Player Matchup

Zhong Kui
Zhong Kui
DMONTOYA0106
Zhong Kui
Level 142
God Stats
8W - 6L
1,609 SR
Queue Stats
415W - 404L
1,494 Elo+
Party 3
Izanami
Izanami
EcesfirO-
Izanami
Level 143
God Stats
2W - 4L
1,336 SR
Queue Stats
513W - 458L
1,502 Elo+
Party 1
Hercules
Hercules
Hrmonemonsta
Hercules
Level 48
God Stats
9W - 10L
1,722 SR
Queue Stats
328W - 309L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Living lMasTeR
Baron Samedi
Level 124
God Stats
56W - 38L
1,302 SR
Queue Stats
926W - 879L
1,557 Elo+
Party 3
Sylvanus
Sylvanus
PennyWise81MT
Sylvanus
Level 35
God Stats
15W - 19L
1,523 SR
Queue Stats
84W - 89L
1,509 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,530 Elo+

VS

Team Averages
Level 84
1,445 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NathyQlona
Pele
Level 48
God Stats
21W - 28L
1,278 SR
Queue Stats
285W - 274L
1,550 Elo+
Solo
Ymir
Ymir
TTV_xtdwashx
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 126L
1,508 Elo+
Party 4
Thoth
Thoth
iiKrankk
Thoth
Level 131
God Stats
4W - 7L
1,448 SR
Queue Stats
194W - 191L
1,547 Elo+
Party 2
Bellona
Bellona
itskoom
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DMONTOYA0106
Zhong Kui
17
4 / 2 / 4
10,815
569
11,283
14,529
10,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
EcesfirO-
Izanami
19
2 / 0 / 2
11,450
603
6,995
9,698
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Hrmonemonsta
Hercules
17
6 / 2 / 5
10,725
564
10,136
16,125
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Living lMasTeR
Baron Samedi
17
4 / 1 / 4
10,298
542
8,691
11,081
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PennyWise81MT
Sylvanus
15
2 / 0 / 9
9,000
474
7,525
12,078
14,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 0 / 0
8,986
473
4,206
9,906
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
8,704
458
8,082
15,976
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 6 / 2
8,215
432
5,541
17,377
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
iiKrankk
Thoth
15
1 / 4 / 2
9,088
478
7,681
8,186
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
itskoom
Bellona
12
0 / 6 / 1
7,748
408
4,417
12,347
9,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
5
5
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
Zhong Kui
DMONTOYA0106
Zhong Kui
4
2
4
3
W
Izanami
EcesfirO-
Izanami
2
0
2
3
W
Hercules
Hrmonemonsta
Hercules
6
2
5
4.25
W
Baron Samedi
Living lMasTeR
Baron Samedi
4
1
4
6
L
1
3
2
0.67
W
Sylvanus
PennyWise81MT
Sylvanus
2
0
9
6.5
L
2
6
2
0.5
L
Thoth
iiKrankk
Thoth
1
4
2
0.5
L
Bellona
itskoom
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,630
Damage
29,927
63,511
Taken
63,792
42,652
Mitigated
36,321
33,828
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,206
1,962
0
4,666
9,906
2,890
0
1,549
8,277
0
72,083
W
Zhong Kui
DMONTOYA0106
Zhong Kui
11,283
756
142
7,738
14,529
10,482
3,575
3,176
11,353
65,216
0
W
Izanami
EcesfirO-
Izanami
6,995
4,621
0
4,524
9,698
5,160
3,682
648
9,050
0
115,234
W
Hercules
Hrmonemonsta
Hercules
10,136
3,150
0
6,438
16,125
8,134
2,174
3,458
12,667
0
61,555
W
Baron Samedi
Living lMasTeR
Baron Samedi
8,691
146
898
3,335
11,081
4,408
1,865
2,771
8,310
59,508
0
L
8,082
1,119
0
3,233
15,976
5,393
0
7,049
8,780
0
70,606
W
Sylvanus
PennyWise81MT
Sylvanus
7,525
1,811
4,246
6,507
12,078
14,468
1,071
3,169
8,633
25,840
9,808
L
5,541
962
0
1,216
17,377
15,641
116
7,524
9,687
26,267
0
L
Thoth
iiKrankk
Thoth
7,681
530
0
924
8,186
2,490
0
4,052
3,872
60,441
0
L
Bellona
itskoom
Bellona
4,417
1,104
0
2,441
12,347
9,907
686
5,696
6,651
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
42,741
580
Minions Killed
497
0
Camps Cleared
0
1,730,376
Distance Traveled
1,728,052
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,986
473
156
8
0
367,484
9
W
Zhong Kui
10,815
569
110
6
0
344,280
2
W
Izanami
11,450
603
193
10
0
323,687
4
W
Hercules
10,725
564
114
6
0
395,237
5
W
Baron Samedi
10,298
542
106
6
0
344,059
4
L
Pele
8,704
458
123
6
0
414,798
3
W
Sylvanus
9,000
474
57
3
0
323,113
0
L
Ymir
8,215
432
31
2
0
290,290
3
L
Thoth
9,088
478
125
7
0
368,959
3
L
Bellona
7,748
408
62
3
0
286,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role