganesha
Bronze IV
Level 87
God Stats
0W - 2L
1,571 SR
Queue Stats
59W - 75L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,610 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,590 SR
1,556 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
EZTchoupi
Ah Muzen Cab
Gold I
Level 126
God Stats
4W - 2L
1,590 SR
Queue Stats
78W - 68L
1,636 MMR
Party 1
Discordia
Discordia
Platinum V
EndMyLifeNoww
Discordia
Platinum V
Level 105
God Stats
13W - 7L
1,674 SR
Queue Stats
341W - 345L
1,587 MMR
Solo
Atlas
Atlas
Gold III
Termit1488
Atlas
Gold III
Level 158
God Stats
10W - 13L
1,488 SR
Queue Stats
330W - 350L
1,566 MMR
Solo
Chaac
Chaac
Gold IV
vI TeMPaHzZ Iv
Chaac
Gold IV
Level 123
God Stats
7W - 5L
1,699 SR
Queue Stats
205W - 208L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ForeverDizzy
Izanami
17
2 / 3 / 1
10,964
439
7,447
17,281
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 5 / 5
12,660
506
18,284
21,734
5,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 7 / 6
12,726
509
18,845
30,237
30,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
19
4 / 3 / 5
12,152
486
18,372
17,943
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
quiddche
Ganesha
12
0 / 7 / 4
8,909
356
4,886
22,858
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothShivaCliodhnaAthena

VS

Bans
UllrKaliMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 4 / 8
14,458
578
12,752
19,602
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
EZTchoupi
Ah Muzen Cab
20
8 / 3 / 9
15,908
636
30,474
17,866
6,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
EndMyLifeNoww
Discordia
20
10 / 4 / 6
15,312
612
21,748
15,329
4,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
0 / 3 / 18
13,162
526
11,490
24,084
30,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 6 / 8
13,840
554
13,964
32,787
32,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
20
Kills
25
25
Deaths
20
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
4
8
2.25
W
Ah Muzen Cab
EZTchoupi
Ah Muzen Cab
8
3
9
4.17
W
Discordia
EndMyLifeNoww
Discordia
10
4
6
3.25
L
Izanami
ForeverDizzy
Izanami
2
3
1
0.83
L
9
5
5
2.3
L
5
7
6
1.14
L
Scylla
4
3
5
2.17
W
Atlas
0
3
18
3
L
Ganesha
quiddche
Ganesha
0
7
4
0.29
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,834
Damage
90,428
110,053
Taken
109,668
62,409
Mitigated
79,459
25,387
Healing
45,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,752
3,204
0
9,738
19,602
5,505
465
7,719
11,641
0
99,034
W
Ah Muzen Cab
EZTchoupi
Ah Muzen Cab
30,474
11,880
0
10,956
17,866
6,720
13,445
4,458
13,288
0
158,569
W
Discordia
EndMyLifeNoww
Discordia
21,748
1,178
0
4,626
15,329
4,293
1,970
6,677
8,286
97,157
0
L
Izanami
ForeverDizzy
Izanami
7,447
4,263
0
4,150
17,281
3,915
1,101
4,746
12,515
0
83,267
L
18,284
5,393
0
5,581
21,734
5,917
0
3,811
17,800
0
108,637
L
18,845
3,215
0
6,895
30,237
30,143
0
7,159
23,003
85,703
0
L
Scylla
18,372
2,140
0
4,759
17,943
4,785
0
6,777
10,824
83,425
0
W
Atlas
11,490
2,507
426
7,831
24,084
30,502
447
9,533
13,428
46,083
0
L
Ganesha
quiddche
Ganesha
4,886
133
0
4,002
22,858
17,649
149
10,033
12,626
19,424
0
W
13,964
3,225
0
11,693
32,787
32,439
2,030
13,709
18,876
47
91,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,411
Gold Earned
72,680
683
Minions Killed
716
0
Camps Cleared
0
2,252,665
Distance Traveled
2,362,909
43
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,458
578
144
6
0
517,917
5
W
Ah Muzen Cab
15,908
636
219
9
0
487,537
10
W
Discordia
15,312
612
143
6
0
454,419
4
L
Izanami
10,964
439
194
8
0
448,268
5
L
Loki
12,660
506
154
6
0
530,252
7
L
Ymir
12,726
509
160
6
0
361,128
11
L
Scylla
12,152
486
163
7
0
449,728
5
W
Atlas
13,162
526
52
2
0
474,697
15
L
Ganesha
8,909
356
12
0
0
463,289
15
W
Chaac
13,840
554
158
6
0
428,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role