Player Matchup

Yemoja
Yemoja
BjornPanda
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,282 Elo+
Party 3
Neith
Neith
OlaKochaEevee
Neith
Level 60
God Stats
0W - 1L
1,774 SR
Queue Stats
20W - 18L
1,282 Elo+
Party 3
Xbalanque
Xbalanque
PotatoDominator
Xbalanque
Level 142
God Stats
14W - 6L
1,575 SR
Queue Stats
220W - 208L
1,511 Elo+
Party 2
Freya
Freya
Wo0zZy
Freya
Level 139
God Stats
3W - 5L
1,615 SR
Queue Stats
151W - 137L
1,537 Elo+
Party 2
Achilles
Achilles
РазЪЁбыватель
Achilles
Level 89
God Stats
1W - 2L
1,324 SR
Queue Stats
122W - 109L
1,517 Elo+
Party 2
Team Averages
Level 112
1,557 SR
1,426 Elo+

VS

Team Averages
Level 140
1,482 SR
1,454 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Addstunt
He Bo
Level 118
God Stats
1W - 1L
1,303 SR
Queue Stats
13W - 23L
1,246 Elo+
Solo
Athena
Athena
KurłaPjoter
Athena
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
195W - 178L
1,471 Elo+
Party 1
Anubis
Anubis
RaduZMA
Anubis
Level 124
God Stats
3W - 5L
1,375 SR
Queue Stats
355W - 364L
1,526 Elo+
Solo
Hel
Hel
krysia007
Hel
Level 149
God Stats
8W - 4L
1,727 SR
Queue Stats
328W - 284L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BjornPanda
Yemoja
12
0 / 5 / 9
6,837
684
2,413
12,058
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 10
7,283
728
13,469
9,649
3,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
PotatoDominator
Xbalanque
14
4 / 4 / 6
8,484
848
17,096
8,169
2,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Wo0zZy
Freya
14
3 / 5 / 5
7,300
730
3,208
8,680
4,298
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 7
7,332
733
7,685
13,526
19,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
8 / 2 / 14
9,931
993
16,158
12,967
6,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Addstunt
He Bo
16
10 / 2 / 10
9,427
943
12,363
9,103
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
15
2 / 2 / 19
8,903
890
4,858
14,950
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
RaduZMA
Anubis
14
4 / 3 / 13
8,644
864
7,100
7,296
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 16
7,799
780
6,906
8,700
3,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
11
Kills
25
25
Deaths
12
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
14
7.5
W
He Bo
Addstunt
He Bo
10
2
10
7.5
L
Yemoja
BjornPanda
Yemoja
0
5
9
0.9
W
Athena
2
2
19
5.75
L
1
5
10
1.2
L
Xbalanque
PotatoDominator
Xbalanque
4
4
6
1.75
W
Anubis
RaduZMA
Anubis
4
3
13
3.5
L
Freya
Wo0zZy
Freya
3
5
5
1.1
W
1
3
16
3
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
47,385
52,082
Taken
53,016
41,866
Mitigated
28,920
13,025
Healing
30,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,158
4,955
1,974
4,710
12,967
6,567
725
682
12,285
0
29,992
W
He Bo
Addstunt
He Bo
12,363
251
1,042
1,007
9,103
3,366
947
948
8,155
24,064
0
L
Yemoja
BjornPanda
Yemoja
2,413
989
4,858
1,966
12,058
12,048
0
7,414
4,644
5,777
0
W
Athena
4,858
579
979
4,508
14,950
12,069
241
2,449
12,501
11,792
0
L
13,469
3,494
243
1,651
9,649
3,619
0
6,320
3,329
0
25,547
L
Xbalanque
PotatoDominator
Xbalanque
17,096
9,961
39
693
8,169
2,781
0
4,360
3,809
0
25,681
W
Anubis
RaduZMA
Anubis
7,100
24
1,203
687
7,296
3,460
230
832
6,464
15,613
0
L
Freya
Wo0zZy
Freya
3,208
1,077
577
576
8,680
4,298
0
6,003
2,677
12,849
0
W
6,906
322
10,027
4,381
8,700
3,458
444
710
7,990
12,688
0
L
7,685
1,435
1,002
1,420
13,526
19,120
0
7,130
6,396
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
44,704
78
Minions Killed
105
0
Camps Cleared
0
822,634
Distance Traveled
986,414
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,931
993
27
3
0
202,077
0
W
He Bo
9,427
943
34
3
0
191,505
1
L
Yemoja
6,837
684
6
1
0
150,071
0
W
Athena
8,903
890
10
1
0
237,760
0
L
Neith
7,283
728
19
2
0
170,016
2
L
Xbalanque
8,484
848
26
3
0
168,553
0
W
Anubis
8,644
864
22
2
0
159,478
0
L
Freya
7,300
730
23
2
0
162,846
3
W
Hel
7,799
780
12
1
0
195,594
0
L
Achilles
7,332
733
4
0
0
171,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role